Johannes Schickel
919e577ba6
SDL: Fix invalid memory access in getSystemLanguage.
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A call to setlocale can invalidate the string a previous setlocale call
returned. Instead of saving a pointer we copy the returned string now. This,
for example, fixes invalid memory access on my system.
See de8da01b0e for the commit introducing the
invalid memory access.
2013-11-03 18:47:03 +01:00
D G Turner
de8da01b0e
SDL: Remove side effect of setlocale() call to get Language.
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This is to fix bug #3615148 - "ALL: sscanf("%f"), atof() etc. not
portable due to Locale"
The side effect of setlocale("") is to change the active locale
from the default of "C" to the detected system locale, but this
changes the behaviour of sscanf() and several other functions
in a system dependent and non-portable way. This has caused
bugs in the ZVISION engine when running Zork Nemesis.
The solution is to restore the default "C" locale after the call
to get the language.
Thanks to criezy for working out this fix.
2013-11-03 17:10:18 +00:00
Johannes Schickel
ea6d38d5f3
SDL: Make activateManager/deactivateManager SdlGraphicsManager specific.
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We can do this now that we can use virtual inheritance and dynamic_cast
because we enabled RTTI.
2013-10-24 00:06:32 +02:00
Johannes Schickel
092d36f392
SDL: Reduce code duplication a bit.
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Now instead of initializing this in OSystem_SDL::initSDL (and in subclasses
overwriting this) we simply initialize it in OSystem_SDL::init.
2013-10-23 22:59:13 +02:00
Johannes Schickel
c323dedf3c
SDL: Fix default graphics mode for switchable case.
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The former code (incorrectly) assumed that the getDefaultGraphicsMode returns
the index in the table returned by getSupportedGraphicsModes. Now the correct
ID is searched and then used.
2013-10-23 22:59:09 +02:00
Johannes Schickel
d34c9d5bcb
SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL.
2013-10-23 22:59:06 +02:00
Johannes Schickel
a9cb67df08
SDL: Only allow switching of SurfaceSDL <-> OpenGL when no custom manager is used.
2013-10-23 22:59:02 +02:00
Johannes Schickel
38543f772c
SDL: Make setupGraphicsModes non-virtual.
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The logic of switching the managers is pretty much fixed at the same level
and cannot be easily overwritten.
2013-10-23 22:58:57 +02:00
Johannes Schickel
17cb26b93c
SDL: Simplify initial graphics manager selection for OpenGL.
2013-10-23 22:58:53 +02:00
Johannes Schickel
4080a7a3f6
SDL: Get rid of _glModesCount.
2013-10-23 22:58:50 +02:00
Johannes Schickel
c5e2b5158c
SDL: Get rid of loop in OSystem_SDL::setGraphicsMode.
2013-10-23 22:58:46 +02:00
Johannes Schickel
e91300f70c
SDL: Clean up graphics mode handling for OpenGL backend.
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Instead of custom memory management Common::Array is used now.
2013-10-23 22:58:42 +02:00
Johannes Schickel
1a56b521b5
SDL: Always initialize video subsystem in initSDL.
2013-10-23 22:58:38 +02:00
Johannes Schickel
6e46e9dfaf
SDL: Clean up graphics manager switching slighty.
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Sadly this also requires us to extend GraphicsManager for this SDL specific
feature. However, since that's only used in the SDL backend and Tizen it
should be fine for now...
2013-10-23 22:58:34 +02:00
Johannes Schickel
f20471d962
Merge pull request #408 from lordhoto/opengl-replacement
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OpenGL revamp
2013-10-20 06:20:46 -07:00
Johannes Schickel
37f7123552
TIZEN: Add some further OpenGL related changes by Chris.
2013-10-19 22:18:22 +02:00
Johannes Schickel
20e4a7f0ce
TIZEN: Adapt to new OpenGL code.
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Thanks to Chris Warren-Smith for testing this a bit.
2013-10-19 22:17:42 +02:00
Johannes Schickel
5ce830b976
SDL: Add a OpenGL SDL backend and hook it into the SDL backend.
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The hooking code is nearly exactly the old hooking code. Only the OpenGL SDL
creation has been adapted since it uses a different constructor now.
2013-10-19 22:14:24 +02:00
Pawel Kolodziejski
790db038c0
ALL: sync with scummvm
2013-10-13 11:30:34 +02:00
D G Turner
51cb755726
ANDROID: Really fix compilation.
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The vanilla android toolchain even is unhappy when unknown folders are
present in the resources directory, so have moved the ouya specific
resources out to another directory.
2013-10-09 23:26:58 +01:00
D G Turner
2648062dcf
ANDROID: Fix compilation.
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The aapt throws an "invalid resource directory name" if the
resource directory name is not known to the tools. Unfortunately,
"values-television" is an OUYA specific addition and thus breaks
with the standard vanilla Android toolchain.
