Dries Harnie
5f556103df
ANDROID: Fix some errors pointed out by lint
2019-09-28 15:47:41 +02:00
Dries Harnie
1ede4ebd0d
ANDROID: Move to Gradle
2019-09-28 15:47:41 +02:00
Dries Harnie
8910f90d1b
BUILD: Use correct ABI for android, use correct target
2019-09-28 15:47:41 +02:00
Eugene Sandulenko
27fbde1443
ANDROID: Added more logic for scraping the storage paths
2019-09-27 00:22:20 +02:00
Eugene Sandulenko
3c92722db6
ANDROID: Request permissions to external storage
2019-09-27 00:22:20 +02:00
Eugene Sandulenko
0481669b1f
ANDROID: Fix exception
2019-09-27 00:22:20 +02:00
Eugene Sandulenko
f12d7160f8
ANDROID: Added list of external storages to the list of accessible directories
2019-09-27 00:22:20 +02:00
Eugene Sandulenko
580142c9ea
ANDROID: Hook getAllStorageLocations() into JNI
2019-09-27 00:22:20 +02:00
Eugene Sandulenko
2b72cc0b5c
ANDROID: Hook external storage class into ScummVMHelper
2019-09-27 00:22:20 +02:00
Eugene Sandulenko
4e5f26b44e
ANDROID: Turn map into spliced list for easier marshalling
2019-09-27 00:22:20 +02:00
Eugene Sandulenko
bc1c4b3ec1
ANDROID: Initial code for external storage enumerator
2019-09-27 00:22:20 +02:00
Tarek Soliman
1074d600d2
MAEMO: Update debian/rules for new files
2019-09-24 11:19:28 -05:00
Tarek Soliman
d538d13ee0
SDL: Fix build for older SDL versions
...
This fixed the breakage caused by 6dba0bbfd4
in ancient SDL1 versions that don't have SDL_iconv_string()
Closes gh-1862
2019-09-24 09:55:27 -05:00
Thanasis Antoniou
f79d5d9b6b
ANDROID: Use _system->destroy() instead of just delete in JNI::Destroy()
2019-09-24 12:40:18 +03:00
Thanasis Antoniou
b4b9ad1743
ANDROID: Remove duplicate _system->quit() from JNI::Destroy()
...
Since it is already called in Jni::main after scummvm_main() returns. The second call in destroy caused crashes on some devices.
2019-09-23 20:51:44 +03:00
Thanasis Antoniou
d39eca7e39
ANDROID: Fix crash when exiting a game (Blade Runner)
2019-09-23 16:02:30 +03:00
Eugene Sandulenko
41b49444b6
RELEASE: This is 2.2.0git
2019-09-23 00:12:30 +02:00
Cameron Cawley
014bef9eab
BACKENDS: Add a default clipboard implementation
2019-09-21 22:16:01 +03:00
Cameron Cawley
a46299ec37
RISCOS: Ignore non-convertible UTF-8 characters when converting the documentation
2019-09-18 17:14:10 +01:00
Cameron Cawley
00728b94e3
RISCOS: Fix building outside the main source tree
2019-09-18 12:40:39 +01:00
Thanasis Antoniou
e7d331fe94
ANDROID: Use FORBIDDEN_SYMBOL_EXCEPTION_getenv for browser_lastpath purposes
2019-09-15 00:46:02 +03:00
Thanasis Antoniou
1fd01c82ae
ANDROID: Set default browser_lastpath to /storage
...
Avoid use of get_env
2019-09-15 00:28:44 +03:00
Thanasis Antoniou
8ca76c65fc
ANDROID: Set default browser_lastpath
2019-09-15 00:21:40 +03:00
Antoniou Athanasios
186dfd7bd5
ANDROIDSDL: Remove warning about unhandled kFeature
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The fix is borrowed from the Switch backend
2019-09-14 21:50:49 +03:00
sluicebox
e8f009e04f
IOS: Call exit(0) when exiting to prevent hanging
...
