Commit Graph
319 Commits
Author SHA1 Message Date
Max Horn 4bac9e1b75 COMMON: Cleanup ConfigManager code
* get rid of ConfigManager::_emptyString
* get rid of ConfigManager::Domain::get (use getVal instead)
* remove some dead code

svn-id: r48417
2010-03-29 20:31:23 +00:00
Max Horn c934642bdb COMMON: Move typedef StringList from str.h to new header str-array.h
This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.

svn-id: r48282
2010-03-18 15:09:24 +00:00
Johannes Schickel 69071078b3 Replace some more Adlib uses by AdLib.
svn-id: r47530
2010-01-25 00:13:32 +00:00
Jordi Vilalta Prat 690a410423 Fix a typo
svn-id: r46386
2009-12-15 12:56:10 +00:00
Max Horn f53d23d816 GUI: Re-add ellipsis to various button labels
svn-id: r46382
2009-12-15 08:20:19 +00:00
Max Horn 605037342b GUI: Fix some GUI hacks, add some comments, etc.
* Rename LauncherDialog::selectGame() to selectTarget()
* Get rid of the 'temp_selection' ConfMan entry hack
* Add some Doxygen comments
* Turn a printf(...) into a debug(1,...)
* Don't scroll around if 'Mass Add' is cancelled

svn-id: r46380
2009-12-15 08:19:34 +00:00
Johannes Schickel 7b55b5f5e2 Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example.
svn-id: r42510
2009-07-15 17:07:45 +00:00
Eugene Sandulenko eb4f887ec3 Added Clear button for search box. Looks a bit off, but we do not yet have
skinned buttons.

svn-id: r41355
2009-06-07 22:19:48 +00:00
Max Horn f906c4e80f GUI: Tweaked the launcher so that TAB switches focus between the list and the quick search field
svn-id: r41311
2009-06-06 23:22:48 +00:00
Johannes Schickel 1f9af83259 Made fix for empty game list on starting MassAdd a bit more robust.
svn-id: r41301
2009-06-06 20:22:16 +00:00
Eugene Sandulenko e8463ff1d2 Bring old 'quick search' behavior of games list back.
svn-id: r41296
2009-06-06 19:20:39 +00:00
Filippos Karapetis 6c44c7764c Fixed assertion when starting mass add and there are no games currently in the game list
svn-id: r41293
2009-06-06 19:04:09 +00:00
Eugene Sandulenko 986a0b83b6 Disable MIDI controls if GUIO_NOMIDI is set
svn-id: r41281
2009-06-06 18:21:07 +00:00
Eugene Sandulenko c8aa63e553 Disable load from the launcher button for AGOS and Gob games with use of GUI options
svn-id: r41277
2009-06-06 17:59:04 +00:00
Eugene Sandulenko f66da82f03 Improvements to laucher dialog
- Made quicksearch turned off in the launcher game list
- Turn ListWidget into CommandSender
- Turn quicksearch off in launcher game list
- Connect laucher list widget with search box so search is initiated by typing

svn-id: r41269
2009-06-06 17:54:28 +00:00
Eugene Sandulenko 5fc047dddf Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes"
svn-id: r41268
2009-06-06 17:54:08 +00:00
Eugene Sandulenko dcc90445f6 Add to launcher not yet functional search widget.
Make EditableWidget CommandSender

svn-id: r41267
2009-06-06 17:53:25 +00:00
Eugene Sandulenko b0db1b5ed0 Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting".
- Split out label from PopUp widget
- Aligned every widget on all layouts so GUI becomes to look nice again
- Moved textHAlign to layout properties

