Filippos Karapetis
e8f0e9e998
STARTREK: Rename the different showText() functions for disambiguation
...
Hopefully, this will fix the AmigaOS and DS builds
2019-06-11 01:28:12 +03:00
Filippos Karapetis
05301c240b
STARTREK: Load more messages from RDF files
...
The whole Demon chapter has been converted to the new logic.
The offsets for the extra room messages have been hardcoded, for now,
inside loadOtherRoomMessages(), until we figure out how they are
referenced.
2019-06-11 00:48:16 +03:00
D G Turner
cc9f820115
STARTREK: Further Compilation Fixes.
...
Further cases of int vs. int32 / TextRef usage.
2018-08-09 13:59:29 +01:00
Matthew Stewart
8970909318
STARTREK: Reorganize includes in room.h
...
This should avoid the costly rebuild of everything in the 'rooms/'
folder, at least sometimes...
2018-08-09 08:37:30 +02:00
Matthew Stewart
b8c244da87
STARTREK: Clean up room-specific vars in mission 1
2018-08-09 08:37:30 +02:00
Matthew Stewart
fe98dbb69d
STARTREK: Reformat with artistic style
2018-08-09 08:37:30 +02:00
Matthew Stewart
ed7d22cd0f
STARTREK: Make "missionScore" mission-specific
2018-08-09 08:37:30 +02:00
Matthew Stewart
1290b7ea02
STARTREK: Demon6, including the special case menu
2018-08-09 08:37:30 +02:00
Matthew Stewart
e5a97d9137
STARTREK: Demon5
2018-08-09 08:37:30 +02:00
Matthew Stewart
a6b87e84e7
STARTREK: Talk to miner action in Demon3
2018-08-09 08:37:30 +02:00
Matthew Stewart
30c41ae634
STARTREK: Refactor text using integer constants
2018-08-09 08:37:30 +02:00
Matthew Stewart
29e62d1a18
STARTREK: Finish demon3
2018-08-09 08:37:30 +02:00
Matthew Stewart
9e314e19d9
STARTREK: Demon2, half of Demon3 done
2018-08-09 08:37:30 +02:00