Commit Graph
98 Commits
Author SHA1 Message Date
Max Horn cffd917165 system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
svn-id: r16527
2005-01-10 22:06:49 +00:00
Max Horn 47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn acd1f910d5 Handle SCUMMVM_SAVEPATH exactly like the command line option --savepath (but the command line option has higher priority); i.e. it's affecting the config system (see also bug #1045171)
svn-id: r16391
2004-12-30 21:48:22 +00:00
Max Horn d299f0601b Reducing header dependencies a bit
svn-id: r16347
2004-12-27 22:08:20 +00:00
Max Horn d138a880bf Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out querying the debuglevel from the config-manager very often is too slow
svn-id: r16345
2004-12-27 21:54:20 +00:00
Max Horn 81b6e9e1e6 Get rid of the useless & troublesome master_volume
svn-id: r16328
2004-12-25 23:43:05 +00:00
Max Horn f6dd5125d1 errno is defined in errno.h, not sys/errno.h (says POSIX)
svn-id: r16284
2004-12-24 00:31:51 +00:00
Jonathan Gray f344976a35 Default save path for OS X as well.
svn-id: r16112
2004-12-18 11:07:47 +00:00
Jonathan Gray 2909c8fff6 - Move MAXPATHLEN includes/defines into common location
- Save files are now stored in $HOME/.scummvm/ by default if no other
  save path is specified on non MacOS X unices.

svn-id: r16060
2004-12-15 12:30:58 +00:00
Max Horn 5d5a13eec7 Moved MidiDriver creation code into the MidiDriver class (as static methods), same for some other MIDI related stuff
svn-id: r15968
2004-12-02 00:33:42 +00:00
Gregory Montoir ebd1c15e1f 'atari, fmtowns, mac, pc, windows' have nothing to do with savepath :)
svn-id: r15965
2004-11-30 21:07:02 +00:00
Chris Apers 4635440998 Cleanup
svn-id: r15742
2004-11-09 10:39:12 +00:00
Eugene Sandulenko 805b21181a Major MT-32 emu overhaul based on KingGuppy's code.
o added configure option
 o mi2 intro doesn't freeze anymore and has no sound glitches
 o missing instruments in many titles are fixed
 o numerous memory overwrite bugs are fixed
 o code is cleaned a lot and splitted into many smaller files
 o mt32.cpp went to backends/midi
 o synced with upstream code
 o reverberation fixed

 * don't complain about File class wrapper :)
 * all custom types are back
 * #pragmas are to do
 * maybe some indentation is wrong too

I prefer smaller commits, but this thing came in one piece.

svn-id: r15715
2004-11-06 01:41:32 +00:00
Eugene Sandulenko 9d0b746aaa Patch #1048326 Better MT-32 support
svn-id: r15635
2004-10-21 22:37:37 +00:00
Torbjörn Andersson 73f89577d6 Documented the --savepath option.
svn-id: r15546
2004-10-14 07:17:02 +00:00
Chris Apers 757f2fdcef Prevent double slash in path
svn-id: r15473
2004-10-08 16:09:52 +00:00
Chris Apers 3b39dd2ff9 Enable Zodiac driver
svn-id: r15022
2004-09-12 10:45:15 +00:00
Max Horn 40dcd61a4d sync with README
svn-id: r14610
2004-08-14 19:11:20 +00:00
Travis Howell 4b4ab244b1 Correct default settings used by COMI
Allow object_labels config option in COMI

svn-id: r14408
2004-08-01 06:52:56 +00:00
Torbjörn Andersson 70f8f689a1 Applied patch #957544 to make output sample rate configurable at runtime.
svn-id: r14225
2004-07-16 10:24:29 +00:00
Eugene Sandulenko 90032ce348 Proper fix for detecting --platform command line switch
svn-id: r14023
2004-06-23 11:58:47 +00:00
Chris Apers b4f7ab7994 Not yet supported
svn-id: r13891
2004-05-25 15:03:24 +00:00
Jonathan Gray b8bac5f208 mention fmtowns platform option in help
svn-id: r13784
2004-05-05 09:08:04 +00:00
Torbjörn Andersson 349f63ebfc Changed "voice_volume" to "speech_volume" for consistency with the Broken
Sword games. (The digial iMUSE code still calls it voice volume, though.)

