Filippos Karapetis
e8f0e9e998
STARTREK: Rename the different showText() functions for disambiguation
...
Hopefully, this will fix the AmigaOS and DS builds
2019-06-11 01:28:12 +03:00
Filippos Karapetis
05301c240b
STARTREK: Load more messages from RDF files
...
The whole Demon chapter has been converted to the new logic.
The offsets for the extra room messages have been hardcoded, for now,
inside loadOtherRoomMessages(), until we figure out how they are
referenced.
2019-06-11 00:48:16 +03:00
Thierry Crozat
835671d10a
STARTREK: Fix use of uninitialized variable
2019-06-03 21:13:00 +01:00
Filippos Karapetis
81294feb70
STARTREK: Refactor code so that gotos are not used in DEMON6
2019-05-27 18:25:10 +03:00
D G Turner
cc9f820115
STARTREK: Further Compilation Fixes.
...
Further cases of int vs. int32 / TextRef usage.
2018-08-09 13:59:29 +01:00
Matthew Stewart
8970909318
STARTREK: Reorganize includes in room.h
...
This should avoid the costly rebuild of everything in the 'rooms/'
folder, at least sometimes...
2018-08-09 08:37:30 +02:00
Matthew Stewart
b8c244da87
STARTREK: Clean up room-specific vars in mission 1
2018-08-09 08:37:30 +02:00
Matthew Stewart
fe98dbb69d
STARTREK: Reformat with artistic style
2018-08-09 08:37:30 +02:00
Matthew Stewart
ed7d22cd0f
STARTREK: Make "missionScore" mission-specific
2018-08-09 08:37:30 +02:00
Matthew Stewart
1290b7ea02
STARTREK: Demon6, including the special case menu
2018-08-09 08:37:30 +02:00