Matthew Hoops
|
379aadb851
|
MADS: Silence gcc conversion warnings
|
2014-06-01 17:28:34 -04:00 |
|
Paul Gilbert
|
283db7d769
|
MADS: Fix starting to talk to doctor in scene 318
|
2014-05-31 11:27:14 -04:00 |
|
Strangerke
|
0eb5a7f0b2
|
MADS: Fix some more missing initializations
|
2014-05-28 07:19:18 +02:00 |
|
Johannes Schickel
|
9866aba2e4
|
MADS: Slight formatting fixes.
|
2014-05-27 00:58:25 +02:00 |
|
Paul Gilbert
|
f744342498
|
MADS: Fix showing wait cursor when scene changes
|
2014-05-24 21:19:48 -04:00 |
|
Paul Gilbert
|
0d54216beb
|
MADS: Fix checks for assets count when calling releasePlayerSprites
|
2014-05-24 15:05:23 -04:00 |
|
Paul Gilbert
|
6bfc9ce8f2
|
MADS: Completely remove synchronizeString in favour of syncString
|
2014-05-20 21:22:01 -04:00 |
|
Strangerke
|
7f82b0eafa
|
MADS: Rework removePlayerSprites(), get rid of another TODO
|
2014-05-18 23:00:04 +02:00 |
|
Strangerke
|
edb5db36b5
|
MADS: Add removePlayerSprites(), remove a TODO
|
2014-05-18 22:30:11 +02:00 |
|
Filippos Karapetis
|
b7dd01fdef
|
MADS: Remove trailing whitespace
|
2014-05-08 11:43:23 +03:00 |
|
Filippos Karapetis
|
dfb53b180f
|
MADS: Sprites aren't always cleared properly - add a FIXME
|
2014-05-04 14:03:39 +03:00 |
|
Paul Gilbert
|
84159c59ef
|
MADS: Savegames are now working
|
2014-05-03 11:09:28 -04:00 |
|
Paul Gilbert
|
b5949010a6
|
MADS: Implemented more savegame synchronization
|
2014-05-01 22:36:36 -04:00 |
|
Paul Gilbert
|
cd74c7eac5
|
MADS: Further workarounds for player data being accessed during cutscenes
|
2014-04-28 22:36:49 -04:00 |
|
Paul Gilbert
|
0e9e6cda40
|
MADS: Beginnings of savegame synchronisation
|
2014-04-22 23:00:41 -04:00 |
|
Paul Gilbert
|
9f67216b11
|
MADS: Fix to stop game ending when loading a cutscene scene
|
2014-04-16 08:44:12 -04:00 |
|
Paul Gilbert
|
48f49eeb80
|
MADS: Fix player/sprite setup/teardown for scene 112
|
2014-04-16 08:27:13 -04:00 |
|
Paul Gilbert
|
7b907be937
|
MADS: General cleanup and minor renamings
|
2014-04-15 19:28:29 -04:00 |
|
Paul Gilbert
|
cd77110093
|
MADS: Fixes for movement issues in the grasslands
|
2014-04-08 20:34:39 -04:00 |
|
Paul Gilbert
|
2457905ed4
|
MADS: Fixes for switching between scenes
|
2014-04-06 21:24:35 -04:00 |
|
Paul Gilbert
|
962d41e8ca
|
MADS: Fix calculating player depth in the scene
|
2014-04-05 23:24:38 -04:00 |
|
Paul Gilbert
|
2a105149fe
|
MADS: Fix pathfinding when dest pos is exactly the same as source pos
|
2014-04-05 14:27:14 -04:00 |
|
Paul Gilbert
|
3f8ee8fafa
|
MADS: Cleanup of UISlots and flag types
|
2014-04-02 21:24:22 -04:00 |
|
Paul Gilbert
|
195c53a688
|
MADS: Added some missing code for scene change freeing
|
2014-03-30 22:37:08 -04:00 |
