Le Philousophe
b61bd3ff85
ENGINES: Create a type aware advanced meta engine
2024-06-30 18:39:06 +02:00
Eugene Sandulenko
ec2dd2726b
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
2023-12-08 12:21:16 +01:00
Eugene Sandulenko
9aa16fa5d9
WAGE: Remove now redundant info from the saves
2023-09-10 15:01:55 +02:00
Eugene Sandulenko
b7b7808b37
WAGE: Support extended save states
2023-09-10 14:18:14 +02:00
Avijeet
eac2717abb
WAGE: Move getFeatures() to metaengine.cpp
2022-08-05 20:15:03 +02:00
Avijeet
9f6d054f5d
WAGE: Refactor getFeatures()
2022-08-05 20:15:03 +02:00
Avijeet
9b52b4b384
WAGE: Add resolution flag to game detection entry
2022-08-05 20:15:03 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
fe104cc337
ENGINES: Use MetaEngine consistently for getting autosave slot
...
The autosave refactoring that was done in
7adad5aaf5 used g_engine for identifying the
autosave slot. This worked for in-game save/load, but doesn't fit when
called from the launcher.
Fix by passing MetaEngine to SaveStateDescriptor ctor and using it for this
query.
Amends 7adad5aaf5 .
2021-10-24 16:46:06 +02:00
Eugene Sandulenko
5e7fe2dc57
JANITORIAL: Replace spaces in indentation with tabs
2021-04-15 21:20:36 +02:00
Cameron Cawley
4ced49acd4
ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error
2020-12-04 20:57:14 +00:00
aryanrawlani28
d26bbe521c
ENGINES: ALL: Finish renaming ME & AME classes
...
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
46f1ba1f1f
WAGE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00