Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Paul Gilbert
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baccbedf50
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GRAPHICS: Changed surface classes sizes from uint16 to int16
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2021-07-04 18:24:27 -07:00 |
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Eugene Sandulenko
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f1196d909a
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SLUDGE: Fix crash at save
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2021-05-16 00:53:39 +02:00 |
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Eugene Sandulenko
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b108f1377e
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SLUDGE: Further work on parallax rendering
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2021-05-14 01:01:58 +02:00 |
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Eugene Sandulenko
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98b0fe53bc
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SLUDGE: Added more debug output to parallax drawing
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2021-05-14 01:01:58 +02:00 |
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Eugene Sandulenko
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90a998f742
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SLUDGE: Added debug ouptut to parallax drawing
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2021-05-14 01:01:58 +02:00 |
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Eugene Sandulenko
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836825abcf
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SLUDGE: Merge Parallax stuff back into GraphicsManager
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2021-05-14 01:01:58 +02:00 |
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Eugene Sandulenko
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b93aa9b05d
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SLUDGE: Fix transparency handling
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2021-05-12 23:19:19 +02:00 |
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Eugene Sandulenko
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28e4e46707
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SLUDGE: Reduce header dependencies
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2021-05-07 01:29:53 +02:00 |
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Eugene Sandulenko
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e3da6f47b5
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SLUDGE: Remove unused files and redundant header
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2021-05-07 01:29:52 +02:00 |
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Eugene Sandulenko
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73c9875529
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SLUDGE: Wrap status bar into a class
This lets us get rid of the global constructors
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2021-05-07 01:29:52 +02:00 |
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Eugene Sandulenko
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2270799dac
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SLUDGE: Dump images
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2021-05-07 01:29:52 +02:00 |
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D G Turner
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904e58c35b
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SLUDGE: Really Fix MSVC Warnings
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2019-10-03 04:57:18 +01:00 |
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D G Turner
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743d64bf53
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SLUDGE: Further Fixes for MSVC Warnings
This _should_ fix the remaining issues with signed vs. unsigned
warnings in the TransparentSurface blit method calls.
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2019-10-03 03:56:31 +01:00 |
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D G Turner
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75ee80cf1e
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SLUDGE: Fix Some MSVC Warnings
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2019-09-30 04:41:54 +01:00 |
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Sebastian Krzyszkowiak
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06e1d6808f
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SLUDGE: fix background position not taking camera into account
When a game sets camera position with aimCamera, the background should
move together with all the objects above it.
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2019-06-18 02:13:05 +03:00 |
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Simei Yin
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2ab7665e56
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SLUDGE: Move SetVariable() into struct Variable
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2018-05-31 23:15:09 +02:00 |
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Simei Yin
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4b271c6e7c
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SLUDGE: Remove global variable fadeMode and move transition functions to GraphicsManager
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2018-04-29 09:57:32 +02:00 |
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Simei Yin
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da491601d4
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SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor save&load
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2018-04-27 19:48:29 +02:00 |
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Simei Yin
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d98016b222
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SLUDGE: Objectify speech manager
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2017-12-19 22:12:08 +01:00 |
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Simei Yin
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49383e0aee
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SLUDGE: Debug output lightmap image
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2017-08-11 06:35:14 +02:00 |
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Simei Yin
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949dcaa4e2
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SLUDGE: Prepare sprites for lightmap
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2017-08-11 06:35:14 +02:00 |
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Simei Yin
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3a7e5f1647
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SLUDGE: Fix backdrop loading error
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2017-08-03 09:36:30 +02:00 |
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Simei Yin
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bbc781faaa
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SLUDGE: Fix backdrop loading
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2017-08-03 03:50:15 +02:00 |
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Simei Yin
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44c5f5e474
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SLUDGE: Refine debug channels
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2017-08-02 17:46:42 +02:00 |
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Simei Yin
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c4fbb545a6
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SLUDGE: Reset zBuffers when blank back drop
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2017-08-02 17:46:42 +02:00 |
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Simei Yin
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0fb4a1ddd2
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SLUDGE: Objectify input and event handler
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2017-07-20 19:10:01 +02:00 |
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Simei Yin
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caa51ef49a
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SLUDGE: Change all structure names to Uppercase
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2017-07-20 19:10:01 +02:00 |
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Simei Yin
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300e34d535
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SLUDGE: Correct snapshot
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2017-07-20 02:48:21 +02:00 |
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Simei Yin
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7e95f7dc63
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SLUDGE: Fix backdrop loading for images not of the window size
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2017-07-20 02:00:18 +02:00 |
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Simei Yin
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e617a53608
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SLUDGE: Objectify graphic classes
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2017-07-20 00:43:16 +02:00 |
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Simei Yin
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0e7d9b4eb2
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SLUDGE: Objectify parallex and create graphics manager
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2017-07-20 00:43:16 +02:00 |
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Simei Yin
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4fc6cef968
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SLUDGE: Objectify resource manager
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2017-07-18 19:05:04 +02:00 |
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Simei Yin
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a3876ee8c1
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SLUDGE: Clean useless #if 0's
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2017-07-15 17:51:57 +02:00 |
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Simei Yin
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59f9157106
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SLUDGE: Remove gl-related graphics.h
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2017-07-15 17:51:57 +02:00 |
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Simei Yin
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d53c43d092
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SLUDGE: Add a color into stack machine
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2017-07-15 17:51:57 +02:00 |
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Simei Yin
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cd384d10b2
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SLUDGE: Add credit scrolling
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2017-07-15 17:51:57 +02:00 |
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Simei Yin
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3672d99d4e
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SLUDGE: Complete parallax
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2017-07-15 17:51:57 +02:00 |
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Simei Yin
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c25a6ba4af
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SLUDGE: Complete snapshot
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2017-07-15 17:51:57 +02:00 |
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Simei Yin
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4a6feaefc8
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SLUDGE: Use String::format instead of sprintf
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2017-07-15 14:30:46 +02:00 |
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Simei Yin
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b60aa5eae7
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SLUDGE: fix warnings
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2017-07-13 23:29:26 +02:00 |
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yinsimei
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59ea5e5834
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SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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ae8df00f56
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SLUDGE: replace abs() by scummvm ABS()
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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f8e1fe0064
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SLUDGE: replace int types to scummvm defined ones
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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8152793d09
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SLUDGE: save&load system (without thumbnail and snapshot)
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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0e8db2bf0d
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SLUDGE: add blankscreen effect
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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639f20f168
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SLUDGE: fix bug of setting zbuffer before backdrop
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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387a558ec4
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SLUDGE: add dark screen effect
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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43ffa3bcc8
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SLUDGE: give a 0.5 opacity for mixOverlay image
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2017-07-13 18:27:45 +02:00 |
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yinsimei
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9418891237
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SLUDGE: get freeze and unfreeze scene work
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2017-07-13 18:27:45 +02:00 |
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