Commit Graph
89422 Commits
Author SHA1 Message Date
Cameron Cawley c9a8ee0190 3DS: Fix compilation of the test runner 2018-11-21 15:45:01 +00:00
Cameron Cawley 84b91c1797 3DS: Fix typos 2018-11-21 15:36:24 +00:00
Cameron Cawley ae25843ea7 3DS: Remove unnecessary include 2018-11-21 15:36:24 +00:00
Cameron Cawley e7cb178feb 3DS: Fix building outside the main source directory 2018-11-21 15:36:24 +00:00
D G Turner 442c578223 IOS7: Enable Port Specific Software Scalers.
This was disabled during the merge of the initial pull request, PR 630
as this "limits the port to 16bit color precision, i.e. preventing it
from coping with engines like Wintermute, and Sword25.".

The intent was to replace this with GLSL based scalers, and thus to
avoid switching around and confusing users this was disabled.

However, since the GLSL solution has not been implemented after 2 years,
and users are asking for this feature on IOS7, am enabling this for now.

This can always be replaced in future with a GLSL based solution if a
motivated developer provides a patch.
2018-11-21 08:11:48 +00:00
Nitrus 187889cd79 3DS: Updated README.md 2018-11-21 07:54:49 +00:00
Nitrus c80bbc4ee5 3DS: Added improved README.md 2018-11-21 07:54:49 +00:00
Nitrus f615b3392b 3DS: Fix assertion issue in case cursor dimensions are zero 2018-11-21 07:54:49 +00:00
Nitrus 92ab8328b1 3DS: Clear render target on each frame
...in order to clear framebuffer artifacts in case the screen is not stretched.
2018-11-21 07:54:49 +00:00
Nitrus a4f85955fe 3DS: Don't wait after SyncDisplayTransfer 2018-11-21 07:54:49 +00:00
Nitrus 4d84105237 3DS: Fix deprecated C3D methods 2018-11-21 07:54:49 +00:00
Nitrus 2122c07d5f 3DS: Update header inclusions and forbidden symbols 2018-11-21 07:54:49 +00:00
Nitrus b782705a20 3DS: Clean up entry point 2018-11-21 07:54:49 +00:00
Nitrus dffe50c1d8 3DS: Use recent devkitPro build tools 2018-11-21 07:54:49 +00:00
Nitrus 4c6e65e36e 3DS: Disable 'pedantic' and add bzip2 for FreeType2 2018-11-21 07:54:49 +00:00
sluicebox 4f5041e870 SCI: Fix LB2 elevator lockup (#1401)
Fixes a lockup in the original when walking to a corner, bug #10702
2018-11-20 02:52:58 +02:00
Thierry Crozat 8aca628a94 I18N: Regenerate translations data file 2018-11-19 05:05:09 +01:00
Peter Kohaut 17246fca91 BLADERUNNER: Fixed perspective slice rendering
Perspective projection is now working properly and character and object
are now properly rendered.
2018-11-18 15:00:13 +01:00
Thierry Crozat a26a82a1c0 I18N: Update translations templates 2018-11-18 01:38:47 +01:00
Thunderforge 67f483dd51 I18N: Update translation (Spanish)
Currently translated at 94.6% (946 of 1000 strings)
2018-11-17 16:08:06 +01:00
Bastien Bouclet 016c930c5a I18N: Add a codepage file for ISO-8859-8
This encoding is used by the Hebrew translation. The GUI would need
more work to properly display Hebrew, but at least this change fixes
building translations.dat.
2018-11-17 16:06:24 +01:00
Vhati fe8e563cf6 SCI32: Fix QFG4 consecutive moonrises (#1389)
Fixes the time panel never switching from night to day, bug #10775
2018-11-17 10:16:30 +02:00
SupSuper 8ac1292969 CREATE_PROJECT: Remove non-existent msvc8 from build steps 2018-11-17 04:18:59 +00:00
sluicebox ac5122060f SCI: Fix LB2CD act 5 finale music (#1399)
Fixes script bug in the original that kept music from completing. bug #10808
2018-11-17 03:21:27 +02:00
Andrei Prykhodko acac597961 PINK: fixed null pointer dereference in ConditionInventoryItemOwner
fixes bug #10805
2018-11-16 20:34:27 +02:00
Bastien Bouclet 8efe46dcee BUILD: Set PKG_CONFIG_LIBDIR only when needed when running configure
Remember if PKG_CONFIG_LIBDIR is set when running configure manually,
when automatically running configure, only set PKG_CONFIG_LIBDIR if it
was set during the manual run.