Prevents the process from hanging on exit when using the
Quit button in launcher or a game's quit function
2019-09-10 13:02:28 +03:00
Cameron Cawley
7a05624e1b
ANDROID: Rewrite to make use of OpenGLGraphicsManager ( #1695 )
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* ANDROID: Rewrite to make use of OpenGLGraphicsManager
* ANDROID: Fix emulated mouse button up events
2019-09-08 19:37:48 +01:00
Cameron Cawley
e1878a372c
PSP: Fix missing semicolon
2019-09-06 13:59:47 +01:00
Cameron Cawley
0b4869b92b
RISCOS: Fix checking the "enable_reporter" config option
2019-09-06 13:53:26 +01:00
Cameron Cawley
7a8ddcbe38
PSP: Replace PSPSaveFileManager with DefaultSaveFileManager
2019-09-06 14:48:16 +02:00
Jaromir Wysoglad
6886ae0dae
SDL: Copy result of SDL_iconv_string()
2019-09-05 23:52:46 +01:00
SupSuper
1c1cc91ad5
COMMON: Don't include win32.h in common/encoding.h
2019-09-02 08:01:18 +03:00
Jaromir Wysoglad
d399c37e6e
WIN32: Use uint instead of unsigned int.
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
0d332e065e
TTS: Rename LinuxTextToSpeechManager to SpeechDispatcherManager
...
Add a new define for the SpeechDispatcherManager
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
b97333d4b7
TTS: Remove USE_PLATFORM_TTS defines
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Use defined(USE_TTS) && defined(PLATFORM) instead
2019-09-01 22:47:55 +03:00
Thierry Crozat
0434419b31
TTS: Implement TextToSpeechManager for macOS
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
e965df1e88
TTS: Add TTS support when compiling with msvc.
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
3027acc12e
TTS: Minor refactorisations
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- Add comment to tts initialization on Windows
- Correctly free the voicesInfo in linux ttsMan
- Remove popState method from linux-text-to-speech.h and
windows-text-to-speech.h
- Add tts to help in configure
- Refactor language setting in gui-manager.cpp
It counted with english being the default language in
ttsMan constructors, which isn't true anymore.
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
8357e8e6bf
TTS: Prepare for windows TTS
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Add windows configuration in configure
Add basic skeleton to backends
Check if ttsMan is initialized in GUI
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
f78fc85f3a
TTS: Create a TTS skeleton
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
c2e0e90c27
SDL: Use a non-const string for SDL_iconv_string
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With some older versions of SDL1, the SDL_iconv_string takes
char * instead of const char * as it's argument. This should
fix the build issue with gp2xwiz.
2019-08-24 21:43:57 +01:00
Jaromir Wysoglad
3cb57e2078
WIN32: Delete obsolete comment in convertEncoding.
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
6e72cd2c08
WIN32: Handle endianity in convertEncoding
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
e0f2a3460a
WIN32: Move getCodePageId to codepage.h
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
04b28b208d
WIN32: Fix infinite loop when converting from utf32
...
Because of how cyrilic transliteration and UTF-32 is handled on
Windows, it was unfortunately possible to get into an infinite
loop of conversions. The string would get converted to UTF-32
when transliterating, but because windows backend conversion
cannot convert from UTF-32, it would use Common::Ustr to convert
it to UTF-8, which would again get converted to UTF-32 when
transliterating and so on.
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
6dba0bbfd4
SDL: Remove check for SDL2 in convertEncoding()
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SDL_iconv_string() is available even with SDL1
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
96270d4bf2
JANITORIAL: Remove debuging code.
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
4edf35e414
WIN32: Fix conversion of multibyte encodings.
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
41d3a70c58
SDL: Fix convertEncoding for multibyte encodings.
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
3e4b5c7d3b
WIN32: Resolve endianity in convertEncoding()
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
93c6b2fafc
WIN32: Implement conversion to and from UTF-32
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UTF-32 is used in transliteration in Common::Encoding, so it is
pretty important encoding and Windows should be the only thing,
that cannot convert it.
2019-08-24 18:12:45 +03:00