athrxx
9144b8894e
KYRA: sound files/classes reorganization step #4
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Separate drivers from their wrapper classes and move them into their own files
2019-04-15 21:51:47 +02:00
athrxx
9d52746334
KYRA: sound files/classes reorganization step #3
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Untangle FM-Towns and PC-98 sound classes and move them to separate files.
2019-04-15 21:51:47 +02:00
athrxx
462fea2cca
KYRA: sound files/classes reorganization step #1
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Rename files which are only used for one target.
This is actually wrong for my renaming of sound_towns.
But I'll move the code for other targets to different files in another commit. I want to do just the renaming here, so that Git might be better at preserving the history.
2019-04-15 21:51:47 +02:00
athrxx
4cc9c81a75
KYRA: (EOB1/Amiga) - add sound driver
2019-03-06 20:48:20 +01:00
athrxx
1dfdcc7252
KYRA: cleanup dir
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Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
2019-03-06 20:48:15 +01:00
athrxx
f49eaa5654
KYRA: (EOB) - add support for FM-Towns version of EOB II
2018-11-14 17:22:22 +01:00
Johannes Schickel
487e73bd21
KYRA: Merge Screen_Rpg with Screen (for now).
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This should(!) fix ARM compilation issues due to virtual inheritance.
2011-12-26 19:32:05 +01:00
athrxx
60330556ff
KYRA: (EOB/LOL) - move eob/lol specific screen code to new class
2011-12-26 16:18:16 +01:00
athrxx
36d85a315f
KYRA: (EOB) - rename some files for a better match with the contained code
2011-12-26 16:18:16 +01:00
athrxx
8b618e46df
KYRA: (EOB/LOL) - cleanup common code
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(rename some stuff and move EOB/LOL common code to separate files)
2011-12-26 16:18:16 +01:00
athrxx
76bfcf834d
KYRA: (EOB) - some refactoring
2011-12-26 16:18:12 +01:00
athrxx
540d081a6f
KYRA: (EOB) - initial code base commit
2011-12-26 16:18:10 +01:00
Tarek Soliman
4cd9c16867
KYRA: workaround to get maemo to even compile
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kyra has a file that won't compile in -Os
2011-09-22 22:07:44 -05:00
Johannes Schickel
7fb37db81e
KYRA: Move LoL specific static data to its own file.
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svn-id: r51175
2010-07-22 22:00:46 +00:00
Florian Kagerer
f4c54fb636
LOL: moved TIM animation code into a separate class
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svn-id: r46351
2009-12-12 20:06:42 +00:00
Norbert Lange
cfe2928d98
added primitive support for Kyrandia`s Intro Music.
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svn-id: r42567
2009-07-17 16:07:57 +00:00
Johannes Schickel
2bcf5c0552
- Moved Sound implementation declarations to the newly added file sound_intern.h
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- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore
- Slight cleanup
svn-id: r40939
2009-05-27 14:40:37 +00:00
Johannes Schickel
e9401655dd
Commit patch #2796028 "lol files are always compiled" with some slight extension.
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svn-id: r40865
2009-05-24 14:58:40 +00:00
Florian Kagerer
5a4b3c5441
KYRA/LOL: restructured voice playing code so that audio compression can be supported
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svn-id: r40839
2009-05-23 23:33:31 +00:00
Florian Kagerer
4c2d4a453d
LOL: implemented loading and saving via Alt/Ctrl + number keys
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svn-id: r40631
2009-05-16 23:16:02 +00:00
Johannes Schickel
3a35b5b5f2
- Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define)
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- Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default.
(- Minor enum name fixes for Lands of Lore code.)
svn-id: r39099
2009-03-04 00:45:34 +00:00
Florian Kagerer
7ea5cefef4
LOL: implemented some monster related code (monsters now get placed in the maze, but they still don't do anything)
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svn-id: r39039
2009-03-01 14:45:30 +00:00
Florian Kagerer
b5b4cb66a1
LOL: implemented timers (only text fading for now)
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svn-id: r38766
2009-02-21 23:20:14 +00:00
Johannes Schickel
90184e6812
Moved some code to newly added files sequences_lol.cpp (more static sequence code is coming up in the future anyway...)
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svn-id: r36183
2009-02-01 20:21:01 +00:00
Florian Kagerer
784c99b3da
svn-id: r36178
2009-02-01 19:27:01 +00:00
Florian Kagerer
ff268e8fd5
LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet.
