Martin Kennedy
1320f25aaa
WINTERMUTE: Make wintermute games show the right save date
2016-03-24 22:18:06 -04:00
Tobia Tesan
9222038a16
WINTERMUTE: Use Common::String in arg for initSave
2016-03-06 12:00:05 +01:00
Tobia Tesan
97dc2a22c4
WINTERMUTE: Use Common::String in BasePersistenceManager-ctor
2016-03-06 11:47:24 +01:00
Eugene Sandulenko
385f8358ab
WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
2014-06-15 15:43:18 +03:00
Matthew Hoops
740b6e8fbd
IMAGE: Move all ImageDecoders to image/
2014-02-28 00:27:28 -05:00
Johannes Schickel
fc5ef58fff
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
Einar Johan Trøan Sømåen
c0f9455b28
WINTERMUTE: Remove unused transfer-function. (AnsiStringArray).
2013-11-05 14:02:54 +01:00
Einar Johan Trøan Sømåen
cc33cf74ae
WINTERMUTE: Transfer Common::Strings explicitly when saving/loading.
2013-11-05 13:59:55 +01:00
Einar Johan Trøan Sømåen
4e2bec5311
WINTERMUTE: Transfer Const Char* explicitly when saving/loading.
2013-11-05 13:58:02 +01:00
Einar Johan Trøan Sømåen
237d3d86ec
WINTERMUTE: Transfer Char* explicitly when saving/loading.
2013-11-05 13:54:25 +01:00
Einar Johan Trøan Sømåen
d07409def7
WINTERMUTE: Transfer Sint32s explicitly when saving/loading.
2013-11-05 13:48:11 +01:00
Einar Johan Trøan Sømåen
7892188bcf
WINTERMUTE: Transfer Uint32s explicitly when saving/loading.
2013-11-05 13:31:13 +01:00
Einar Johan Trøan Sømåen
4c3c707671
WINTERMUTE: Transfer Doubles explicitly when saving/loading.
2013-10-29 02:59:53 +01:00
Einar Johan Trøan Sømåen
538c5935f9
WINTERMUTE: Transfer Point32s explicitly when saving/loading.
2013-10-29 02:59:53 +01:00
Einar Johan Trøan Sømåen
95d2ed1a9b
WINTERMUTE: Transfer Rect32s explicitly when saving/loading.
2013-10-29 02:59:52 +01:00
Einar Johan Trøan Sømåen
047a7171ee
WINTERMUTE: Transfer Vector2s explicitly when saving/loading.
2013-10-29 02:59:52 +01:00
Einar Johan Trøan Sømåen
ee5adb84c5
WINTERMUTE: Transfer bytes explicitly when saving/loading.
2013-10-29 02:59:52 +01:00
Einar Johan Trøan Sømåen
6b4adab654
WINTERMUTE: Transfer booleans explicitly when saving/loading.
2013-10-28 19:19:12 +01:00
Willem Jan Palenstijn
023914d121
WINTERMUTE: Disambiguate empty and NULL strings when saving
...
The string stored is now strlen(s)+1, with length 0 indicating NULL.
Increment savegame version for this new format.
Old savegames are fixed by assuming VAL_STRING should never be NULL.
2013-09-05 22:12:49 +02:00
Einar Johan Trøan Sømåen
9ea315747e
WINTERMUTE: Be explicit when storing Floats in savegames.
2013-08-13 19:09:08 +02:00
Johannes Schickel
1ce54c217a
WINTERMUTE: Fix end of namespace comments.
2013-08-04 00:51:09 +02:00
Einar Johan Trøan Sømåen
e296ac1d47
WINTERMUTE: Let engine know both gameid and language of target as well as targetname.
2013-07-31 04:26:28 +02:00
Sven Hesse
989ea7cb56
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
Einar Johan Trøan Sømåen
51e17d9f86
WINTERMUTE: Further reduce the amount of int->int32-confusion.
2013-04-20 18:11:47 +02:00
Einar Johan Trøan Sømåen
315550c0f8
WINTERMUTE: Change transfer(int *val) to transfer(int32 *val)
2013-04-19 17:29:34 +02:00
Einar Johan Trøan Sømåen
72d0affe01
WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses.
