Commit Graph
6 Commits
Author SHA1 Message Date
Colin Snover 432fd522d2 ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons:

* Engines universally set this flag to true for widths > 320,
  which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
  since its behaviour was almost completely undocumented and users
  would need to figure out that they'd need an explicit non-default
  scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
  deciding how the backend may choose to render its virtual screen.
  The choice of rendering behaviour belongs to the user, and the
  backend, in that order.

A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Eugene Sandulenko db67feba5b JANITORIAL: Whitespace optimisations 2017-03-12 11:15:13 +01:00
Eugene Sandulenko 415bd56444 DIRECTOR: Janitorial: Fix code formatting 2017-03-02 23:12:42 +01:00
Eugene Sandulenko 355435e9a7 DIRECTOR: Move graphics-related code to graphics.cpp 2017-02-07 20:08:49 +01:00
stevenhoefel 804058eb21 DIRECTOR: Fix variable shadowing and array declarations. 2017-01-13 12:40:55 +11:00
stevenhoefel 6e04b361b2 DIRECTOR: Implement Shape Patterns and Borders for D3. 2017-01-13 12:17:36 +11:00