Commit Graph
15 Commits
Author SHA1 Message Date
Paul Gilbert 553bb74f8c GLK: Further changeover of sub-engines to use new savegame code 2019-06-16 14:59:26 -07:00
Paul Gilbert 85816c8a54 GLK: Make a _gameFile field in the base Glk engine 2019-01-02 23:13:13 -08:00
Eugene Sandulenko 0dab01862c JANITORIAL: Whitespace fixes 2018-12-18 22:53:30 +01:00
Paul Gilbert 7637edb5a2 GLK: Change all references to glui32 and glsi32 to uint and int
This should finally fix compilation for the Amiga, which had
difference sized types. And the renamed types are clearer for
ScummVM anyway
2018-12-09 11:36:20 -08:00
Paul Gilbert 33a23bca1c GLK: FROTZ: Further reading/writing setup for savegames using Quetzal 2018-12-08 19:05:59 -08:00
Paul Gilbert 1c190e50b4 GLK: Mark text strings as translateable 2018-12-08 19:05:59 -08:00
Paul Gilbert 41a4378169 GLK: SCOTT: Don't show another line prompt when game is exiting 2018-12-08 19:05:59 -08:00
Paul Gilbert b05a16a0ad GLK: Centralizing more of the savegame code in GlkEngine 2018-12-08 19:05:59 -08:00
Paul Gilbert 326f69136e GLK: SCOTT: Fix memory corruption loading game data 2018-12-08 19:05:59 -08:00
Paul Gilbert fc2b1edd1f GLK: SCOTT: Extra returns/exits after glk_exit is called 2018-12-08 19:05:59 -08:00
Paul Gilbert 83646598c9 GLK: SCOTT: Renaming of all fields to ScummVM convention 2018-12-08 19:05:59 -08:00
Paul Gilbert 027240678e GLK: SCOTT: Change engine to use ScummVM String and Arrays 2018-12-08 19:05:59 -08:00
Paul Gilbert 67275924b5 GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine 2018-12-08 19:05:59 -08:00
Paul Gilbert a2104deb4c GLK: Changing class and namespaces from Gargoyle to Glk 2018-12-08 19:05:59 -08:00
Paul Gilbert 1fb931fbd9 GLK: Changing gargoyle folder to glk 2018-12-08 19:05:59 -08:00