Paul Gilbert
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5dda48c1c7
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GLK: Change other sub-engines to use GlkDetectedGame
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2019-07-06 15:27:10 -07:00 |
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Paul Gilbert
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a53e00597b
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GLK: Show unknown variant dialog for unknown detection entries
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2019-06-23 14:41:49 -07:00 |
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Cameron Cawley
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280a4f2d91
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GLK: Only check the format of a Blorb file if it has a valid file extension
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2019-03-31 16:37:47 -07:00 |
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Cameron Cawley
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7b4c6d6a35
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GLK: Improved detection of Blorb files
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2019-03-31 16:37:47 -07:00 |
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Paul Gilbert
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013f39cb5d
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GLK: Standardizing on a common GameDescriptor class for detectors
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2018-12-31 19:47:14 -08:00 |
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Paul Gilbert
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f218400d3b
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GLK: Simplify arrays of valid extensions in detection code
Suggested by Sev as a way to avoid having both arrays and array sizes
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2018-12-28 20:45:45 -08:00 |
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Paul Gilbert
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3546f77995
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GLK: SCOTT: Added detections for miscellaneous games
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2018-12-14 19:37:33 -08:00 |
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Paul Gilbert
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6202b36606
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GLK: SCOTT: Add support for Mysterious Adventures Blorb files
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2018-12-14 19:30:43 -08:00 |
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Paul Gilbert
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b84ee752cf
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GLK: Detect game Id clashes across different sub-engines
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2018-12-14 18:25:20 -08:00 |
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Paul Gilbert
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67275924b5
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GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine
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2018-12-08 19:05:59 -08:00 |
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Paul Gilbert
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454f92cc74
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GLK: SCOTT: Centralize the set of game names
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2018-12-08 19:05:59 -08:00 |
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Paul Gilbert
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a2104deb4c
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GLK: Changing class and namespaces from Gargoyle to Glk
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2018-12-08 19:05:59 -08:00 |
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Paul Gilbert
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1fb931fbd9
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GLK: Changing gargoyle folder to glk
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2018-12-08 19:05:59 -08:00 |
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