Commit Graph
8933 Commits
Author SHA1 Message Date
Chris Apers cbe570756b Missing endian.h
svn-id: r21798
2006-04-11 18:06:22 +00:00
Chris Apers 0fd8c1da1e Added missing 'auto' music driver
svn-id: r21797
2006-04-11 18:04:09 +00:00
Max Horn 8271273cb5 Fallback to using stat() if readdir returns DT_UNKNOWN (replacing the AMD64 hack)
svn-id: r21767
2006-04-10 19:26:40 +00:00
Johannes Schickel df1bc871f1 Forces usage of SYSTEM_NOT_SUPPORTING_D_TYPE on amd64 systems. (read comment for more information)
svn-id: r21739
2006-04-09 23:30:16 +00:00
Travis Howell 8dced54111 Add SDL_SetModuleHandle to WinMain
svn-id: r21710
2006-04-09 01:59:47 +00:00
Eugene Sandulenko 5a2ad04a9e Introduced language EN_ANY used for general English game entries. EN_USA and
EN_GRB should be used for games which have both variants. Currently it is
MM NES and BASS. All other are switched to EN_ANY.

svn-id: r21702
2006-04-08 23:12:56 +00:00
Max Horn 4a8c9c323d AmigaOS4 changes from tracker #1416370
svn-id: r21691
2006-04-08 12:39:27 +00:00
Max Horn 67fda4ece5 Cache the root node (cause a major speedup on OSX, since by far the slowes part in the FS code over here is the getcwd call in getRoot() )
svn-id: r21667
2006-04-07 11:47:58 +00:00
Won Star 00a4ca0224 Fix compile
svn-id: r21666
2006-04-07 11:37:46 +00:00
Won Star ab41c88902 Disable i/o cache which is incomplete and can cause serious problem with SMC.
Fix compile by overriding typenames.
Cleanup and fix ASM functions. Some of them didn't return properly to C code when called...
Cleanup Makefile again.

svn-id: r21663
2006-04-07 10:38:06 +00:00
Max Horn 9394430ea8 use _gameid instead of _game.features to detect games using ImuseDigital (slightly less clean, but then it's still a hack, and this way we only need to pass around the gameid)
svn-id: r21625
2006-04-05 00:58:08 +00:00
Max Horn 2d10d1960e Use full path qualifiers in #include statements (exception: engines/ can be ommited, at least for now)
svn-id: r21620
2006-04-05 00:18:22 +00:00
Max Horn bec09d3094 Turned FSList::sort into a generic function which can be applied to anything which implements comparable iterators (like Array, List, or plain C arrays)
svn-id: r21617
2006-04-04 23:55:47 +00:00
Eugene Sandulenko 66d8b85463 Allow symlinks to directories for FS;es with D_TYPE support.
svn-id: r21616
2006-04-04 23:52:56 +00:00
Eugene Sandulenko 004a39b3af Symlinks are also valid files
svn-id: r21615
2006-04-04 23:44:27 +00:00
Travis Howell 194945f2a1 Rename variable in FSList::sort() to avoid conflict with system defines
svn-id: r21612
2006-04-04 23:26:11 +00:00
Eugene Sandulenko 8fa9bd6728 Removed extra exclamation marks in warning() calls as well.
svn-id: r21608
2006-04-04 22:21:10 +00:00
Max Horn e4930bd96d Don't use HAVE_CONFIG_H / config.h directly, use scummsys.h instead
svn-id: r21605
2006-04-04 21:45:13 +00:00
Max Horn ac9203415e Some more FS code cleanup
svn-id: r21600
2006-04-04 21:03:17 +00:00
Max Horn ca6d345220 Possible bug in the Symbian FS code?
svn-id: r21599
2006-04-04 21:02:44 +00:00
Max Horn e366ed75da oops
svn-id: r21598
2006-04-04 21:01:26 +00:00
Max Horn 112ba72222 Removing more pseudo copy constructors in favor of the standard copy constructor (gee, everybody is copying my bad code, it seems ;-)
svn-id: r21597
2006-04-04 20:54:55 +00:00
Max Horn bca4dd001f Rewrote sort code to use iterators (means it can be used with any container now, in theory at least)
svn-id: r21596
2006-04-04 20:49:26 +00:00
Max Horn ebeded36a1 Added comment on why we use getcwd in POSIXFilesystemNode at all
svn-id: r21582
2006-04-03 22:06:42 +00:00
Max Horn 4226aa761d Fix AbstractFilesystemNode::wrap to not call (indirectly) getRoot, just to throw away the result immediately again (which (a) caused a slowdown and (b) a leak, both fixed now)
svn-id: r21581
2006-04-03 21:54:26 +00:00
Max Horn 5595ec5680 Various changes to POSIXFilesystemNode:
- Removed pseudo copy constructor, use the automatically generated one instead.
- Do not always call stat() whenever creating a POSIXFilesystemNode from a path.
- Use lastPathComponent in POSIXFilesystemNode(path) constructor.
- Some further cleanup.