svn-id: r41266
2009-06-06 17:52:44 +00:00
Eugene Sandulenko b49d23b898 Sync all themes with improvements of mass dialog. Fixed list positioning
svn-id: r41264
2009-06-06 17:50:30 +00:00
Eugene Sandulenko f2547eb62c Implement FR#2707442: "GUI: Improve Mass Add dialog"
svn-id: r41263
2009-06-06 17:49:59 +00:00
Eugene Sandulenko 974f47bbba Implement FR#1522626: "GUI: Friendlier "Add Game" session"
svn-id: r41236
2009-06-06 17:37:15 +00:00
Johannes Schickel b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Eugene Sandulenko 923d26d9fb Enable Audio options for a game when OPL driver is overridden.
svn-id: r40532
2009-05-13 21:02:03 +00:00
Eugene Sandulenko e246c0d94f Patch #2761396: "Typo fixes to README and comments"
svn-id: r39993
2009-04-18 21:12:32 +00:00
Oystein Eftevaag fc34cb3bd3 When adding games from a directory the user had no permissions to, instead of exiting with an error we'll (for normal adds) show an error message and (for mass adds) just continue in the list.
svn-id: r38448
2009-02-17 21:02:47 +00:00
Willem Jan Palenstijn 26f45be083 properly (re)select game after adding/editing domain name in launcher
svn-id: r38313
2009-02-15 22:07:19 +00:00
Vicent Marti 341873c9d3 Third attemp at fixing release-critical #2472185. Also fixes regression reported in #2555710.
svn-id: r36227
2009-02-07 00:23:53 +00:00
Max Horn 5e1cf1e166 GUI: Renamed Globals.TabLabelWidth to Globals.PopUpWidget.labelWidth (that's what it really is); changed PopUpWidget to use that value directly
svn-id: r35895
2009-01-18 14:42:26 +00:00
Torbjörn Andersson 20638a0f97 Moved some stuff from the EditGameDialog constructor to its open() method to
avoid uninitialised variables. (This is similar to some bugs that were fixed
earlier today.)

svn-id: r35811
2009-01-10 23:38:30 +00:00
Johannes Schickel 23f23d7491 Fixed revertion to "Add game" button string after a "Mass add" was processed.
svn-id: r35788
2009-01-08 17:08:24 +00:00
Johannes Schickel 690b88f982 Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
svn-id: r35668
2009-01-02 03:21:40 +00:00
Jordi Vilalta Prat b1999a2a16 Fixed indentation and removed whitespaces at the end of line
svn-id: r35481
2008-12-22 11:22:15 +00:00
Max Horn c0f82d3518 Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical
svn-id: r35023
2008-11-12 14:30:16 +00:00
Max Horn a39c78a1ba Moved GUI::SaveLoadChooser to its own source file
svn-id: r35002
2008-11-11 12:13:55 +00:00
Vicent Marti b98f89c7f0 Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
Massive cleanup.

svn-id: r34983
2008-11-10 11:24:55 +00:00
Filippos Karapetis 03a0046b1c Fixed an off-by-one error in the save slot gap filling code
svn-id: r34980
2008-11-09 21:39:41 +00:00
Filippos Karapetis a5502b296f Cleanup and simplification
svn-id: r34979
2008-11-09 21:20:44 +00:00
Filippos Karapetis 1353a304f3 Do not allow the user to alter the description of write protected save slots in the GMM save dialog
svn-id: r34978
2008-11-09 21:09:26 +00:00
Johannes Schickel 9879985abf Prevent double click handling if choose button is disabled. (SaveLoadChooser)
svn-id: r34976
2008-11-09 20:34:52 +00:00
Johannes Schickel bc829e721b Cleanup (and a little bug fix :-P).
svn-id: r34975
2008-11-09 20:33:15 +00:00
Johannes Schickel 818d87f448 Disable 'Save' button if no entry is selected in the save chooser.
svn-id: r34974
2008-11-09 20:22:43 +00:00
Johannes Schickel d7c5e9ce87 Fixed 'Save'/'Load' button enable/disable triggering.
svn-id: r34972
2008-11-09 20:18:51 +00:00
Filippos Karapetis ea7f305960 Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc)
svn-id: r34970
2008-11-09 20:07:46 +00:00
Filippos Karapetis 765e37dc2e - The save list iterator should now be synced correctly
- Numbering of save slots starts from 0 again, not 1

svn-id: r34968
2008-11-09 19:14:39 +00:00
Filippos Karapetis 8b0f38acd1 Corrected comment
svn-id: r34967
2008-11-09 18:38:25 +00:00
Filippos Karapetis eee2e68007 Gaps in the list of save games are now handled correctly in the GMM save/load dialogs
svn-id: r34966
2008-11-09 18:35:26 +00:00
Filippos Karapetis bf857a73fe Save game descriptions are now set correctly in the GMM save dialog
svn-id: r34965
2008-11-09 17:53:37 +00:00
Filippos Karapetis f5729a4a8b - The GMM save dialog is now working for all engines which support the appropriate features
- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)

svn-id: r34963
2008-11-09 16:13:34 +00:00
Max Horn 7cbd04dc23 Thou shalst never use the 'using' keyword in a header file, lest the wrath of ye fingolfin will crush your sorrow bones to dust... *grrr* ;)
svn-id: r34937
2008-11-08 01:34:02 +00:00
Filippos Karapetis 57e57c49ce Saving a game from GMM is now working for the SAGA engine, though the description is not set correctly yet
svn-id: r34932
2008-11-07 19:43:01 +00:00