2013-04-19 17:17:53 +02:00
Einar Johan Trøan Sømåen
411b7128ab
WINTERMUTE: Rename base_save_thumb_helper.cpp to match class-hierarchy.
2013-04-17 21:21:16 +02:00
Einar Johan Trøan Sømåen
e1bce6377d
WINTERMUTE: Detach BaseSaveThumbHelper from inheritance tree.
2013-04-17 21:21:16 +02:00
Einar Johan Trøan Sømåen
faf688a252
WINTERMUTE: Initialize _savedTimeStamp and _savedPlayTime
2013-04-17 16:20:20 +02:00
Einar Johan Trøan Sømåen
6b614f8ff5
WINTERMUTE: Avoid using ldepxf/frexpf
2013-02-01 00:48:47 +01:00
Einar Johan Trøan Sømåen
0407906bfa
WINTERMUTE: Redo the way floats are saved, break savegame compatibility with WME Lite completely.
...
(This also breaks compatibility with savegames from ScummVM prior to this commit, AND resets the
Savegame-version, older savegames will have differing MAGIC-numbers in their headers, and will thus
not be recognized).
2013-01-31 23:59:21 +01:00
Einar Johan Trøan Sømåen
980dc4a456
WINTERMUTE: Replace all NULLs with nullptr.
2013-01-26 18:07:07 +01:00
Einar Johan Trøan Sømåen
426dda70e1
WINTERMUTE: Don't scale 2Bpp images with code aimed at 4Bpp
2013-01-24 17:14:51 +01:00
Einar Johan Trøan Sømåen
bede97c52c
WINTERMUTE: Store larger thumbnails (Bump Savegame-version to 1.2.0.0)
2013-01-22 20:58:12 +01:00
Einar Johan Trøan Sømåen
7bbd26c9a8
WINTERMUTE: Fix a memory-leak in the thumb-nail loading.
2012-12-13 23:27:38 +01:00
Einar Johan Trøan Sømåen
18a10a7744
WINTERMUTE: Scale thumbs to kThumbNailWidth/kThumbNailHeight
2012-12-13 21:35:37 +01:00
Willem Jan Palenstijn
b4090ead4d
WINTERMUTE: Convert CRLF to LF
2012-09-04 22:17:23 +02:00
Einar Johan Trøan Sømåen
158a206086
WINTERMUTE: Use ++it instead of it++
2012-08-31 20:00:41 +02:00
Einar Johan Trøan Sømåen
fed19cb66a
WINTERMUTE: WinterMute -> Wintermute
2012-08-13 03:42:30 +02:00
Einar Johan Trøan Sømåen
6b159d71ab
WINTERMUTE: Remove g_wintermute.
2012-08-07 13:51:22 +02:00
Einar Johan Trøan Sømåen
5a1fae94fb
WINTERMUTE: Implement load from GMM.
2012-07-30 23:46:46 +02:00
Einar Johan Trøan Sømåen
20e2ec4ff4
WINTERMUTE: Remove unused functions from StringUtil::
2012-07-29 18:00:15 +02:00
Einar Johan Trøan Sømåen
482a5fb467
WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-class
2012-07-29 03:41:07 +02:00
Einar Johan Trøan Sømåen
9b5cf8f1ba
WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.
2012-07-29 02:34:44 +02:00
Einar Johan Trøan Sømåen
f6ac34ab9a
WINTERMUTE: Get rid of almost all LLVM GCC 4.2 warnings.
2012-07-27 18:13:42 +02:00
Einar Johan Trøan Sømåen
b3b86c440c
WINTERMUTE: Clear out a few warning()s
2012-07-27 15:55:06 +02:00
Einar Johan Trøan Sømåen
3a49f2bad4
WINTERMUTE: More variable/function renaming VarName->varName
2012-07-26 22:20:55 +02:00
Einar Johan Trøan Sømåen
496a3938c4
WINTERMUTE: Remove gotos.
2012-07-26 21:01:00 +02:00
Einar Johan Trøan Sømåen
ef11f9d0c5
WINTERMUTE: Run Astyle with add-braces to break one-line statements into easier-to-read-code.
2012-07-26 15:59:26 +02:00
Einar Johan Trøan Sømåen
38507fa989
WINTERMUTE: AStyle-formatting.
2012-07-26 04:12:58 +02:00