svn-id: r21580
2006-04-03 21:18:24 +00:00
Max Horn 4a54db07a6 To detect specific games, you want to look at the gameid, not the targetname (which can take on arbitrary values)
svn-id: r21567
2006-04-02 20:44:07 +00:00
Max Horn e9bc5ba280 Backends now are also responsile for deiniting properly. In particular, moved the call to quit() from scummvm_main to the various backend main routines (porters may want to replace it by something different)
svn-id: r21559
2006-04-02 14:31:23 +00:00
Max Horn 9217472f0e With this change, backends are now responsible for instantiating their OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently)
svn-id: r21557
2006-04-02 14:16:31 +00:00
Travis Howell 72f4a1c76c Fix console output been redirected under win32 build, due to main changes. Remove NO_CONSOLE, since it is never defined
svn-id: r21554
2006-04-02 13:33:36 +00:00
Max Horn f8bb142f0b Fixing the X11 & NULL backends by adding main()
svn-id: r21553
2006-04-02 10:01:58 +00:00
Max Horn 2fd027846e Moved AmigaOS 'magic cookie' to sdl.cpp, as it is port specific (porter says he might remove it completly in a future version)
svn-id: r21550
2006-04-02 09:26:51 +00:00
Max Horn 041bc770e8 ps2_fopen uses getGameDataPath -- added FIXME comment that explain how it probably could be fixed, but I'll leave this to somebody who can actually compile & test this port :-)
svn-id: r21548
2006-04-02 02:40:39 +00:00
Max Horn 9b08d8e467 Moved the Win/Symbian specific stdout/stderr redirect code from base/main.cpp to sdl.cpp, where it belongs (considering that it is backend specific code)
svn-id: r21547
2006-04-02 02:23:29 +00:00
Max Horn 587431f8e8 Fully and officially renamed our main function to scummvm_main, thus making
various backend specific hacks unnecessary. As a consequence, it is now the
responsibility of the backend to define main. Hence I adapted the SDL backend
accordingly.

svn-id: r21542
2006-04-02 00:08:22 +00:00
Max Horn 8cdee5a931 Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
2006-03-29 15:59:37 +00:00
Max Horn 9f93e5bb81 Renamed various container isEmpty() methods to empty() to match STL conventions
svn-id: r21472
2006-03-28 09:42:54 +00:00
Travis Howell a98aea6efd Add kListAllNoRoot type to listDir() to handle recent file class changes, on file system backends which use _isPseudoRoot
svn-id: r21449
2006-03-25 10:39:05 +00:00
Won Star d0c73b346e Cleanup Makefile.
svn-id: r21410
2006-03-23 03:08:05 +00:00
Won Star 85661bca03 Update port.
* NO SOUND support.
* New asm functions.
* Prepare for MP3 / OGG

svn-id: r21409
2006-03-23 03:02:04 +00:00
Max Horn 99635b6a90 Removed implicit screen updates (see also the discussion on scummvm-devel)
svn-id: r21385
2006-03-19 17:14:43 +00:00
Max Horn 2eaa929af7 Fix for bug #1449912 (DC: selector.cpp compilation failed)
svn-id: r21319
2006-03-15 17:56:53 +00:00
Max Horn 3582efc5d2 Fixes for the DC backends (see patch #1436898)
svn-id: r21292
2006-03-14 14:52:36 +00:00
Max Horn 0a3e4f04e5 Use SDL_GetError in an attempt to display slightly more information about the reason(s) SDL_SetVideoMode failed
svn-id: r21291
2006-03-14 14:37:13 +00:00
Oystein Eftevaag c3d8674a26 Adds support for building on Intel Macs, using a modified
version of patch 1448395 by Aubin and some of my 
own changes.

Notably:
* Two elements of a struct in backends/midi/quicktime.cpp
needed to be forced to BE.
* NASM set to build Mach-O binaries
* configure now checks for Altivec support on Darwin hosts,
instead of assuming it. Altivec support can also be disabled (not 100% sure if t
his is actually needed, but might be handy for crosscompiling).
* The aliasing of the symbols contained in the .asm files
done on Windows were also needed on MacOS.

Note that while the asm code is properly compiled and linked
in, HQ2/3x support will still not work properly on Intel macs
if NASM is enabled.

svn-id: r21280
2006-03-14 12:18:04 +00:00
Lars Persson 5129635257 Updated build scripts
svn-id: r21182
2006-03-09 15:07:10 +00:00
Max Horn 9b6b816a01 Adapting plugin.syms to the changes made to the plugin API (matching it with the conent of plugin.exp)
svn-id: r21143
2006-03-08 11:47:17 +00:00
Chris Apers 532f38f19f Updated project file with lastest added/removed files from CinE, Gui, Kyra, imuse
svn-id: r21134
2006-03-07 19:24:58 +00:00
Chris Apers 1157cbf842 Fixed invalid event returned with ARM OS5 backend
svn-id: r21132
2006-03-07 19:19:37 +00:00
Chris Apers 44f3879f58 Fixed fight mode shortcut
svn-id: r21113
2006-03-06 20:22:14 +00:00