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svn-id: r35903
2009-01-18 17:04:24 +00:00
Johannes Schickel
91de740d44
Implemented (some) main menu code for LoL.
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svn-id: r35553
2008-12-26 11:04:45 +00:00
Johannes Schickel
893a79b01d
Initial version of proper MIDI support for KYRA.
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svn-id: r35174
2008-11-30 01:53:32 +00:00
Johannes Schickel
7aaf6139e2
Moved Kyra resource code to a SearchSet/Archive based implementation, this removes dependencies on Common::File.
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svn-id: r34428
2008-09-07 21:46:37 +00:00
Johannes Schickel
5e0df8ad8e
Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection".
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svn-id: r33463
2008-07-31 10:47:15 +00:00
Johannes Schickel
279987c181
Oops forgot to commit module.mk
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svn-id: r32054
2008-05-12 12:43:52 +00:00
Johannes Schickel
bb03596744
- Renamed KyraEngine to KyraEngine_v1
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- kyra.* -> kyra_v1.*
- scene.cpp -> scene_v1.cpp
svn-id: r32044
2008-05-11 23:16:50 +00:00
Johannes Schickel
6e0c569966
Consisteny fixes:
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- Renamed classes *_v1 -> *_LoK
- Renamed files *_v1.* -> *_lok.*
- Renamed WSAMovieV1 -> WSAMovie_v1
- Renamed WSAMovieV2 -> WSAMovie_v2
svn-id: r32042
2008-05-11 22:32:37 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
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svn-id: r31888
2008-05-06 03:00:26 +00:00
Johannes Schickel
c15ad0e373
Initial common base between kyra2 and kyra3 GUI code.
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svn-id: r31867
2008-05-04 15:37:41 +00:00
Johannes Schickel
f71b4afcfa
Renamed kyra2 and kyra3 gui files.
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svn-id: r31866
2008-05-04 15:18:46 +00:00
Johannes Schickel
d5545bd8c5
- Moved newShape/temporaryScript code to KyraEngine_v2.
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- Renamed newShape/temporaryScript code to animationScript.
svn-id: r31841
2008-05-03 19:23:45 +00:00
Johannes Schickel
b17c6e100e
Started to move opcodes used in both kyra2 and kyra3 to KyraEngine_v2.
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svn-id: r31825
2008-05-02 15:59:57 +00:00
Johannes Schickel
7566a12352
Moved common kyra2/kyra3 item to KyraEngine_v2.
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svn-id: r31819
2008-05-02 15:08:45 +00:00
Johannes Schickel
4b5f3266cf
Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken)
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svn-id: r31817
2008-05-02 14:46:30 +00:00
Johannes Schickel
78ee2e449e
Implemented (quick-)save/load support for kyra3.
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svn-id: r31747
2008-04-27 00:38:01 +00:00
Johannes Schickel
c3cec1926f
Implmenented inventory show/hide.
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svn-id: r31676
2008-04-23 20:50:31 +00:00
Johannes Schickel
6692c4613d
Implemented opcodes:
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- 21: o3_showBadConscience
- 23: o3_hideBadConscience
svn-id: r31584
2008-04-20 00:11:42 +00:00
Johannes Schickel
bf46b5f178
- reworked tim handling
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- moved tim interpreter to new class TIMInterpreter
svn-id: r31569
2008-04-19 13:52:09 +00:00
Johannes Schickel
4685cc047d
Implemented kyra3 timer code.
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svn-id: r31536
2008-04-17 14:26:50 +00:00
Johannes Schickel
d3fe051274
Some more kyra3 code. This should show the first scene for a brief second. (and it initializes a bit more internal stuff)
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svn-id: r31518
2008-04-16 20:28:27 +00:00
Johannes Schickel
853b6e28e9
Implemented some kyra3 code.
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svn-id: r31503
2008-04-14 20:20:51 +00:00
Johannes Schickel
1f91dc0384
- some refactoring for Kyra3
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- removed unneeded map code in KyraEngine_v3
svn-id: r31488
2008-04-12 23:17:21 +00:00
Johannes Schickel
b910d8d9bb
Refactored Kyrandia GUI code a bit.
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svn-id: r31290
2008-03-28 09:00:30 +00:00
Johannes Schickel
f2e53b9d22
Oops that shouldn't be committed yet.
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svn-id: r31288
2008-03-28 06:06:11 +00:00