Commit Graph
102 Commits
Author SHA1 Message Date
Jonathan Gray da5467d4cf script debug messages not just for comi
svn-id: r7074
2003-04-22 16:46:33 +00:00
Jonathan Gray 13ca8ea76c make zak use correct charset
svn-id: r6945
2003-04-09 08:06:55 +00:00
Jonathan Gray 34eec5e80f change some stuff back that didn't merge properly when I cvs up'd
svn-id: r6943
2003-04-08 22:22:55 +00:00
Jonathan Gray d8d2a38f7f text in zak is now using the incorrect font and it does nasty stuff like overlapping text as well, but this makes zak work again to set values of work, someone please fix this before 0.4.0
svn-id: r6942
2003-04-08 22:15:46 +00:00
Paweł Kołodziejski 7189347adb changed range from GF_OLD256 to GF_AFTER_V3
svn-id: r6940
2003-04-08 19:05:41 +00:00
Jonathan Gray a3a47bcb80 remove old fixme that seemingly isn't needed anymore. note this triggers an assertion in zak when text is used for some strange reason, but should make indy3/zak256 strings look normal again
svn-id: r6938
2003-04-07 23:31:42 +00:00
Max Horn ca7c8081a1 Patch #712493: CMI: Object line
svn-id: r6930
2003-04-07 16:04:30 +00:00
Paweł Kołodziejski 7ee96df673 fixed description centering in the FT and added hack for redraw descriptions in height while scrolling room
svn-id: r6890
2003-03-30 19:32:12 +00:00
Paweł Kołodziejski 776cdf2d08 added eriktorbjorn patch for multiple text lines for the dig ending credits
svn-id: r6889
2003-03-30 19:03:12 +00:00
Paweł Kołodziejski 69723edd1e hack for proper description redraw in the dig while scrolling room
svn-id: r6882
2003-03-29 15:48:25 +00:00
Paweł Kołodziejski 1c2d5878f6 fix y position of text description in the dig
svn-id: r6881
2003-03-29 14:03:20 +00:00
Max Horn be47bc121e cleanup
svn-id: r6847
2003-03-23 13:14:54 +00:00
Paweł Kołodziejski cdb699fa43 separated comi/dig translation stuff
svn-id: r6801
2003-03-12 19:53:02 +00:00
Paweł Kołodziejski 4a5ffdd9a6 fixed descriptions in the dig
svn-id: r6776
2003-03-08 17:39:18 +00:00
Max Horn c4a9aec083 possible fix for a valgrind issue
svn-id: r6759
2003-03-07 23:55:28 +00:00
Paweł Kołodziejski aa3766018f updated copyrights headers
svn-id: r6726
2003-03-06 21:46:56 +00:00
Paweł Kołodziejski 093428ae9a and more cleanup
svn-id: r6718
2003-03-06 17:58:13 +00:00
James Brown d054457496 Patch #682981: Experimental translation optimisation (version 2), and
#683384: Smush Regression Workaround

svn-id: r6607
2003-02-14 16:01:55 +00:00
Jonathan Gray a3f0758bdd change translateText as per erik's patch, although if this is failing because the text is already translated we should probably be avoiding calling translateText multiple times for the same strings in the first place
svn-id: r6584
2003-02-03 15:38:54 +00:00
Paweł Kołodziejski 5ff4e98d75 increased buffer
svn-id: r6580
2003-01-31 07:15:53 +00:00
Paweł Kołodziejski 32b0ec7632 fix compatibility
svn-id: r6575
2003-01-30 09:01:07 +00:00
Paweł Kołodziejski b9fe365102 added language translation support for comi and some cleanup
svn-id: r6574
2003-01-30 08:10:16 +00:00
James Brown 0a4a8af0f2 Add translate for the ComI map text
svn-id: r6478
2003-01-16 11:27:02 +00:00
Max Horn 8ad002b3a3 first blastText version. this is work in progress (note that e.g. text is not clipped, and the extra information is not removed)
svn-id: r6472
2003-01-16 00:40:19 +00:00
Max Horn 7f15b5d08b more cleanup
svn-id: r6292
2002-12-31 14:59:06 +00:00
Max Horn 4cf27c6265 fixed indentation and a warning
svn-id: r6260
2002-12-29 19:51:27 +00:00
James Brown b885b47269 Translate/say verbs added to converstion text.