svn-id: r13483
2004-04-06 11:50:35 +00:00
Paweł Kołodziejski f141ad488b added voice group volume to scumm engine for imuse digital and implemeted volume groups control
svn-id: r13468
2004-04-05 18:24:36 +00:00
Max Horn b6a4610a77 be tolerant against abuse of ConfMan.getInt(); add missing default value for 'speech_volume' in bs1
svn-id: r13435
2004-03-31 18:00:46 +00:00
Travis Howell 2f60f4485d Allow --demo-mode with maniac (Enchanced)
svn-id: r13173
2004-03-04 02:47:39 +00:00
Max Horn d158280425 the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
svn-id: r13036
2004-02-24 22:39:42 +00:00
Max Horn cfd248eeb9 avoid #include scaler.h
svn-id: r12997
2004-02-22 21:01:40 +00:00
Travis Howell adaeb61054 Add Change --floppy-intro to --alt-intro patch (#896311)
svn-id: r12844
2004-02-13 10:51:33 +00:00
Max Horn 1141ff1ac2 Modified version of patch #892795 (Let scumvm -v show supported libs)
svn-id: r12780
2004-02-09 01:27:27 +00:00
James Brown 9b97d851fe Add -c/--config option to specific alternate configuration file. Sorry Max, but it's damn useful for coverdiscs :)
svn-id: r12758
2004-02-07 04:53:59 +00:00
Chris Apers 2420bf2900 Prepare Zodiac MIDI support
svn-id: r12734
2004-02-05 13:56:39 +00:00
Max Horn f59eb3b219 renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
2004-02-05 00:19:57 +00:00
Max Horn 81ff879a9d Add the super-ultra-mega-secret --savepath option (and it's not just secret because I am too lame to write a help entry, add it to the README, and add it to the TeX files. *cough* No, that's not at all the reason... :-)
svn-id: r12669
2004-01-29 21:54:03 +00:00
James Brown eeab2bb3bf Hack for Launcher Scaler dropdown. Backends using the Launcher will need to implement the OSystem HAS_SCALER property. The global options dialog still needs doing.
svn-id: r12436
2004-01-16 16:28:56 +00:00
Max Horn 033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Jonathan Gray 2be1b4d68a start work on czech subtitle support, not finished
svn-id: r12175
2004-01-06 12:28:24 +00:00
Max Horn ed41771d1f spelling
svn-id: r11960
2003-12-27 13:52:48 +00:00
Travis Howell 53950b89de Leave set to false for now, due to Simon2.
svn-id: r11819
2003-12-21 16:15:37 +00:00
Max Horn f19f73eb50 Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
2003-12-21 15:29:52 +00:00
Chris Apers de1a8fdafa Correct name
svn-id: r11655
2003-12-15 15:11:58 +00:00
Max Horn 35b62c294d removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack
svn-id: r11603
2003-12-13 00:20:01 +00:00
Jonathan Gray 7c320d63de add config file parameter to specify the desired port when using the ALSA music driver
svn-id: r11583
2003-12-11 14:38:43 +00:00
Travis Howell 3d6461d30f Add option to enable copy protection in SCUMM games, which ScummVM disable it by default.
svn-id: r11571
2003-12-11 06:08:43 +00:00
Travis Howell e11c741e82 Drop OpenGL backend, since it has no maintainer and is too buggy.
svn-id: r11569
2003-12-11 05:32:27 +00:00
Travis Howell c793e4c9df Switch nosubtitles option to subtitles, to match others and help with Simon2 issue.
svn-id: r11458
2003-12-02 08:09:14 +00:00
Max Horn 5c2a3da7f2 fix for bug #833537 (Config manager saves "save_slot")
svn-id: r11254
2003-11-10 23:17:11 +00:00
Max Horn e34f2b8b33 cut down on unnecessary GameDetector references
svn-id: r11239
2003-11-10 01:04:12 +00:00
Paweł Kołodziejski bd972c97e5 cleanup whitespaces
svn-id: r11218
2003-11-08 22:05:58 +00:00