Commit Graph
98 Commits
Author SHA1 Message Date
Filippos Karapetis 709d606e01 STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers 2019-06-11 00:48:16 +03:00
Filippos Karapetis 3f7f1a2410 STARTREK: Remove the FileStream wrapper class 2019-06-11 00:48:15 +03:00
Thierry Crozat 66a335eb18 Revert "STARTREK: Start adding a console"
This reverts commit 33fb9809c3.
The engine/startrek/console.h and engine/startrek/console.cpp
files were missing from that commit, which break compilation.
2019-05-28 23:55:35 +01:00
Filippos Karapetis 33fb9809c3 STARTREK: Start adding a console
We need to properly inject it to all inner screen update loops
2019-05-28 21:44:07 +03:00
Matthew Stewart 944370c349 STARTREK: Fixes to drawR3Shape; red planet renders 2019-05-28 08:08:52 +03:00
Filippos Karapetis 4ade45cb11 STARTREK: Improve game responsiveness
- Add a delay after screen updates
- Do not update the screen when drawing the background - this is unnecessary
- Fix memory leak when drawing the background
2019-05-27 21:14:08 +03:00
Filippos Karapetis daf2f07e6b STARTREK: Use Common::String for animation strings 2019-05-27 19:39:29 +03:00
Filippos Karapetis b0699f703e STARTREK: Fix memory leak 2019-05-27 18:25:57 +03:00
Filippos Karapetis f6af273fca STARTREK: Fix MSVC warnings
- Disable duplicate if block
- Fix potentially uninitialized variables
- Change _activeMenu to be a regular pointer, instead of a SharedPtr - it was not
initialized correctly
- Fix struct packing in structs with pointers to complex objects
- Fix sound initialization
- Fix memory leaks (handles to files which were never deleted)
2019-05-27 14:53:44 +03:00
Strangerke a6e8744159 STARTREK: remove dead code, simplify if statement by moving out code identical in both branches 2018-08-31 00:24:00 +02:00
David Fioramonti 0805ac2be3 STARTREK: Update cos/sin table constructor change
They now take in the size rather than the power of 2 exponent.
2018-08-18 16:30:57 +02:00
Matthew Stewart ad6a2bb0bb STARTREK: Make FileStream extend MemoryReadStream 2018-08-09 08:37:30 +02:00
Matthew Stewart e5e54b8a1f STARTREK: Split up startrek.cpp into more files 2018-08-09 08:37:30 +02:00
Matthew Stewart c6834a997c STARTREK: Put CD ROM detection into features field 2018-08-09 08:37:30 +02:00
Matthew Stewart 06d7656d42 STARTREK: Play midi sounds on floppy version 2018-08-09 08:37:30 +02:00
Matthew Stewart ae6c86bc7a STARTREK: Implement save loading from launcher 2018-08-09 08:37:30 +02:00
Matthew Stewart 23b3782b52 STARTREK: SINS0 2018-08-09 08:37:30 +02:00
Matthew Stewart 5660ce8134 STARTREK: Fix .BAN file rendering behind textboxes 2018-08-09 08:37:30 +02:00
Matthew Stewart 919db23841 STARTREK: Implement "BAN" files.
These are background animations in various rooms, purely visual.
2018-08-09 08:37:30 +02:00
Matthew Stewart b1fa6126cc STARTREK: Link away missions together, temporarily 2018-08-09 08:37:30 +02:00
Matthew Stewart fe98dbb69d STARTREK: Reformat with artistic style 2018-08-09 08:37:30 +02:00
Matthew Stewart aa68655742 STARTREK: Formatting corrections 2018-08-09 08:37:30 +02:00
Matthew Stewart 0e85e19ee7 STARTREK: Move function descriptions to headers 2018-08-09 08:37:30 +02:00
Matthew Stewart eff87179da STARTREK: Half-done implementation of drawR3Shape
Handles drawing, scaling, probably rotating objects in space.
2018-08-09 08:37:30 +02:00
Matthew Stewart 565bf0e967 STARTREK: atan2 function 2018-08-09 08:37:30 +02:00
Matthew Stewart 2b09f698ed STARTREK: sine & cosine 2018-08-09 08:37:30 +02:00
Matthew Stewart 710b9db0fd STARTREK: Rename fixed-point types 2018-08-09 08:37:30 +02:00
Matthew Stewart ac9cd1f00a STARTREK: Implement fixed-point decimal class 2018-08-09 08:37:30 +02:00
Matthew Stewart a024a3fd45 STARTREK: Move space functions into separate file 2018-08-09 08:37:30 +02:00
Matthew Stewart 639c02b76f STARTREK: Fix sound, support MT32.
Also jump to the first mission after the intro.
2018-08-09 08:37:30 +02:00
Matthew Stewart 52cfe60271 STARTREK: Get starfields working for the intro 2018-08-09 08:37:30 +02:00
Matthew Stewart 0f3efc0e55 STARTREK: TRIAL0 2018-08-09 08:37:30 +02:00
Matthew Stewart 8c71f2db84 STARTREK: Make Action struct POD again 2018-08-09 08:37:30 +02:00
Matthew Stewart 51e2c85a25 STARTREK: FEATHER0 2018-08-09 08:37:30 +02:00
Matthew Stewart bfb312a319 STARTREK: Done with atmosphere loss event 2018-08-09 08:37:30 +02:00
Matthew Stewart b3c3174102 STARTREK: MUDD5 2018-08-09 08:37:30 +02:00
Matthew Stewart 296bad07b8 STARTREK: Missing null-terminator with animations 2018-08-09 08:37:30 +02:00
Matthew Stewart a636aacf51 STARTREK: MUDD4 2018-08-09 08:37:30 +02:00
Matthew Stewart 0879985ddd STARTREK: MUDD3 2018-08-09 08:37:30 +02:00
Matthew Stewart c471503581 STARTREK: MUDD2 2018-08-09 08:37:30 +02:00
Matthew Stewart 7cff724864 STARTREK: MUDD1 2018-08-09 08:37:30 +02:00
Matthew Stewart 4c0eb3aa67 STARTREK: MUDD0 2018-08-09 08:37:30 +02:00
Matthew Stewart 62cd8e4730 STARTREK: Implement keybindings on away missions 2018-08-09 08:37:30 +02:00
Matthew Stewart aca1987056 STARTREK: Implement common code for LOVE mission 2018-08-09 08:37:30 +02:00
Matthew Stewart a5c7d6ae11 STARTREK: Revamp of action callbacks.
Old system of putting a callback in an action wouldn't work since it
wasn't serializable. Now it seaches for an index corresponding to the
function pointer before constructing an action.
2018-08-09 08:37:30 +02:00
Matthew Stewart d8e255e9e7 STARTREK: Implement synthesizer + bugfixes (LOVE) 2018-08-09 08:37:30 +02:00
Matthew Stewart 958a9065aa STARTREK: LOVE5 2018-08-09 08:37:30 +02:00
Matthew Stewart 43a0a574ff STARTREK: LOVE4 2018-08-09 08:37:30 +02:00
Matthew Stewart 08ead492d8 STARTREK: LOVE3 finished.
Added "callback" variants of the "walkCrewman" and "loadActorAnim"
functions to simplify chains of calls in room-specific code.
2018-08-09 08:37:30 +02:00
Matthew Stewart 16042faa65 STARTREK: Start on LOVE3 2018-08-09 08:37:30 +02:00