Nicolas Bacca
3148f2daea
Do not commit useless debug code
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svn-id: r5452
2002-11-07 00:30:52 +00:00
Nicolas Bacca
7aab43a24b
Possibly more devices supported : fall back to a default GDI rendering if nothing else is available - add dialog to choose between hazardous direct rendering or GDI
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svn-id: r5451
2002-11-07 00:25:40 +00:00
Lionel Ulmer
6c4cb7346c
Fix key repeat in the GUI.
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svn-id: r5385
2002-11-02 17:44:06 +00:00
Lionel Ulmer
ffebcc826b
Make X11 driver work with overlays and all the stuff. Rework by the
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same occasion the mouse code.
RFH: if anyone has a DOTT save game just before the car cleaning in
the past, I would like to have it to test the (untested) code to
move the screen.
svn-id: r5383
2002-11-02 15:13:08 +00:00
Ruediger Hanke
099bf6caba
Cleaner CGX open/close
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svn-id: r5376
2002-11-02 10:19:27 +00:00
Ruediger Hanke
2dcff5fe85
Small fixes to satisfy GCC with the new MOS includes
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svn-id: r5370
2002-11-01 23:09:07 +00:00
Nicolas Bacca
8d760a44ec
Revenge of doh
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svn-id: r5359
2002-10-31 01:11:55 +00:00
Nicolas Bacca
f2cff6cc10
doh
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svn-id: r5358
2002-10-31 01:05:50 +00:00
Nicolas Bacca
f84b5d327d
Real HPC support (work in progress)
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svn-id: r5357
2002-10-31 01:04:47 +00:00
Travis Howell
c9774f88d3
Add more OpenGL GFX modes, patch #630753
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svn-id: r5351
2002-10-30 02:31:49 +00:00
Travis Howell
4d1a90a44c
Add OpenGL GFX mode switch, patch #630448
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svn-id: r5348
2002-10-29 14:57:32 +00:00
Ruediger Hanke
0b6a4e9b70
Overlay fix and optimisation
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svn-id: r5345
2002-10-28 20:22:26 +00:00
Jonathan Gray
6e3e0d4f54
even more define changes to USE_MAD, for wince backend in this case
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svn-id: r5327
2002-10-27 06:04:30 +00:00
Jonathan Gray
2a69b72a5b
more changing of COMPRESSED_SOUND_FILE for USE_MAD
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svn-id: r5324
2002-10-27 05:19:59 +00:00
Nicolas Bacca
f89b40f027
Fix portrait mode + dirty rects
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svn-id: r5319
2002-10-26 23:13:32 +00:00
Nicolas Bacca
c65eb3442a
Fix overlay in portrait mode - better blitting (about time :)) - simon GUI fixes
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svn-id: r5313
2002-10-25 23:44:15 +00:00
Ruediger Hanke
cabfdbf1e0
MorphOS overlays, fix for new gui (keyup event)
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svn-id: r5312
2002-10-25 15:42:43 +00:00
Travis Howell
99c8889bba
More OpenGL updates, patch #628356
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Make sure simon debug is enabled by default
svn-id: r5310
2002-10-25 14:56:58 +00:00
Travis Howell
2cbfd74e2d
Add more OpenGL updates, patch #628356
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svn-id: r5307
2002-10-25 03:13:56 +00:00
Nicolas Bacca
45b12bc286
Re-enable GameX (license ok), static link to mini-SDL & remove old GUI from project
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svn-id: r5306
2002-10-24 22:06:01 +00:00
Travis Howell
968c1c5e79
Add more OpenGL updates, patch #627510
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svn-id: r5301
2002-10-24 11:01:19 +00:00
James Brown
134468fd61
Patch 627178: OpenGL updates
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svn-id: r5279
2002-10-23 08:52:20 +00:00
Nicolas Bacca
ae8d845472
Changes to WinCE project
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svn-id: r5266
2002-10-23 00:01:46 +00:00
Nicolas Bacca
9251de699d
Disable GameX until I'm sure of the license used
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svn-id: r5265
2002-10-22 23:43:00 +00:00
Nicolas Bacca
529ca92ca7
DLLs loaded at runtime, new launcher, overlay, new hardware key management and other fixes
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svn-id: r5261
2002-10-22 23:00:13 +00:00
Nicolas Bacca
eaf9e6a78d
New rendering, overlay, add optional support for GameX
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svn-id: r5260
2002-10-22 22:58:34 +00:00
Nicolas Bacca
2297129a67
New hardware key management
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svn-id: r5259
2002-10-22 22:57:12 +00:00
Nicolas Bacca
3b8905d1bd
Switch to new launcher
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svn-id: r5258
2002-10-22 22:56:26 +00:00
Nicolas Bacca
a2e7b4b165
Changing colorful RLEd launcher/toolbar graphics (thanks Shapeshifter)
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svn-id: r5257
2002-10-22 22:55:40 +00:00
Nicolas Bacca
a710a610cc
Not needed with new launcher
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svn-id: r5256
2002-10-22 22:54:36 +00:00
Nicolas Bacca
6e0c55c928
Added shared dynamically linked GAPI functions/emulation
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svn-id: r5255
2002-10-22 22:53:44 +00:00
Max Horn
d3a954861d
patch #626629 : add overlay support to SDL_g+OpenGL backend (still buggy!)