N.B: We might be able to cut back on all these translateText calls if we just do it in addMessageToStack() period... thoughts?

svn-id: r6256
2002-12-29 17:46:12 +00:00
James Brown c8de10cbc5 fix cutoff hack workaround
svn-id: r6245
2002-12-29 01:21:58 +00:00
James Brown c13ba9ef64 revert
svn-id: r6233
2002-12-28 15:16:26 +00:00
Paweł Kołodziejski 5de3a31b80 fix compilation under VC6
svn-id: r6230
2002-12-28 14:58:16 +00:00
James Brown 1da5a28a51 Enable o8_printDebug() to the console
svn-id: r6225
2002-12-28 12:22:39 +00:00
Max Horn ae5b30df3d get rid of getStringLen and use the more powerful resStrLen instead; moved resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing
svn-id: r6215
2002-12-28 01:57:19 +00:00
Max Horn 38a3d115a1 added FIXME
svn-id: r6211
2002-12-27 23:18:06 +00:00
Max Horn 12cd4b36da cleanup
svn-id: r6206
2002-12-27 16:55:22 +00:00
Max Horn 21226d1fb0 verb ids can be > 255 in V8; more V8 verbop corrections
svn-id: r6204
2002-12-27 16:49:08 +00:00
Paweł Kołodziejski 2046fc8217 fixed compilation under VC6
svn-id: r6165
2002-12-26 02:13:19 +00:00
Max Horn 48c66ba210 fixed save/load; more restructuring of the charset rendering code
svn-id: r6154
2002-12-26 00:21:19 +00:00
Max Horn a782a22c4d seperated classic & old256 rendered (now subclasses of CharsetRenderer)
svn-id: r6152
2002-12-25 21:57:01 +00:00
Max Horn 748ac8fe37 more cleanup
svn-id: r6149
2002-12-25 21:42:22 +00:00
Max Horn d808e4da1f cleanup
svn-id: r6148
2002-12-25 21:14:26 +00:00
Max Horn fca9ec09e7 moved CharsetRendere into its own header/source file; changed Scumm::_charset into a pointer, to make it possible to use different implementations of it
svn-id: r6147
2002-12-25 21:04:47 +00:00
Max Horn fef84f3737 renamed Scumm::charset -> Scumm::_charset
svn-id: r6119
2002-12-25 12:01:04 +00:00
Max Horn 654ed3ff6c more V8 work
svn-id: r6074
2002-12-23 18:30:12 +00:00
Max Horn cc5872924e renamed new_1, new_2, new_3 in class Actor
svn-id: r6069
2002-12-23 14:16:43 +00:00
Jonathan Gray b78a518f04 remove old commented fixme, make turning off subtitles work in the scumm part of the dig, still needs to be done for smush
svn-id: r6053
2002-12-22 03:12:50 +00:00
Max Horn 060562c277 partial checkin of patch #655594 (handling Y/N questions); cleanup
svn-id: r6042
2002-12-21 12:34:17 +00:00
Max Horn 50f7ffbeb6 got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cpp; added a hack to enable smooth scrolling in V7 games (note: when I say hack, I mean it, it is buggy as hell and not enabled by default, use at your own risk and don't report problems with it, it's disabled by default)
svn-id: r6037
2002-12-21 01:11:42 +00:00
Max Horn 4ca8f4cc48 cleanup
svn-id: r5921
2002-12-13 00:52:14 +00:00
Max Horn 8dd3d2ec29 more cleanup
svn-id: r5837
2002-12-04 21:46:05 +00:00
Max Horn 77a64e0217 more cleanup; fixes out of bound access to _charsetData (but I am not sure if that will be visible anywhere
svn-id: r5833
2002-12-04 15:00:35 +00:00