Adrian Frühwirth
fd4f9c1f2c
JANITORIAL: Fix whitespace
2018-04-18 20:18:05 +02:00
Adrian Frühwirth
b17cac8029
JANITORIAL: Fix typos
2018-04-18 20:18:05 +02:00
Willem Jan Palenstijn
2b31096856
SWORD25: Fix comment translation
2015-11-13 10:51:29 +01:00
Eugene Sandulenko
1f1ef9b632
SWORD25: Fixing typo of typo. This time for real
2015-11-13 09:09:05 +01:00
Eugene Sandulenko
a47ab5e1d9
SWORD25: Fix typo
2015-11-13 08:21:51 +01:00
Eugene Sandulenko
ca4c10f424
SWORD25: Translate comments
2015-11-13 00:21:59 +01:00
Eugene Sandulenko
5c706dde27
SWORD25: Switch to common TransparentSurface
2014-06-15 15:43:25 +03:00
Johannes Schickel
bad7cdd3a6
SWORD25: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
johndoe123
0a0b2f397b
SWORD25: Optimize graphics drawing code
2013-04-17 12:41:49 +02:00
Johannes Schickel
fe1a779441
SWORD25: Silence C++11 narrowing warnings.
2013-01-09 07:24:37 +01:00
Johannes Schickel
5f65cf9679
SWORD25: Get rid of casts on OSystem::copyRectToScreen calls.
2012-06-16 02:39:00 +02:00
Eugene Sandulenko
a17049e228
SWORD25: removed useless warning in setVsync()
2011-06-29 17:16:28 +03:00
Max Horn
88913c0139
ALL: Remove trailing whitespaces
...
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
md5
2af3759a78
SWORD25: Fixed the thumbnail creation code, and removed a hack
2011-05-05 20:13:06 +03:00
md5
921030f4ef
SWORD25: Initial code for showing savegame thumbnails
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There is currently a bug and only the thumbnail of the first save slot is
shown
2011-05-05 18:33:22 +03:00
md5
9abc42019a
SWORD25: Remove unused code
2011-05-05 12:54:31 +03:00
Johannes Schickel
b3f0eb8a9d
SWORD25: Prefer Surface::create taking a PixelFormat over the one taking a byte depth.
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I am not 100% sure whether the surfaces all use the same format as the screen,
but a quick test showed that it still works fine. In case this is wrong please
set them up with the correct format.
2011-04-17 16:31:49 +02:00
Alyssa Milburn
6ecc460b41
SWORD25: Fix rendering on big-endian.
2011-04-14 21:06:06 +02:00
Filippos Karapetis
2e42c2d11d
SWORD25: Some translations, and a bugfix. Disabled a hack.
...
Translated some comments, and pushed the indirect rendering define to the header
file, so that the engine won't try and update the screen with direct movie rendering.
Also, the thumbnail hack has been disabled, as it doesn't really work (at least not for
me: all the thumbnails are gray)
svn-id: r55663
2011-01-30 20:34:47 +00:00
Filippos Karapetis
42670975ac
SWORD25: Removed a lot of debug/unimplemented/unused functions
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svn-id: r55600
2011-01-28 20:52:52 +00:00
Filippos Karapetis
7ed5a92823
SWORD25: Removed some more unused/unimplemented debug code
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svn-id: r55595
2011-01-28 17:02:02 +00:00
Filippos Karapetis
092da73929
SWORD25: Documented a FIXME
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svn-id: r55489
2011-01-24 00:04:32 +00:00
Filippos Karapetis
1250785822
SWORD25: Replaced BS_ASSERT() with assert()
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svn-id: r55464
2011-01-23 15:01:24 +00:00
Filippos Karapetis
00a0f8d15d
SWORD25: Removed the custom log class and replaced it with warning/error/debugC calls
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svn-id: r55462
2011-01-23 14:49:50 +00:00
Max Horn
0c018bf392
SWORD25: cleanup
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svn-id: r54045
2010-11-03 00:19:28 +00:00
Max Horn
8217efc74a
SWORD25: Disable script triggered screenshots
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svn-id: r53840
2010-10-25 23:34:36 +00:00
Max Horn
e761f76653
SWORD25: Get rid of most of the 'kernel service/superclass' code
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svn-id: r53835
2010-10-25 22:41:25 +00:00
Max Horn
c483a22f2a
SWORD25: Get rid of global SharedPtr instances
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svn-id: r53734
2010-10-23 15:44:04 +00:00
Eugene Sandulenko
6629efc676
SWORD25: Enforced code formatting rules in rest of the engine
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svn-id: r53626
2010-10-19 21:03:33 +00:00
Eugene Sandulenko
ae78107e2a
SWORD25: Enforce code naming conventions in gfx/*
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svn-id: r53625
2010-10-19 20:54:30 +00:00
Eugene Sandulenko
bbd95da899
SWORD25: Fix engine exit when running without theoradec
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svn-id: r53622
2010-10-19 20:52:06 +00:00
Eugene Sandulenko
d94435eebd
SWORD25: Enforce code naming conventions in gfx/graphicengine*
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svn-id: r53621
2010-10-19 20:51:21 +00:00
Eugene Sandulenko
0d1d481894
SWORD25: Properly implement GraphicEngine::fill()
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Now all transitions and dimming out screen at exit dialog is supported.
