SupSuper
1c1cc91ad5
COMMON: Don't include win32.h in common/encoding.h
2019-09-02 08:01:18 +03:00
Jaromir Wysoglad
d399c37e6e
WIN32: Use uint instead of unsigned int.
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
0d332e065e
TTS: Rename LinuxTextToSpeechManager to SpeechDispatcherManager
...
Add a new define for the SpeechDispatcherManager
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
b97333d4b7
TTS: Remove USE_PLATFORM_TTS defines
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Use defined(USE_TTS) && defined(PLATFORM) instead
2019-09-01 22:47:55 +03:00
Thierry Crozat
0434419b31
TTS: Implement TextToSpeechManager for macOS
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
e965df1e88
TTS: Add TTS support when compiling with msvc.
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
3027acc12e
TTS: Minor refactorisations
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- Add comment to tts initialization on Windows
- Correctly free the voicesInfo in linux ttsMan
- Remove popState method from linux-text-to-speech.h and
windows-text-to-speech.h
- Add tts to help in configure
- Refactor language setting in gui-manager.cpp
It counted with english being the default language in
ttsMan constructors, which isn't true anymore.
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
8357e8e6bf
TTS: Prepare for windows TTS
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Add windows configuration in configure
Add basic skeleton to backends
Check if ttsMan is initialized in GUI
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
f78fc85f3a
TTS: Create a TTS skeleton
2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
c2e0e90c27
SDL: Use a non-const string for SDL_iconv_string
...
With some older versions of SDL1, the SDL_iconv_string takes
char * instead of const char * as it's argument. This should
fix the build issue with gp2xwiz.
2019-08-24 21:43:57 +01:00
Jaromir Wysoglad
3cb57e2078
WIN32: Delete obsolete comment in convertEncoding.
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
6e72cd2c08
WIN32: Handle endianity in convertEncoding
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
e0f2a3460a
WIN32: Move getCodePageId to codepage.h
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
04b28b208d
WIN32: Fix infinite loop when converting from utf32
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Because of how cyrilic transliteration and UTF-32 is handled on
Windows, it was unfortunately possible to get into an infinite
loop of conversions. The string would get converted to UTF-32
when transliterating, but because windows backend conversion
cannot convert from UTF-32, it would use Common::Ustr to convert
it to UTF-8, which would again get converted to UTF-32 when
transliterating and so on.
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
6dba0bbfd4
SDL: Remove check for SDL2 in convertEncoding()
...
SDL_iconv_string() is available even with SDL1
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
96270d4bf2
JANITORIAL: Remove debuging code.
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
4edf35e414
WIN32: Fix conversion of multibyte encodings.
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
41d3a70c58
SDL: Fix convertEncoding for multibyte encodings.
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
3e4b5c7d3b
WIN32: Resolve endianity in convertEncoding()
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
93c6b2fafc
WIN32: Implement conversion to and from UTF-32
...
UTF-32 is used in transliteration in Common::Encoding, so it is
pretty important encoding and Windows should be the only thing,
that cannot convert it.
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
e01f0af5b0
WIN32: Check calloc return value in covertEncoding
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
8c284c0917
WIN32: Add Win32 implementation of convertEncoding
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
0db194eed4
WIN32: Add include guard to codepage.h
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
807c55e800
WIN32: Add a way to convert codepage name to cp ID
2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
d6d6ac1823
SDL: Add SDL implementation of convertEncoding
2019-08-24 18:12:45 +03:00
Cameron Cawley
8b4c3ea302
ANDROID: Use a better icon for the on screen control
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Modified from https://www.iconfinder.com/icons/352464/keyboard_icon , which is available under the Creative Commons (Attribution-Share Alike 3.0 Unported) license.
2019-08-20 14:32:50 +03:00
Cameron Cawley
12c232eefc
ANDROID: Add a button to show the virtual keyboard
2019-08-20 14:32:50 +03:00
rsn8887
f14a7f15d5
SWITCH: Force fullscreen always on
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Windowed mode never worked correctly and is pointless since the
Switch operating system doesn't have a window manager.
2019-08-18 17:03:51 -05:00
Cameron Cawley
475eafc6c6
ANDROID: Don't deinitialize the EGL surface when pausing the application
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Fixes Trac#6129
2019-08-18 22:48:08 +01:00
rsn8887
073d833283
PSP2: Force fullscreen always on
...
Windowed mode never worked correctly and is pointless since Vita
operating system doesn't have a window manager.
2019-08-18 15:14:20 -05:00
Cameron Cawley
ea9e33bd10
GUI: Check if fullscreen is available at runtime
2019-08-18 06:21:28 +03:00
Cameron Cawley
ba2bc60043
BACKENDS: Use the default save file manager on Switch and SamsungTV
2019-08-12 10:39:43 +03:00
Cameron Cawley
db445bfc87
BACKENDS: Improve AbstractFSNode::createDirectory() stubs
2019-08-06 07:17:29 +03:00
Cameron Cawley
66ef50cfeb
BACKENDS: Rename and simplify AbstractFSNode::create()
2019-08-06 07:17:29 +03:00
Cameron Cawley
8b8fb6d3a4
SDL: Simplify implementation of createLogFile()
2019-08-05 10:01:30 +03:00
Thierry Crozat
fa9651d1bb
IOS7: Make sure openURL is executed on the main thread
2019-08-04 20:40:22 +01:00
Thierry Crozat
468c0f0743
IOS7: Implement isConnectionLimited
2019-08-04 19:03:34 +01:00
Thierry Crozat
cd7bf2b09f
IOS7: Implement getSystemLanguage
2019-08-04 19:03:34 +01:00
Thierry Crozat
160070347f
IOS7: Move non-video related functions to a separate file
2019-08-04 19:03:34 +01:00
Thierry Crozat
c505a7b4bb
IOS7: Implement opening a URL
2019-08-04 19:03:34 +01:00
Thierry Crozat
0ddcb9de7b
IOS7: Implement copy to clipboard and paste from clipboard
2019-08-04 19:03:34 +01:00
Cameron Cawley
d4cc366334
ANDROID: Don't hide the virtual keyboard when the Enter key is pressed
2019-08-02 11:25:47 +01:00
Cameron Cawley
8e8594aa0e
SYMBIAN: Remove dead code
2019-07-27 07:23:09 +03:00
Cameron Cawley
a986dfd28a
WINCE: Fix Makefile dependencies
2019-07-23 21:06:57 +01:00
Cameron Cawley
6d0adef20a
PS2: Remove unused header
2019-07-23 22:27:52 +03:00
Cameron Cawley
357493082f
ANDROID: Fix some Codacy warnings
2019-07-23 17:21:09 +01:00
Matan Bareket
3cb90082ac
GCW0: Redo bundle fix from 4b5ce0f
2019-07-11 08:58:34 -04:00
Matan Bareket
a7ba9216b7
GCW0: Package the README.md file
2019-07-11 08:34:47 -04:00
Cameron Cawley
4b5ce0fb69
GCW0: Fix copy/paste error
2019-07-11 12:27:44 +01:00
Cameron Cawley
6e690c5a8b
MAEMO: Minor cleanup
2019-07-08 11:11:45 -05:00