Commit Graph
4365 Commits
Author SHA1 Message Date
CeRiAl 91e304e35f WINCE: Update port specific readme 2011-05-25 06:52:52 +08:00
Pawel Kolodziejski 709f0de5c5 SAMSUNGTV: Fix build 2011-05-24 21:32:24 +02:00
Willem Jan Palenstijn 725db142bc SAMSUNGTV: Fix build on non-SDL platforms 2011-05-24 20:58:36 +02:00
Pawel Kolodziejski 48b4c6c923 SAMSUNGTV: Update port
This combines the following Samsung TV port updates from master:

944e0be209
dc1d07774f

It also includes the parts touching this backend of:

69b1485a22
2fa63ca015
2011-05-24 20:34:45 +02:00
Max Lingua 96519ad939 PS2 backend: Modified and tidied up Makefiles for 1.3.0 release 2011-05-24 11:55:09 -04:00
Pawel Kolodziejski dc1d07774f SAMSUNGTV: changed paths 2011-05-24 13:31:28 +02:00
Max Horn e5725fa0f5 PSP: Fix compilation 2011-05-24 00:23:42 +02:00
Max Horn c5045f6a84 N64: Fix compilation 2011-05-24 00:22:36 +02:00
Max Horn 6a635f6941 DS: Fix compilation 2011-05-23 21:21:08 +02:00
Max Horn b3b523fddf DC: Fix compilation 2011-05-23 21:20:59 +02:00
Max Horn 6c5f50c246 COMMON: Add exit() to list of forbidden symbols 2011-05-23 19:39:26 +02:00
Max Horn 6f6051a9e1 COMMON: Mark more symbols as forbidden 2011-05-23 19:12:26 +02:00
Max Horn 8e3aafd30d COMMON: Provide our own implementations for scumm_str(n)icmp
This takes up a tiny little bit of extra binary size, but gets
rid of some awful #ifdef hackery.
2011-05-23 19:12:25 +02:00
Pawel Kolodziejski 944e0be209 SAMSUNGTV: update port 2011-05-23 18:11:40 +02:00
agent-q 92d0216db1 Merge branch 'branch-1-3-0' of https://github.com/scummvm/scummvm into branch-1-3-0 2011-05-21 16:01:26 +01:00
agent-q 6fdec4dfac DS: Various changes
- Enable libmad
- Remove forced include of scummsys.h, it caused problems in the forbidden symbols code.
2011-05-21 15:51:13 +01:00
Pawel Kolodziejski 356c9c8c07 sync with scummvm 2011-05-18 23:33:39 +02:00
CeRiAl 70fdec6411 WINCE: Replace custom massadd with the global one (shows progress now)
Replaces the formerly custom WinCE massadd function (CELauncherDialog::automaticScanDirectory) with the global one, which is better because it shows progress (massadd in combination with a uncached plugin build takes a very long time to complete and user thinks device has crashed when no progress is shown).
Also fixes the additional custom WinCE about dialog (text was cut off before).
2011-05-18 06:04:25 +08:00
CeRiAl 6db6d69eed WINCE: Enable building of plugins with normal configure/make
Enables building of plugin .dlls without a custom Makefile.
Also removes generation of scummvm.exe.map from configure script.
2011-05-18 06:04:23 +08:00
Oystein Eftevaag 5a3aa7a994 IPHONE: Fixed mouse position when the overlay is visible 2011-05-15 21:47:11 -04:00
Oystein Eftevaag a1f02c3f32 IPHONE: Fixed mouse position when the overlay is visible 2011-05-15 21:43:53 -04:00
Oystein Eftevaag b3062b5e7e IPHONE: Changed the iOS queued event handling to fix mouseclicks in Gob
We now delay the mouseup events for 50ms, rather than just delaying them for an additional couple of pollEvent (which doesn't work anymore due to changes in the eventhandling code elsewhere). This fixes #3018512.
2011-05-15 18:04:36 -04:00
Oystein Eftevaag b23dfd72f1 IPHONE: Changed the iOS queued event handling to fix mouseclicks in Gob
We now delay the mouseup events for 50ms, rather than just delaying them for an additional couple of pollEvent (which doesn't work anymore due to changes in the eventhandling code elsewhere). This fixes #3018512.
2011-05-15 17:55:47 -04:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Max Horn 6eba8e8292 N64: Fix code formatting 2011-05-09 16:23:21 +02:00
Max Horn db82d282ea N64: Remove (u)int64 typedefs from common/scummsys.h 2011-05-09 16:23:21 +02:00
Klaus Reimer 1e701b3769 WEBOS: Splitted install directory from package directory. 2011-05-08 20:58:08 +02:00
Klaus Reimer cfa4051e7a WEBOS: Splitted install directory from package directory. 2011-05-08 20:56:08 +02:00
Pawel Kolodziejski 0f5de71f70 sync with scummvm 2011-05-08 15:38:26 +02:00
Joost Peters e28b402295 IRIX: Fix compilation 2011-05-08 01:25:09 +02:00
dhewg 16f0dcc00b ANDROID: Get rid of Fn->ALT metakey mapping
Thanks to Ge0rG for the analysis