Fixes #10807.
2018-11-16 18:34:59 +01:00
Bastien Bouclet 4d36606b27 BUILD: Free the a52 state in the configure compilation test
So ASan does not print a leak report in the middle of the configure
output when it is enabled.
2018-11-16 18:34:59 +01:00
Matan Bareket e2e1ec2778 GITHUB: Add Pull Request template 2018-11-16 09:51:01 -05:00
Cameron Cawley 8c6f9e5116 WIN32: Retrieve the version information for the resource script from base/internal_version.h 2018-11-16 09:14:37 +00:00
Cameron Cawley cf1d0354fe PSP: Copy the extracted keyboard files instead of kbd.zip 2018-11-16 05:19:19 +00:00
Cameron Cawley 6360c7eb31 PSP: Add README.PSP to the output of the print-dists rule 2018-11-16 05:19:19 +00:00
Cameron Cawley 0170f396f5 PSP: Don't hard-code the version and list of data files in the build script 2018-11-16 05:19:19 +00:00
Cameron Cawley 6227cc8bd6 BUILD: Add a rule to print the current ScummVM version 2018-11-16 05:19:19 +00:00
sluicebox 96660438e7 SCI32: Fix GK1 day 5 snake attack problems (#1374)
Fixes audio, timing, and graphics problems in the original. bug #10793
2018-11-16 01:18:40 +02:00
Cameron Cawley e8cc0fbaca WIN32: Move the Windows-specific packaging rules into a separate file 2018-11-15 06:56:53 +00:00
Cameron Cawley 5d25d17443 WIN32: Remove the now-unused win32setup rule 2018-11-15 06:56:53 +00:00
Cameron Cawley 0c21b31be5 CREDITS: Add credits for DM, Prince, Illusions and MutationOfJB (#1394) 2018-11-15 08:31:19 +02:00
Paul Gilbert e5b73b2899 GRAPHICS: Add deltax optional parameter to Font drawString U32String version 2018-11-14 19:00:17 -08:00
Bastien Bouclet c1bd6a250d GUI: Add some override markers 2018-11-14 20:27:41 +01:00
Bastien Bouclet 7c570d9b25 GUI: Don't display the ScrollContainer background inside tabs
Fixes #10645.
2018-11-14 20:27:41 +01:00
athrxx 91c463184d KYRA: (EOB II FM-TOWNS) - fix mouse cursor hot spot 2018-11-14 17:22:23 +01:00
athrxx 09f513fb11 KYRA: (EOB) - fix minor graphics glitch in FM-TOWNS version
(wrong text box shading  in certain cut scenes)
2018-11-14 17:22:23 +01:00
athrxx b81493718e KYRA: (EOB) - fix 16 bit mouse cursor color key 2018-11-14 17:22:22 +01:00
athrxx 4cce54efee KYRA: (EOB) - fix load menu graphics glitch
Cut off long save slot descriptions from the GMM save dialogue when they're displayed in the original load menu.
2018-11-14 17:22:22 +01:00
athrxx f49eaa5654 KYRA: (EOB) - add support for FM-Towns version of EOB II 2018-11-14 17:22:22 +01:00
athrxx 61bd730bcf KYRA: (EOB) - fix thumbnails for special cases
(EGA dithering, 16bit mode, Japanese font rendering)
2018-11-14 17:22:21 +01:00
athrxx 16ead6f58a KYRA: add 16bit mode required for EOB II FM-TOWNS 2018-11-14 17:22:21 +01:00
athrxx e4e5e68f0d KYRA: implement SJIS features required for EOB II FM-Towns
- low res font drawing for intro and outro texts
- fat print mode for ingame texts
2018-11-14 17:22:20 +01:00
athrxx 35126dba8a KYRA: (EOB) - minor cleanup of shape drawing code 2018-11-14 17:22:19 +01:00
athrxx f67ca1ba47 AUDIO: (FM-TOWNS) - remove wave memory limit
(This is basically an unnecessary emulation of a hardware limitation. EOB II will try to load approximately 70 KByte of samples for the outro sequence, which would lead to some missing sounds with the 64 Kbyte limit).
2018-11-14 17:22:19 +01:00