|
Paul Gilbert
|
f3db90b646
|
MADS: Refactored pathfinder into it's own class
|
2014-03-29 17:12:12 -04:00 |
|
Paul Gilbert
|
addb3e2900
|
MADS: Minor renamings and added display of walk nodes to debugger
|
2014-03-29 13:38:52 -04:00 |
|
Paul Gilbert
|
71b1343adf
|
MADS: Implemented NebularGame::step
|
2014-03-29 11:18:07 -04:00 |
|
Paul Gilbert
|
fac216be33
|
MADS: Cleanup of Scene::checkStartWalk to become Player::newWalk
|
2014-03-28 23:07:22 -04:00 |
|
Paul Gilbert
|
05459ac27f
|
MADS: Clean up of Player::move method
|
2014-03-28 22:02:35 -04:00 |
|
Paul Gilbert
|
49278129f6
|
MADS: Cleanup of Player::updateFrame
|
2014-03-28 20:23:25 -04:00 |
|
Paul Gilbert
|
b9daf53bcd
|
MADS: Cleanup of direction setup, fix sprite mirroring for walking
|
2014-03-28 09:19:55 -04:00 |
|
Paul Gilbert
|
6c85572d76
|
MADS: Initial cleanup of action/player handling
|
2014-03-27 22:38:28 -04:00 |
|
Paul Gilbert
|
377cbbe77d
|
MADS: Cleanup of game and player fields used during initialization
|
2014-03-27 21:04:27 -04:00 |
|
Paul Gilbert
|
f9e2c1c71f
|
MADS: Cleaned up game initialisation code to use more constants
|
2014-03-26 09:32:33 -04:00 |
|
Paul Gilbert
|
407021d245
|
MADS: Added a Facing enum for the player directions
|
2014-03-25 22:07:33 -04:00 |
|
Paul Gilbert
|
2b141aaba6
|
MADS: Fixes for screen objects loading and checking
|
2014-03-21 09:27:22 -04:00 |
|
Paul Gilbert
|
0c8a3a47e2
|
MADS: Transformed ImageInterEntries to be User Interface UISlots
|
2014-03-17 21:53:22 -04:00 |
|
Strangerke
|
d57d4b876e
|
MADS: Implement some more logic used in scene 201
|
2014-03-17 08:47:20 +01:00 |
|
Paul Gilbert
|
d599c7c404
|
MADS: Fix to display player
|
2014-03-16 16:50:53 -04:00 |
|
Paul Gilbert
|
74da0c2ef7
|
MADS: Fix for loading player sprites during scene startup
|
2014-03-16 15:50:17 -04:00 |
|
Paul Gilbert
|
f3415b762e
|
MADS: Implemented lots of Player methods
|
2014-03-16 14:53:10 -04:00 |
|
Strangerke
|
ecbe2c87fd
|
MADS: Implement Scene2xx functions
|
2014-03-16 18:16:21 +01:00 |
|
Paul Gilbert
|
c2587af8f2
|
MADS: Clarified Events::_currentTimer as Scene::_frameStartTime
|
2014-03-08 14:05:17 -05:00 |
|
Paul Gilbert
|
1607a91047
|
MADS: Finished remainder of Scene::doFrame
|
2014-03-04 20:06:48 -05:00 |
|
Paul Gilbert
|
d8026b9ef7
|
MADS: Implementing Scene::doFrame
|
2014-03-03 00:42:41 -05:00 |
|
Paul Gilbert
|
3a842a079c
|
MADS: Bulk of implementation of ScreenObjects::check
|
2014-03-02 23:09:17 -05:00 |
|
Paul Gilbert
|
a0996b7384
|
MADS: Implemented more of the multi-scene loop
|
2014-03-02 20:50:35 -05:00 |
|
Paul Gilbert
|
72163a233f
|
MADS: Moved Player class into it's own file
|
2014-03-02 20:06:21 -05:00 |
|