Commit Graph
2762 Commits
Author SHA1 Message Date
Filippos Karapetis daf110c867 COMMON: Remove trailing whitespace 2014-10-28 15:38:52 +02:00
Filippos Karapetis 22be7f4346 COMMON: Add reference links for the enabled C++11 features in MSVC 2014-10-28 14:26:19 +02:00
Роман Донченко daceff7b2d COMMON: Use true nullptr in Visual Studio 2010+ and true override in VS 2012+
Those compilers support these features despite not being fully C++11-compliant.

<http://msdn.microsoft.com/en-us/library/hh567368.aspx> says that VS 2010
has "partial" support for override. I don't know what that entails and I
can't test it, so I err on the side of caution and only enable it in 2012
and up.
2014-09-05 23:25:19 +04:00
Einar Johan Trøan Sømåen b7c5ce879f COMMON: Fix some Doxygen comments that seem wrong. 2014-08-29 03:28:00 +02:00
Johannes Schickel e2313433bc COMMON: Use Common::String::clear instead of assigning "". 2014-08-12 01:43:30 +02:00
Torbjörn Andersson 278a14d96e COMMON: Fix crash when quitting on "Game data not found" dialog
ScummVM would try to look up "confirm_exit" in the active domain,
even though the active domain had been removed and pointed to an
invalid address. To avoid this, try to keep _activeDomain and
_activeDomainName updated if removeGameDomain() removes the active
domain.

For good measure, also do it if the active domain is removed by
renameGameDomain(), though I don't know if there was any case where
this would have caused trouble.
2014-08-07 22:55:52 +02:00
Torbjörn Andersson 42c9b1a2c1 COMMON: Minor whitespace fix. 2014-08-07 22:46:24 +02:00
David Turner cb596113a7 Merge pull request #461 from digitall/vkeybdFix
Add trigger for Virtual Keyboard on long press of Middle Mouse Button
2014-06-28 14:59:08 +01:00
Joel Teichroeb c43ce9ecf3 ALL: Remove support for MSVC8 and older
MSVC8 gives various compile error relating to templates that were changed
back in 2008, leading me to belive that no one is using it, and that there
is not point adding work arounds for a 9 year old compiler no one uses.
2014-06-21 11:32:45 -07:00
Eugene Sandulenko c41ebe6f45 COMMON: Added align() method for BitStream 2014-06-09 22:33:45 +03:00
Johannes Schickel 559c10e91a COMMON: Don't allow debug channel 'all' to be used. 2014-06-05 16:32:27 +02:00
D G Turner 1e6fe10e3d COMMON: Add "all" option to debugflag controls in GUI Debugger. 2014-06-05 02:18:58 +01:00
Johannes Schickel 4c716539ad COMMON: Use float constants in DCT code.
Makes the DCT code use constants of type float in expressions which only use
type float values otherwise. This silences some floating point conversion
warnings in the DCT code.
2014-06-02 01:00:15 +02:00
Johannes Schickel bab02dd42b COMMON: Some formatting fixes in RDFT code. 2014-06-02 01:00:15 +02:00
Johannes Schickel 3c0c64f820 COMMON: Use float constants in RDFT code.
We use float types in variables, thus also use them for constants. Silences
some conversion warnings.
2014-06-02 01:00:15 +02:00
Johannes Schickel ec6f00ed1d COMMON: Make Rad<->Deg conversion use float constants.
Since we take a float parameter and return a float value we will also just
work on float values all the way. This silences some float conversion
warnings.
2014-06-02 01:00:15 +02:00
Eugene Sandulenko c3ffbd884a Merge pull request #426 from sunmax/master
PS2: Pull request to master for latest PS2 code
2014-04-28 21:20:42 +03:00
D G Turner b7192731b9 KEYMAPPER: Change hotkey from F8 to CTRL-F8 to reduce game conflicts. 2014-04-27 04:18:47 +01:00
D G Turner 8cf41943f6 VKEYBD: Switch hotkey from F7 to CTRL-F7 to reduce game conflicts.
Although this is harder for physically disabled users to trigger, they
can now use the long middle mouse button press instead to trigger.
2014-04-27 04:18:39 +01:00
D G Turner e07a224a9a VKEYBD: Modify code to open vkeybd on long press of middle mouse button.
This should massively reduce any chance of a conflict with mouse usage
in games and is still easy for a person with mobility issues to perform.
2014-04-22 05:29:54 +01:00
D G Turner 5e6d05c816 VKEYBD: Add code to open virtual keyboard on middle mouse button.
This removes the need for a hardware keyboard to trigger the use
of the virtual keyboard via F7 if using the default event mapper.

