Torbjörn Andersson
1e23d43006
SCUMM: Silence GCC memset() warnings
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Recent GCC versions complain if you memset() a class or struct that
contain non-POD data types. Get around that by either initializing
the object when created, or by adding a reset() method.
2019-07-14 14:58:19 +03:00
Colin Snover
2e061d95c5
COMMON: Move VER macro for serializer into common code
2018-01-31 17:58:01 +01:00
Colin Snover
9916b26383
SCUMM: Replace UB-triggering serialization code with Common::Serializer
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Fixes Trac#10342.
2018-01-31 17:58:01 +01:00
Eugene Sandulenko
a9566997aa
SCUMM HE: More class initializations
2016-11-27 14:02:52 +01:00
Eugene Sandulenko
05419d7c35
SCUMM HE: Hid another noisy debug message
2016-05-15 10:54:59 +02:00
Eugene Sandulenko
6d941a3594
SCUMM HE: Marked sprite subopcodes and better field names
2016-05-14 15:58:21 +02:00
Eugene Sandulenko
f76f84a23b
SCUMM HE: More debug output
2016-05-05 23:25:33 +02:00
Eugene Sandulenko
6f731eb143
SCUMM HE: Hid debug output deeper
2016-05-04 12:05:52 +02:00
Eugene Sandulenko
7406559a1f
SCUMM HE: More structure variable mapping
2016-04-29 21:09:19 +02:00
Eugene Sandulenko
396b962f85
SCUMM HE: Mapped WizImg struct member name
2016-04-29 10:43:47 +02:00
Kirben
04ed4d3a8d
SCUMM: Add workaround for script bugs that caused problems in Jumping Bean mini games of Pajama Sam: Games to Play on Any Day.
2014-07-22 19:47:05 +10:00
Kirben
50940f13ae
SCUMM: Add HE100 differences when resetting sprites.
2014-07-22 10:24:32 +10:00
Johannes Schickel
3847465163
SCUMM: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
Alyssa Milburn
63aa0ef6f3
SCUMM: Initialize Sprite fields in constructor.
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This fixes a crash when HE games return from init() early due to the
required color mode not being available.
2011-10-25 10:51:31 +02:00
Travis Howell
905e9bc3ed
SCUMM: Add sprite code difference in Moonbase Commander.
2011-08-08 11:41:06 +10:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
7ce3719587
SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70he
2011-04-05 15:18:09 +02:00
Travis Howell
f186d9c860
Fix building with specific games disabled in MSVC.
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svn-id: r43294
2009-08-12 00:53:35 +00:00
Travis Howell
9ca2345fc1
Fix issues selecting some items in arttime and football.
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svn-id: r41188
2009-06-05 02:35:38 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
0cccbb29d6
Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
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svn-id: r28877
2007-09-08 11:15:27 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
285aa5d0b2
renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE
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svn-id: r23925
2006-09-17 23:35:09 +00:00
Max Horn
8c0b0c0120
Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e. _gdi is a pointer now)
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svn-id: r23921
2006-09-17 20:22:47 +00:00
Max Horn
b860f002b2
Replaced checkRange by assertRange, which has (a) an (IMO) more logical order of parameters, and (b) removes lots of useless duplicate information in error messages
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svn-id: r23885
2006-09-16 13:38:43 +00:00
Torbjörn Andersson
6358547a43
More whitespace changes.
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svn-id: r23496
2006-07-14 13:33:58 +00:00
Travis Howell
40bfc71de8
Fix rects in HE games, when positions are set by scripts
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svn-id: r23146
2006-06-16 13:14:55 +00:00
Travis Howell
3e72b26adc
Revert mistaken commit of local debug code
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svn-id: r21220
2006-03-12 01:06:23 +00:00
Travis Howell
f9797f3ac3
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
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svn-id: r21219
2006-03-12 00:53:30 +00:00
Lars Persson
f00809788b
Changed cast from int to int32, to use platform specified typedefs for the type.
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svn-id: r21010
2006-03-02 12:09:19 +00:00
Travis Howell
8f76068148
Fix compile
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svn-id: r20997
2006-03-01 22:36:53 +00:00
Lars Persson
0653d509d3
Updated datatypes to resolve ambiguity
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svn-id: r20991
2006-03-01 14:20:40 +00:00
Travis Howell
deecb61656
Use _numStrips when checking for foreced sprite redraw, instead of set values.
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svn-id: r20956
2006-02-27 12:23:34 +00:00
Eugene Sandulenko
10c7835cfc
Moved all he-specific source files to engines/scumm/he/ subdirectory
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svn-id: r20696
2006-02-15 00:57:50 +00:00