Cherry-picked from bfecb37501
2011-05-07 20:08:29 +02:00
dhewg bfecb37501 ANDROID: Get rid of Fn->ALT metakey mapping
Thanks to Ge0rG for the analysis
2011-05-07 19:44:21 +02:00
Johannes Schickel 297834017a WIN32: Embed engine data files and theme files into executable.
This embeds all the engine data files from dists/engine-data into the
executable in case the engines using them are included statically.

Furthermore it includes the theme dist files in the executable.
2011-05-05 20:22:37 +02:00
Fabio Battaglia f16311291d N64: avoid bogus events if no controller plugged
If the user has only a N64 mouse plugged in and no controllers
this avoids fake clicks.
2011-05-04 16:48:52 +02:00
Max Horn 95a6098f67 PS2: Allow using mkdir 2011-05-03 23:05:45 +02:00
dhewg b85fc8f190 WII: Fix compilation 2011-05-03 18:27:50 +02:00
Max Horn 2fa63ca015 COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility 2011-05-03 14:30:25 +02:00
Max Horn a50c36d138 ANDROID: Fix various forbidden symbol clashes 2011-05-03 14:29:01 +02:00
Max Horn 1a570c14e3 DINGUX: Remove unused (?) include 2011-05-03 14:28:15 +02:00
Max Horn 48bbdd1708 PS2: Fix various forbidden symbol clashes 2011-05-03 13:44:14 +02:00
Max Horn 4dd4cf8bc0 DS: Remove references to DEVKITARM
In some places we used $DEVKITARM, but in others we hardcode the path
$DEVKITPRO/devkitARM. To ensure consistent behavior, I changed it to the
latter everywhere for now. Should it turn out that we really want to
have this flexible, we can reintroduce $DEVKITARM in a proper way. In
that case, we could augment configure to set DEVKITARM to
$DEVKITPRO/devkitARM, if it has not been set yet.
2011-05-03 13:22:00 +02:00
Max Horn f62fd4f25f BACKENDS: Avoid #including .cpp files
So far, the various *-fs-factory.cpp files were #including the
corresponding *-fs.cpp files. This is surprising and hence could lead to
all kinds of problems). To fix this, provide proper headers for the
*-fs.cpp files.
This also makes code reuse via subclassing possible.

Since not all ports were tested, this will likely lead to a few
easy to fix compile regressions.
2011-05-03 13:22:00 +02:00
Max Horn 81ff18b0b7 WII: Fix various forbidden symbol clashes 2011-05-03 12:52:28 +02:00
Max Horn b737dcbad5 PSP: Fix various forbidden symbol clashes 2011-05-03 11:56:17 +02:00
Max Horn d67e450f7a DC: Fix various forbidden symbol clashes 2011-05-03 11:56:10 +02:00
Max Horn eafc54869c PSP: Add FIXME to portdefs.h 2011-05-03 11:40:11 +02:00
Max Horn 3d4e9fe674 BACKENDS: Allow various files to use stuff from time.h 2011-05-03 11:27:44 +02:00
dhewg ea547ca3fd ANDROID: Style fix 2011-05-02 18:41:04 +02:00
Max Horn 59e77ed667 ALL: Mark printf and various other symbols as forbidden
Right now, a few places in the frontend code still use printf and
consorts. We mark the affected files with a FIXME for now, and
add a dedicated exception for each. To be fixed!

Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always
enforce a compiler error
2011-05-02 16:31:31 +02:00
Bluddy 7c840b0c5e PSP: fixed cursor disappearance bug in 16-bit games
The 5650 16-bit format doesn't include alpha bits and is treated as having alpha by the PSP hardware. Other formats such as 5551 don't have their alpha bit set in the cursor buffer. Instead of adding it, we just turn on the 'reverse alpha' feature for these bits. The problem was not making an exception for 5650.
2011-05-02 15:49:15 +03:00