As middle button is rarely used by games, this should not cause any
conflicts. Though to avoid this possibility, the event is passed to
the engine.
2014-04-22 05:29:54 +01:00
D G Turner b8aaac27ba KEYMAPPER: Avoid blocking F8 events from engine when using keymapper.
This allows the keyboard mapper to be enabled without causing breakage
to engines which use F8.
2014-04-16 13:17:32 +01:00
D G Turner 8282298556 KEYMAPPER: Avoid blocking F7 events from engine when using vkeybd.
This allows the virtual keyboard to be enabled without causing breakage
to engines which use F7.
2014-04-16 11:53:38 +01:00
Filippos Karapetis c3003eec85 COMMON: Reduce the warnings related to backwards seeking in ZIP files
The warnings are now changed to debug statements, are only shown once
per session (instead of once per stream) and are only enabled for debug
builds.
2014-03-28 01:30:38 +02:00
Matthew Hoops 9630753861 COMMON: Move some QuickTime Track variables into SampleDesc where they belong 2014-03-18 19:12:20 -04:00
Johannes Schickel 854e22b38b COMMON: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
Max Lingua b69a2c81a7 PS2: scummsys.h (u)int64 is "long" for PS2 2014-01-19 12:53:55 -05:00
Johannes Schickel 417064e311 Merge pull request #417 from digitall/STACK_fixes
ALL: Fix optimization unstable code on checking for null after new.
2014-01-17 17:48:16 -08:00
clone2727 9d9ced0734 Merge pull request #366 from clone2727/he-saves-target-name
RFC: Make HE games use the target name in all save files
2014-01-17 15:59:44 -08:00
D G Turner ac4087856f ALL: Remove optimization unstable code on checking for null after new.
These issues were identified by the STACK tool.

By default, the C++ new operator will throw an exception on allocation
failure, rather than returning a null pointer.

The result is that testing the returned pointer for null is redundant
and _may_ be removed by the compiler. This is thus optimization
unstable and may result in incorrect behaviour at runtime.

However, we do not use exceptions as they are not supported by all
compilers and may be disabled.

To make this stable without removing the null check, you could qualify
the new operator call with std::nothrow to indicate that this should
return a null, rather than throwing an exception.

However, using (std::nothrow) was not desirable due to the Symbian
toolchain lacking a <new> header.
A global solution to this was also not easy by redefining "new" as "new
(std::nothrow)" due to custom constructors in NDS toolchain and various
common classes.

Also, this would then need explicit checks for OOM adding to all new
usages as per C malloc which is untidy.

For now to remove this optimisation unstable code is best as it is
likely to not be present anyway, and OOM will cause a system library
exception instead, even without exceptions enabled in the application
code.
2014-01-15 02:36:19 +00:00
Johannes Schickel 3a8c243d34 COMMON: Revert "Fix mismatched new/delete in the MemoryPool class".
This reverts commit b585addc23.

