Commit Graph
4365 Commits
Author SHA1 Message Date
Max Horn 45aea284d1 whitespaces
svn-id: r27787
2007-06-30 12:39:12 +00:00
John Willis 11fccdbff2 Cleanup of the GP2X port to fix compile issues (and the odd warning).
svn-id: r27728
2007-06-26 08:50:11 +00:00
Max Horn bcdbd90849 Not necessary to have a LINUPY hack in the GP2x backend
svn-id: r27696
2007-06-24 18:51:06 +00:00
Max Horn 0b1ce0774a Use keycodes instead of the (bad) ascii code for function keys in the DC backend
svn-id: r27695
2007-06-24 18:49:48 +00:00
Robin Watts 0a70227091 Update the WinCE makefile to use the USE_ARM_SMUSH_ASM define to enable
the ARM version of Codec47 from Smush.

svn-id: r27694
2007-06-24 17:55:47 +00:00
Robin Watts 90c2210dae Add a couple of casts from int to (Common:KeyCode) in the WinCE specific code.
2 of the 4 casts are lifted from the standard sdl/events.cpp file. The other
2 (casting the results of mapKeyCE before assigning to event.kbd.keycode look
correct to me too, but might bear double checking.

svn-id: r27680
2007-06-23 17:15:36 +00:00
Robin Watts f0a25f7a9b Tweaks to WinCE makefile.
The choice of which libraries to use (zlib, tremorce, mad, mpeg2 etc) is
now made by a single define per library towards the top of the makefile.

Given that developers tend to have different options selected on their local
builds, hopefully this will minimise the changes on aubsequent svn updates.

svn-id: r27676
2007-06-23 16:37:42 +00:00
Travis Howell 8151111ee8 Add missing semi-colon.
svn-id: r27660
2007-06-23 12:16:43 +00:00
Max Horn f97cbb8294 Update GUI::Key constructs
svn-id: r27643
2007-06-23 00:05:32 +00:00
Max Horn 05a70fc8e4 Produce 'correct' keycode/ascii values for function keys
svn-id: r27642
2007-06-22 23:43:17 +00:00
Joost Peters cd8f5dc521 fix compilation by casting the %, {, }, | and ~ keycode "magic" numbers to Common::KeyCode
svn-id: r27632
2007-06-22 22:06:25 +00:00
Max Horn 2fa0a5c457 Cleaning up after myself (I blame it on, err, uhh... the Vogons?)
svn-id: r27625
2007-06-22 21:16:07 +00:00
Max Horn 85bf0f6d6b Added Common::KEYCODE_INALID
svn-id: r27622
2007-06-22 20:51:13 +00:00
Max Horn 264008f2b3 Oops, forgot Common:: qualifier
svn-id: r27621
2007-06-22 20:43:30 +00:00
Max Horn 4b50a4ffe2 Potential fix for PSP build problems
svn-id: r27620
2007-06-22 20:40:17 +00:00
Max Horn 2b23374468 Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/
svn-id: r27616
2007-06-22 20:04:44 +00:00
Matthew Hoops 2496c5b554 fix compile (thanks salty-horse!)
svn-id: r27614
2007-06-22 18:57:07 +00:00
Max Horn 55f93678b8 Heavily modified/reduced version of patch #1741454 (EVENTS: ASCII enum)
svn-id: r27612
2007-06-22 17:51:51 +00:00
Max Horn bd9ba26109 Modified version of patch #1740493 (EVENTS: Event Key Codes)
svn-id: r27592
2007-06-21 18:35:15 +00:00
Max Horn 129955ab55 Fix for bug #1740241 (PSP: revision 27553 doesn't build)
svn-id: r27559
2007-06-20 19:11:36 +00:00
Max Horn b51f2f3212 Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax.
svn-id: r27548
2007-06-19 22:39:59 +00:00
Max Horn dc62023190 Use the SCUMMVM_VERSION macro from base/internal_version.h in the maemo backend code, instead of hardcoding it (one potential headache less, yippie)
svn-id: r27537
2007-06-18 14:18:42 +00:00
Travis Howell 8c881acd48 Update versions.
svn-id: r27536
2007-06-18 13:41:51 +00:00
Max Horn e5c205a324 Added backends/platform/ds/arm9/makefile(.in) to tools/update-version.pl
svn-id: r27533
2007-06-18 12:43:39 +00:00
Max Horn 019cbf0e6c Added FIXME to dsmain.cpp about it not using SCUMMVM_VERSION (thus adding one more headache to the release process)
svn-id: r27531
2007-06-18 12:34:29 +00:00
Bertrand Augereau 1e048c1de6 NDS : Suppressed unneccessary complications regarding the backbuffer when CPU-scaled, basically it has the same stride than the regular one (512b) so most code doesn't have to change
svn-id: r27517
2007-06-18 07:06:24 +00:00
Bertrand Augereau e5107cb980 NDS: setKeyboardEnable shouldn't overrun VRAM anymore when CPU scaler is on
svn-id: r27515
2007-06-17 19:37:07 +00:00
Bertrand Augereau 29bfadcdd7 NDS: Compile fixes
svn-id: r27508
2007-06-17 10:30:34 +00:00
Max Horn 6498d669d0 Patch #1721826: ARM asm versions of sound rate conversion/mixing code
svn-id: r27467
2007-06-16 16:46:13 +00:00
Chris Apers 0d53aa1e99 Cleanup
svn-id: r27456
2007-06-16 10:38:44 +00:00
Chris Apers 7a5b89309e Use the old and faster 1.5x scaler when available
svn-id: r27455
2007-06-16 10:37:59 +00:00
Chris Apers 6e9200f739 Fixed compilation
svn-id: r27454
2007-06-16 10:34:48 +00:00
Chris Apers 37021c43a4 Fixed arrow keys (hard and emu)
svn-id: r27453
2007-06-16 10:33:48 +00:00
Max Horn f80799cd5b Fix for bug #1690813: BASS: Crash when changing scalers during intro
svn-id: r27435
2007-06-15 21:21:42 +00:00
Bertrand Augereau 03d82560c7 DS :
* grabRawScreen should work with the scaler enabled
* the address given to DC_FlushRange in grabRawScreen was mixing a u16 base address and a u8 stride, skipping every odd line and buffer-overrunning (if I'm not mistaken :) )