2013-10-09 06:53:53 +01:00
David Turner
d4d90b3f07
Merge pull request #372 from zeldin/ouya
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Basic OUYA support
2013-10-08 18:26:49 -07:00
Johannes Schickel
8a6e57cba1
BACKENDS: Remove OpenGL and OpenGL SDL backend.
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This breaks our Tizen port.
2013-10-05 00:20:02 +02:00
Torbjörn Andersson
a8ff238e7a
TIZEN: Silence cppcheck warning in scanStringUntil()
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This is consistent with scanString(), and I have verified that the
included test cases still work.
2013-08-23 22:37:50 +02:00
Marcus Comstedt
7a1ffe8c59
ANDROID: Add some margins when screen is a TV
2013-08-18 15:21:18 +02:00
Chris Warren-Smith
1f4feaffb0
TIZEN: updates for tizen 2.2 SDK
2013-08-17 08:52:14 +10:00
Johannes Schickel
7c58e9a6d5
DC: Use const version of ConfigManager::getGameDomains.
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This should fix compilation for the DC port.
2013-08-13 00:26:58 +02:00
Marcus Comstedt
bb39cbcba4
ANDROID: Enter main menu on middle mouse press
2013-08-08 15:16:06 +02:00
Marcus Comstedt
a50ede203b
ANDROID: Add support for joystick motion
2013-08-08 14:53:36 +02:00
Marcus Comstedt
1b69f8aede
ANDROID: Add gamepad button support
2013-08-08 14:08:30 +02:00
Johannes Schickel
952a119ae1
IPHONE: Fix accidental double free.
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This was a copy&paste error. I also adapted the comment to be more clear.
2013-08-07 21:41:24 +02:00
Marcus Comstedt
9a888ed1c8
ANDROID: Add OUYA icon and intent
2013-08-07 17:19:24 +02:00
Johannes Schickel
c28f3baa77
N64: Do not access Surface::pixels anymore.
2013-08-06 03:51:12 +02:00
Johannes Schickel
30d2eb7a97
DC: Do not access Surface::pixels directly.
2013-08-06 03:51:12 +02:00
Johannes Schickel
d9b90d67d3
ANDROID: Do not access Surface::pixels directly.
2013-08-06 03:51:12 +02:00
Johannes Schickel
9179f0b78f
PSP: Do not access Surface::pixels directly.
2013-08-06 03:51:11 +02:00
Johannes Schickel
09f7e4d5d4
IPHONE: Do not access Surface::pixels directly.
2013-08-06 03:51:11 +02:00
Johannes Schickel
6d86a66493
NDS: Do not access Surface::pixels directly.
2013-08-06 03:51:11 +02:00
Johannes Schickel
6639958d7a
PS2: Do not access Surface::pixels directly.
2013-08-06 03:30:38 +02:00
Johannes Schickel
0f050fe797
WII: Do not access Surface::pixels directly.
2013-08-06 03:29:16 +02:00
Johannes Schickel
7670680aa8
IPHONE: Take advantage of Surface::getPixels.
2013-08-03 04:02:53 +02:00
Eugene Sandulenko
2c812ade01
Merge pull request #353 from clone2727/eventrec_timer_fix
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ALL: Don't use EventRecorder at all when not compiled in
2013-07-18 08:15:28 -07:00
Sven Hesse
989ea7cb56
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
Pawel Kolodziejski
068ff94d20
ALL: synced with ScummVM
2013-07-07 15:29:33 +02:00
Matthew Hoops
4a7e4e5b22
ALL: Don't use EventRecorder at all when not compiled in
2013-07-06 23:54:45 -04:00
Johannes Schickel
be61cb669a
Merge pull request #350 from chrisws/tizen_port_1_6_0a
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TIZEN: bada port updated to tizen
Conflicts:
backends/platform/tizen/system.cpp
2013-07-04 23:33:02 +02:00
Eugene Sandulenko
49210a803a
Merge pull request #331 from sev-/gsoc2012-eventsrecorder
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GSoC2012: Event Recorder (reworked)
2013-07-04 04:58:54 -07:00
Johannes Schickel
93fc260885
SDL: Fix compilation by moving getMixerManager out of USE_OPENGL guard.
2013-07-04 14:47:25 +03:00
Johannes Schickel
86c656a75b
SDL: Fix compilation on Solaris 10.
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This replaces a dummy FILE definition before including the SDL headers with
simply using the toolchain's definition on Solaris. This is pretty harmless
because we only allow FILE to be used in the SDL headers by this.
Fixes bug #3614514 "#define FILE FAKE_FILE doesn't work on Solaris (w/ patch)".
Thanks to lblume for his patch!
2013-07-04 01:25:46 +02:00
Chris Warren-Smith
be399188c4
TIZEN: bada port updated to tizen
2013-07-03 07:04:11 +10:00