The allocation of MemoryPool's page memory is doing in MemoryPool::allocPage,
which uses ::malloc, thus we need to use ::free to free the page memory in
MemoryPool::freeUnusedPages.
2013-12-17 00:26:50 +01:00
Filippos Karapetis b585addc23 COMMON: Fix mismatched new/delete in the MemoryPool class
Memory is allocated with new in Hashmap::allocNode() and incorrectly
freed with free() in ~MemoryPool() and freeUnusedPages().
Issue reported by Dr. Memory
2013-12-17 01:16:28 +02:00
Johannes Schickel df07a4655b COMMON: Add Latvian language code. 2013-12-05 16:26:44 +01:00
Johannes Schickel a94c66f1e3 COMMON: Fix order of languages.
These are sorted according to the alphabetical order of the description. Thus,
Croatian should be between Chinese (Taiwan) and Czech.
2013-12-05 16:26:44 +01:00
Johannes Schickel abe6d30f36 COMMON: Document Common::String::unsigned_type. 2013-11-23 21:34:55 +01:00
Johannes Schickel 4c15e51ab5 COMMON: Document U32String a bit better. 2013-11-23 21:34:54 +01:00
Johannes Schickel b90400da44 COMMON: Add simple UTF-32 string class U32String. 2013-11-23 21:34:54 +01:00
Johannes Schickel 1a6f9378aa COMMON: Add underlying type names to Common::String.
The value_type is analogous to std::basic_string::value_type.
The unsigned_type on the other hand is an unsigned type of the value_type which
allows to obtain an character without nasty sign extension.
2013-11-23 21:34:54 +01:00
Filippos Karapetis e36f24ad69 COMMON: Define int64 and uint64 if HAVE_CONFIG_H isn't set
This fixes compilation of sword25's pluto with Visual Studio. The issue
has been revealed with commit 34169a81. The other data types are
defined in scummsys.h, thus only the missing int64 and uint64 defines
are set.
2013-11-06 18:04:09 +02:00
Eugene Sandulenko 5d6c7fbcd1 RECORDER: Initialize variable. CID 1047258 2013-11-03 01:28:03 +02:00
Filippos Karapetis b4f8e45a3c COMMON: SEEK_END offsets are negative
This was taken directly from the old code, which either used different
semantics, or had a genuine bug
2013-11-02 19:59:22 +02:00
Filippos Karapetis 732fb69b1c COMMON: Reenable SEEK_END seeking in GZipReadStream()
This is needed by the "Mirage" Wintermute game.
Vorbis can do backward seeking, thus we need to enable this for ZIP
streams. Since this can be a potentially slow operation, we throw a
warning (once per stream) when it occurs. Originally, SEEK_END seeks
in GZipReadStream were disabled by commit 9138128f. Refer to patch
#2050337 for more information.
2013-11-02 19:19:26 +02:00
Eugene Sandulenko 874939ae89 COMMON: Make XCode 5.0.1 happier 2013-10-27 22:45:49 +02:00
Matthew Hoops eef7f9f46b COMMON: Fix the NE group icon resource type 2013-10-27 13:15:17 -04:00
D G Turner a1998abed4 COMMON: Fix missing arjDecoder class variable init. CID 1002929
This fixes a couple of these variables by removing them as they
are unused or set-but-unused variables.
2013-10-05 07:02:18 +01:00
Eugene Sandulenko e11da51202 COMMON: Make Coverity 6.6.1 happier
Apparently their tools do not include __has_feature clang extension.
I've submitted the bugreport to them but in the meantime let's have this
define in the system.
2013-09-27 11:06:22 +03:00
Filippos Karapetis dca513dc20 COMMON: Expand the warnings thrown for broken DCL compressed data
The Russian translated versions of Neverhood have invalid unpacked
sizes for some compressed resources. This helps in identifying their
resource parameters more easily
2013-09-26 10:46:09 +03:00
Eugene Sandulenko c55411a032 COMMON: Shut more Coverity warnings in coroutines. 2013-09-21 22:45:43 +03:00
Eugene Sandulenko 91bcfb290a COMMON: Use unused variables in coroutine macros.
This should fix couple of hundreds of Coverity detected defects.
2013-09-21 09:49:17 +03:00
Matthew Hoops 3f65a02ced COMMON: Make the two INI save file functions take a String reference 2013-08-12 20:48:55 -04:00