Tobia Tesan
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8a6dce9fd3
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DIRECTOR: Handle kEventIdle with 1-ary processEvent
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2017-07-05 08:35:33 +02:00 |
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Tobia Tesan
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3059c95abd
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DIRECTOR: Handle keyDown in 1-ary processEvent
Might change semantics by calling the standard chain for input events.
That is what the D4 docs suggest anyway.
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2017-07-05 08:35:33 +02:00 |
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Tobia Tesan
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963bc4a351
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DIRECTOR: Move kEventMouseUp/Down handling to processInputEvent
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2017-07-05 08:35:33 +02:00 |
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stevenhoefel
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d52d58d3dd
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DIRECTOR: Initial work to load D5 assets.
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2017-04-04 20:09:57 +10:00 |
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Eugene Sandulenko
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6fc8b6e6df
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DIRECTOR: Added sanity check to event processor
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2017-03-21 23:44:51 +01:00 |
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Eugene Sandulenko
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ccc6cbfb91
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DIRECTOR: Fix event processing for generic events
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2017-03-20 19:55:34 +01:00 |
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Eugene Sandulenko
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26eb320b71
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DIRECTOR: Fix warning
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2017-03-18 23:38:55 +01:00 |
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Eugene Sandulenko
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6e33c2d556
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DIRECTOR: Additional debug output for event processing
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2017-03-18 19:05:25 +01:00 |
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Eugene Sandulenko
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890122475f
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DIRECTOR: Improvements to the event sequence
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2017-03-15 20:25:33 +00:00 |
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Eugene Sandulenko
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6ce4f58f89
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DIRECTOR: Execute immediate scripts on frame load
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2017-03-14 09:26:20 +01:00 |
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Eugene Sandulenko
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879cd2c43c
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DIRECTOR: Refactor events processor
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2017-03-13 20:04:55 +01:00 |
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Eugene Sandulenko
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b4a4ab6673
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DIRECTOR: Initial work on sprite dragging
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2017-03-13 19:58:15 +01:00 |
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Eugene Sandulenko
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cf6f08b137
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DIRECTOR: Lingo: Implement b_moveableSprite()
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2017-03-13 09:23:20 +01:00 |
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stevenhoefel
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fba1368267
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DIRECTOR: pre-load cast members.
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2017-03-12 00:18:03 +11:00 |
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Eugene Sandulenko
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3c08904e5f
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DIRECTOR: Fixed global even handlers calling
Handlers defined via 'when ...', should stay at global level
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2017-03-10 09:00:35 +01:00 |
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Eugene Sandulenko
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4c3f07b3e0
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DIRECTOR: Moved event processor to events.cpp
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2017-03-09 17:57:12 +01:00 |
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