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svn-id: r5226
2002-10-22 00:58:48 +00:00
Max Horn
1c999792f9
fixed stupid bug by me, again (see also 9th of May)
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svn-id: r5225
2002-10-21 22:25:52 +00:00
James Brown
628eea3de4
Patch 625904: CD Looping
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svn-id: r5199
2002-10-20 13:17:43 +00:00
Marcus Comstedt
ee13e16389
Overlay fixed.
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svn-id: r5188
2002-10-18 20:59:03 +00:00
Marcus Comstedt
12f491211d
Removed dependency on GameDetector.
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svn-id: r5180
2002-10-18 01:45:47 +00:00
Marcus Comstedt
03d2293929
Find game names directly from version_settings rather than using the detector.
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svn-id: r5179
2002-10-18 01:45:12 +00:00
Marcus Comstedt
5445e6f89a
Avoid including common/engine as to not create name conflicts with Timer.
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svn-id: r5178
2002-10-18 01:43:55 +00:00
Marcus Comstedt
bf3cfb92d4
Overlays implemented. Made the buffering slightly more efficient.
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svn-id: r5177
2002-10-18 01:42:55 +00:00
Marcus Comstedt
3a34fa8288
Oddly enough, setting the sound hardware to 44100 gives correct sound, even though the software is set to generate sound for 22050...
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svn-id: r5176
2002-10-18 01:40:53 +00:00
Marcus Comstedt
005696bc4b
Dreamcast port now wraps main() to avoid special kluges in the common main.
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svn-id: r5175
2002-10-18 01:39:25 +00:00
Marcus Comstedt
95bf2b5468
Time stuff moved to its own file. Program invocation strategy reworked.
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svn-id: r5174
2002-10-18 01:38:01 +00:00
Marcus Comstedt
db25d3623e
Put time related stuff in its own file to avoid name clashes for Timer.
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svn-id: r5173
2002-10-18 01:35:46 +00:00
Max Horn
b1766c28b2
patch #620627 : mouse wheel support for NewGui
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svn-id: r5169
2002-10-16 20:32:12 +00:00
Max Horn
e8f3f17067
renamed get_320x200_image() to get_screen_image(); cleanup
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svn-id: r5145
2002-10-14 11:02:27 +00:00
Ruediger Hanke
8ea56e58a8
Close Etude midi driver on exit in the ugghliest way possible
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svn-id: r5129
2002-10-11 13:08:02 +00:00
Travis Howell
c10698a614
Remove workaround for dsound problem in sdl on win32, since it is fixed by sdl 1.2.5.
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svn-id: r5108
2002-10-08 07:36:25 +00:00
Ruediger Hanke
2fd0a3d458
Renamed new AMidi to Etude
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svn-id: r5079
2002-10-02 23:31:40 +00:00
Max Horn
d921d06d39
played a bit with the launcher - it now is already somewhat usable <g>
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svn-id: r5047
2002-09-30 00:55:47 +00:00
Max Horn
977aea241e
fixed buglet during shake mode
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svn-id: r5040
2002-09-29 18:19:57 +00:00