Commit Graph
47 Commits
Author SHA1 Message Date
Tobia Tesan 4e9b113f3f WINTERMUTE: Add debuggerToString 2016-02-29 11:13:38 +01:00
Tobia Tesan a4b3131209 WINTERMUTE: Fix order of arguments in sprite rotation 2016-02-23 22:49:40 +01:00
Eugene Sandulenko 385f8358ab WINTERMUTE: Switch to use of moved to OSystem TransparentSurface 2014-06-15 15:43:18 +03:00
Johannes Schickel fc5ef58fff WINTERMUTE: Make GPL headers consistent in themselves. 2014-02-18 02:39:40 +01:00
Strangerke 81f0a5dc42 WINTERMUTE: Janitorial - Remove trailing spaces 2014-02-16 18:41:25 +01:00
Einar Johan Trøan Sømåen 237d3d86ec WINTERMUTE: Transfer Char* explicitly when saving/loading. 2013-11-05 13:54:25 +01:00
Einar Johan Trøan Sømåen d07409def7 WINTERMUTE: Transfer Sint32s explicitly when saving/loading. 2013-11-05 13:48:11 +01:00
Einar Johan Trøan Sømåen 7892188bcf WINTERMUTE: Transfer Uint32s explicitly when saving/loading. 2013-11-05 13:31:13 +01:00
Einar Johan Trøan Sømåen d6b9d7de8f WINTERMUTE: Remove BasePlatform::setRect (replace with member-call) 2013-10-29 02:59:53 +01:00
Einar Johan Trøan Sømåen efb8031b3c WINTERMUTE: Remove BasePlatform::isRectEmpty (replace with member-call). 2013-10-29 02:59:53 +01:00
Einar Johan Trøan Sømåen 3fb4183909 WINTERMUTE: Remove BasePlatform::setRectEmpty (replace with member-call) 2013-10-29 02:59:53 +01:00
Einar Johan Trøan Sømåen 95d2ed1a9b WINTERMUTE: Transfer Rect32s explicitly when saving/loading. 2013-10-29 02:59:52 +01:00
Einar Johan Trøan Sømåen ee5adb84c5 WINTERMUTE: Transfer bytes explicitly when saving/loading. 2013-10-29 02:59:52 +01:00
Einar Johan Trøan Sømåen 6b4adab654 WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
Willem Jan Palenstijn a979072410 WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
Tobia Tesan 2c4d5ae622 WINTERMUTE: Cast rotate in base_sub_frame 2013-09-18 18:19:19 +02:00
Johannes Schickel 1ce54c217a WINTERMUTE: Fix end of namespace comments. 2013-08-04 00:51:09 +02:00
Tobia Tesan d2d72c0110 WINTERMUTE: #define to const for TransformStruct defaults 2013-08-01 00:21:25 +02:00
Tobia Tesan 9f97ad6a3e WINTERMUTE: s/*transform/const &transform/ 2013-08-01 00:04:21 +02:00
Tobia Tesan dafcef5c9f WINTERMUTE: Replace normalization loop with if() for legibility 2013-08-01 00:03:49 +02:00
Tobia Tesan 1b9967400d WINTERMUTE: Use constants from transform_tools for consistency 2013-08-01 00:03:48 +02:00
Tobia Tesan b34d7b7539 WINTERMUTE: *transform as pointer in transform_tools 2013-08-01 00:03:46 +02:00
Tobia Tesan 8bed134ad6 WINTERMUTE: Force angle normalization
This fixes the issues in J.U.L.I.A.
2013-08-01 00:02:57 +02:00
Tobia Tesan 66ba2ea455 WINTERMUTE: Refactor some bits to use TransformStruct 2013-07-31 23:52:12 +02:00
Tobia Tesan 3c0089e31e WINTERMUTE: Introduce TransformTools 2013-07-31 23:47:57 +02:00
Einar Johan Trøan Sømåen a00c372f9e WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses. 2013-04-18 12:31:27 +02:00
Einar Johan Trøan Sømåen 8bcaf3e06c WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes. 2013-04-18 12:24:42 +02:00
Einar Johan Trøan Sømåen 769b1084ab WINTERMUTE: Privatize even more members in BaseGame. 2013-04-17 20:02:08 +02:00
Einar Johan Trøan Sømåen 980dc4a456 WINTERMUTE: Replace all NULLs with nullptr. 2013-01-26 18:07:07 +01:00
Einar Johan Trøan Sømåen afc21941e3 WINTERMUTE: Make scGetProperty use Common::String& instead of const char* 2012-09-29 00:47:12 +02:00
Einar Johan Trøan Sømåen 03e7bffc77 WINTERMUTE: Privatize variables in BaseRegion and BaseSubFrame 2012-09-28 23:55:41 +02:00
Einar Johan Trøan Sømåen 2a6e551695 WINTERMUTE: Only include base_renderer.h where needed 2012-09-11 02:51:33 +02:00
Willem Jan Palenstijn b4090ead4d WINTERMUTE: Convert CRLF to LF 2012-09-04 22:17:23 +02:00
Einar Johan Trøan Sømåen fed19cb66a WINTERMUTE: WinterMute -> Wintermute 2012-08-13 03:42:30 +02:00
Einar Johan Trøan Sømåen 4361172444 WINTERMUTE: Redraw ONLY the indicator when saving/loading. 2012-07-30 19:41:44 +02:00
Einar Johan Trøan Sømåen 3a21818001 WINTERMUTE: Make BaseSubFrame load lazily. 2012-07-29 03:41:45 +02:00
Einar Johan Trøan Sømåen 9b5cf8f1ba WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager. 2012-07-29 02:34:44 +02:00
Einar Johan Trøan Sømåen 6dc1e09da9 WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, particles, sound and files. 2012-07-29 00:27:50 +02:00
Einar Johan Trøan Sømåen 8ed71a99f6 WINTERMUTE: Constructor(args): SuperClass(args) -> Constructor(args) : SuperClass(args) 2012-07-27 19:37:14 +02:00
Einar Johan Trøan Sømåen ef11f9d0c5 WINTERMUTE: Run Astyle with add-braces to break one-line statements into easier-to-read-code. 2012-07-26 15:59:26 +02:00
Einar Johan Trøan Sømåen 38507fa989 WINTERMUTE: AStyle-formatting. 2012-07-26 04:12:58 +02:00
Einar Johan Trøan Sømåen 1ad859a468 WINTERMUTE: "if(" -> "if (" 2012-07-25 21:21:55 +02:00
Einar Johan Trøan Sømåen aedb0aea50 WINTERMUTE: Remove dcgf.h from almost all includes. 2012-07-23 03:22:49 +02:00
Einar Johan Trøan Sømåen 448911930d WINTERMUTE: Remove unused code from platform_osystem.h 2012-07-23 03:10:41 +02:00
Einar Johan Trøan Sømåen d1f7730ec2 WINTERMUTE: Encapsulate BaseRenderer::_rectList and replace it by Common::Array 2012-07-23 01:30:11 +02:00
Einar Johan Trøan Sømåen b5a07fef8e WINTERMUTE: Get rid of the C-prefix for class-definitions. 2012-07-21 21:01:47 +02:00
Einar Johan Trøan Sømåen 5683f07633 WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames
This is mostly a lead-up to namespacing the Ad/Base folders, and then
possibly removing the prefixes from the files, it also has the added
benefit of getting rid of the odd case-typos that makes for issues
on platforms that don't ignore case.
2012-07-21 19:15:33 +02:00