svn-id: r53620
2010-10-19 20:50:29 +00:00
Eugene Sandulenko
3feac393b0
SWORD25: Renamed Lua .c files to .cpp and make it compilable
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svn-id: r53568
2010-10-18 17:12:00 +00:00
Max Horn
2b5de8c892
SWORD25: Adapted a few things to our code formatting conventions; translated rest of graphicengine.h to german
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svn-id: r53476
2010-10-15 12:17:20 +00:00
Max Horn
f8c15c90ff
SWORD25: Fix a few global constructor warnings
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svn-id: r53475
2010-10-15 12:16:57 +00:00
Filippos Karapetis
a876494fe7
SWORD25: Stop using class names as variable names
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svn-id: r53408
2010-10-13 11:20:49 +00:00
Max Horn
02322c562c
SWORD25: Get rid of Kernel::GetMicroTicks()
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svn-id: r53403
2010-10-13 10:41:30 +00:00
Eugene Sandulenko
1e15d8efb7
SWORD25: Enforced code naming conventions in sfx/ and reservice.h
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svn-id: r53390
2010-10-13 00:07:27 +00:00
Eugene Sandulenko
8582c1ad57
SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine
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svn-id: r53380
2010-10-13 00:02:51 +00:00
Paul Gilbert
80521ed5dd
SWORD25: Further savegame work, including savegame screenshots
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This handles saving (but not yet re-loaded display) of screenshots into savegame files. It also changes the original engine behaviour of temporarily saving the screenshots in a file 'tmp.png' to keeping the raw PNG file data in a memory block.
svn-id: r53373
2010-10-12 23:59:23 +00:00
Eugene Sandulenko
cefa844b51
SWORD25: Rename GLImage to RenderedImage
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svn-id: r53362
2010-10-12 23:54:30 +00:00
Eugene Sandulenko
97164f058c
SWORD25: Adjust the paths accordingly
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svn-id: r53359
2010-10-12 23:53:07 +00:00
Eugene Sandulenko
69cae2e7dd
SWORD25: Got rid of OpenGLGfx class
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svn-id: r53356
2010-10-12 23:51:36 +00:00
Eugene Sandulenko
06bce68860
SWORD25: Comply to the code conventions for several classes
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svn-id: r53310
2010-10-12 23:32:32 +00:00
Eugene Sandulenko
086f5961b6
SWORD25: unsigned int -> uint
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svn-id: r53309
2010-10-12 23:30:00 +00:00
Paul Gilbert
9efd8bac26
SWORD25: Removed now redundant 'using namespace std' lines
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svn-id: r53263
2010-10-12 23:07:55 +00:00
Eugene Sandulenko
3fb0e9383b
SWORD25: Removed last traces of STL
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svn-id: r53262
2010-10-12 23:07:29 +00:00
Eugene Sandulenko
b01994a53b
SWORD25: removed BS_ prefix from rest of the classes.
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The things which are intentionally left with the prefix:
BS_LOG, BS_ASSERT, BS_Rect, BS_String.
svn-id: r53261
2010-10-12 22:59:01 +00:00