svn-id: r27415
2007-06-15 09:04:08 +00:00
Bertrand Augereau 72cfa9d829 NDS : Attempt to not buffer overrun VRAM when doing saveGameBackBuffer/restoreGameBackBuffer ported to branch 0.10.0
svn-id: r27374
2007-06-12 07:14:04 +00:00
Lars Persson 86f433b3c4 Include Kyra.dat and sky.cpt in the sis file. queen.tbl not included due to the size.
svn-id: r27364
2007-06-11 19:30:24 +00:00
Kostas Nakos d27ceffef1 adding compilation pointer
svn-id: r27353
2007-06-11 08:38:33 +00:00
Lars Persson d7412b65f4 Added default signing keys for Symbian OS 9. Password is scummvm
svn-id: r27330
2007-06-10 19:50:02 +00:00
Lars Persson a896ec3aad Updated makefile scripts with correct documents.
svn-id: r27329
2007-06-10 19:43:48 +00:00
Max Horn e6383eb8c3 Added reference to COPYRIGHT file in various places
svn-id: r27325
2007-06-10 18:15:27 +00:00
Kostas Nakos ef4cfc38d4 update the port readme (USE broom WITH cobwebs)
svn-id: r27307
2007-06-10 12:11:36 +00:00
Kostas Nakos 6e399af2e5 re-add flac support which I had totally forgotten about. Builders must update to the newest libpack. Also enable parallaction by default
svn-id: r27289
2007-06-10 08:23:12 +00:00
Kostas Nakos 2687f21df5 drop some debugging leftovers
svn-id: r27287
2007-06-10 08:20:16 +00:00
Kostas Nakos f164c6c14e formatting
svn-id: r27285
2007-06-10 08:19:16 +00:00
Lars Persson 62ca2f9d51 Updated actions for paralall
svn-id: r27256
2007-06-09 21:13:47 +00:00
Kostas Nakos 7e6efd8eac fix bugs 1734068, 1723144: cursor trails when scrolling
svn-id: r27250
2007-06-09 17:25:46 +00:00
Kostas Nakos 80432ef36a add nippon support
svn-id: r27244
2007-06-09 10:06:05 +00:00
Joost Peters 3e416bf601 enable lure and cruise again; I accidentally committed this to trunk instead of branch-0-10-0 previously =)
svn-id: r27243
2007-06-09 09:44:52 +00:00
Joost Peters 8eae29816a disable lure and cruise engines
svn-id: r27240
2007-06-09 09:41:45 +00:00