Eugene Sandulenko
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fab199d37e
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JANITORIAL: Make GPL headers uniform
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2016-09-03 12:46:38 +02:00 |
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Matthew Hoops
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444c6bd24a
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PEGASUS: Reset item state upon starting a new game
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2014-04-17 19:29:06 -04:00 |
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Johannes Schickel
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a6c6c74350
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PEGASUS: Remove trailing whitespaces.
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
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2012-09-26 04:11:09 +02:00 |
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Matthew Hoops
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983bd16bb7
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PEGASUS: Fix file permissions
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2012-04-03 15:23:08 -04:00 |
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Matthew Hoops
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a600dcb56a
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PEGASUS: Some space/misc cleanup
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2011-12-20 18:26:25 -05:00 |
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Matthew Hoops
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12efb47b53
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PEGASUS: Remove t prefix from typedefs
Some other minor cleanup too
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2011-12-16 14:17:50 -05:00 |
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Matthew Hoops
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e299f0ac72
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PEGASUS: Fix drag sprite transparency
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2011-09-29 23:33:12 -04:00 |
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Matthew Hoops
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5275e16849
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PEGASUS: Add remaining specialized inventory items
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2011-09-24 15:29:42 -04:00 |
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Matthew Hoops
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59f7e1deea
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PEGASUS: Import AI code and relevant items
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2011-09-24 14:10:54 -04:00 |
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Matthew Hoops
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c8752bb1d3
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PEGASUS: Implement Item::getDragSprite()
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2011-09-22 15:26:09 -04:00 |
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Matthew Hoops
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715c95ecfc
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PEGASUS: Fix stupid bugs in the item code
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2011-09-08 13:11:38 -04:00 |
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Matthew Hoops
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593aec681d
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PEGASUS: Restructure remaining MMShell code into the base code
MMTimeValue has been removed, as Common::Timestamp will just be used instead
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2011-09-05 16:46:39 -04:00 |
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Matthew Hoops
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bfb0de109a
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PEGASUS: Implement more item code
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2011-09-04 12:33:32 -04:00 |
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Matthew Hoops
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cb7b382acf
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PEGASUS: Restructure remaining (already converted) Game Shell classes
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2011-09-02 01:06:17 -04:00 |
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