Commit Graph
9 Commits
Author SHA1 Message Date
Walter Agazzi bd1bf59315 AGS: Common: hide GUIObject's size behind the get/set methods
From upstream ca442e0f9259d74a2bc6ccd7d28e59381ac1b9d1
2024-10-30 18:07:42 +02:00
Walter Agazzi d7613f9653 AGS: Marked few more game script variables as readonly
Partially From upstream 4afaf73e6ff92959a75705f0ec962b6c90a72331
2024-10-30 18:07:42 +02:00
Walter Agazzi f1ce81461e AGS: Engine: hotfix game.top_inv_item script variable not working
Reimplemented from upstream a526a401cbf716ac7c0fc09eed92d24d60b54471
(branch 2.6.1)
This fixes the inventory scrolling in King's Quest 3 (Infamous Adventures)
and possibly other games of the era
2023-09-02 14:05:41 +02:00
Paul Gilbert 6482e38803 AGS: CharacterExtras and MoveLists are stored in std::vector
From upstream 0c81cfefb788c0dcfdb2cad914f939f28110edca
2022-05-05 22:41:08 -07:00
Paul Gilbert da1178d905 AGS: Implemented proper HasAlphaChannel for all gui controls
From upstream 83306ee321e127368a41068f32bd4899ae00223e
2022-05-05 22:41:06 -07:00
Paul Gilbert 62ebde86a1 AGS: Gui controls draw themselves at requested offset
From upstream 9e9c8ffafe465b907ed0d22bcb1ba4df06803b8b
2022-04-29 22:20:40 -07:00
Paul Gilbert 3425f8faf2 AGS: Moved couple of gui-related global vars into GuiOptions struct
From upstream 973d238a2c20368d8932ade22d2965d121cb7793
2022-04-10 19:39:06 -07:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paul Gilbert 701396361c AGS: Import of fresh codebase 2021-06-13 21:08:44 -07:00