Commit Graph
228 Commits
Author SHA1 Message Date
Filippos Karapetis 5724a1f385 CRYO: Fix MSVC warnings
- Add missing default switch cases
- Specify packing for structs with pointers to complex objects
- Change literal suffixes to uppercase
- Replace uses of malloc() with new []
2019-05-27 14:53:38 +03:00
Bastien Bouclet 9a4c0ae281 ENGINES: Normalize the getName() result of metaengines
Also-By: Matthew Hoops <clone2727@gmail.com>
2018-12-10 06:47:27 +01:00
D G Turner dcfc00dba4 CRYO: Fix Comparison Always True Compiler Warnings.
These occurred while compiling in Raspberry Pi Raspbian latest and
appear to be due to char being interpreted as unsigned by default,
rather than signed in two data structures. Have replaced with explicit
types to avoid this issue.
2018-11-14 02:00:31 +00:00
D G Turner 733cb7dcc7 CRYO: Fix Debug Statement Format String Compiler Warnings.
Some of the debug statements in the engine compute values or sizes of
various items by pointer subtraction (which is probably not recommended;
I am not sure if this is why some of the structs were previous packed as
noted and removed by snover).

In any case, the subtractions should result in relatively small integer
values, but using these into debug() calls with printf style format
strings can cause warnings from the compiler with the format specifier
depending on the underlying pointer sizes.

To avoid these, have recast these to int. If this does cause any issues,
they should be limited to debug() value changes and thus not a
functional issue with the engine, which can be corrected by the engine
developers.
2018-07-29 03:32:40 +01:00
Adrian Frühwirth bc949250de JANITORIAL: Convert line endings from CRLF/mixed to LF 2018-05-24 15:30:55 +02:00
Bastien Bouclet 779f2f549a CRYO: Push down the AD includes 2018-05-01 12:48:05 +02:00
Adrian Frühwirth a20f90cbb7 JANITORIAL: Fix formatting 2018-04-22 00:56:21 +02:00
Adrian Frühwirth 9bee9e1ba6 JANITORIAL: Fix whitespace 2018-04-19 12:08:31 +02:00
Colin Snover 10f1eab3c9 CRYO: Stop packing struct containing pointers
This struct packing causes the pointer-to-member-function to become
unaligned, and does not seem necessary in any way.

Closes gh-1081.
2018-01-12 00:44:48 -06:00
Colin Snover 432fd522d2 ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons:

* Engines universally set this flag to true for widths > 320,
  which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
  since its behaviour was almost completely undocumented and users
  would need to figure out that they'd need an explicit non-default
  scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
  deciding how the backend may choose to render its virtual screen.
  The choice of rendering behaviour belongs to the user, and the
  backend, in that order.

A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Torbjörn Andersson 6cda47ca3d JANITORIAL: Remove superfluous semicolons 2017-04-18 06:49:14 +02:00
Strangerke e4b7f699be CRYO: Fix crash when restarting the game 2017-02-27 00:59:17 +01:00
Willem Jan Palenstijn a8cbc03acc CRYO: Improve macro safety 2017-02-26 22:45:03 +01:00
Eugene Sandulenko 2168ac1ef0 CRYO: Fix warning 2017-02-26 22:34:25 +01:00
Strangerke e12a25cb75 CRYO: Improve syncTapePointers 2017-02-26 20:54:35 +01:00
Strangerke 32965e44e3 CRYO: Some renaming 2017-02-24 23:55:11 +01:00
Strangerke e878332cc4 CRYO: Fix a bug in syncTapePointers 2017-02-21 00:44:38 +01:00
Strangerke 9f6ffed6ff CRYO: Rename sync functions 2017-02-19 21:34:19 +01:00
Strangerke 6c4635ac7d CRYO: Rewrite save/load game functions 2017-02-19 21:34:16 +01:00
Strangerke 70f1cd6efe CRYO: Remove some more dead code, remove _keyboardHeld 2017-02-12 18:10:25 +01:00
Strangerke 2adc84e728 CRYO: Some code simplification, remove dead code 2017-02-12 17:44:07 +01:00
Filippos Karapetis a7d681764f CRYO: Merge spriteOnSubtitle() into drawSprite() 2017-02-12 00:54:39 +02:00
Filippos Karapetis d3d5ff2a88 CRYO: Split graphics and resource-related functions into separate files 2017-02-12 00:54:39 +02:00
Filippos Karapetis c40b74bb28 CRYO: Merge the two noclipax() methods and rename to drawSprite() 2017-02-12 00:54:38 +02:00
Filippos Karapetis 8eb38c0933 CRYO: Rename variables to conform to our code formatting guidelines 2017-02-11 21:53:10 +02:00
Filippos Karapetis e95ed8eb90 CRYO: Clean up and document some variables 2017-02-11 21:51:36 +02:00
Filippos Karapetis 5d119b6038 CRYO: Add cryo.dat to all messages related to it 2017-02-11 20:48:52 +02:00
Filippos Karapetis 01e7b4edcf CRYO: Fix typos in some sizeof() values 2017-02-11 20:42:07 +02:00
Filippos Karapetis deb0857f68 CRYO: Change the version of cryo.dat to be a 32-bit integer (2/2)
Though it's unlikely that we'll ever have that many changes, it's
better to provision for more space now, for versioning
2017-02-11 18:05:07 +02:00
Filippos Karapetis 24a4c231da CRYO: Rename variables to conform to our formatting guidelines 2017-02-11 17:20:54 +02:00
Filippos Karapetis 05c99c5b0d CRYO: Move more static data to cryo.dat (2/2) 2017-02-11 17:16:45 +02:00
Filippos Karapetis fed7341481 CRYO: Use hardcoded values for structs instead of sizeof() 2017-02-11 17:10:26 +02:00
Filippos Karapetis 77f1194586 CRYO: Move all static data for Lost Eden to cryo.dat (2/2) 2017-02-10 11:51:58 +02:00
Filippos Karapetis aa56958b8e CRYO: Add explicit sizes to some static data arrays
Makes it easier to move them to a data file
2017-02-10 10:12:06 +02:00
Filippos Karapetis 130dfccfc1 CRYO: Use cryo.dat for all game versions
All the static data will be eventually moved into this file
2017-02-10 10:12:05 +02:00
Filippos Karapetis 248e5d3c59 CRYO: Add handling for the cryo.dat aux data file 2017-02-10 10:12:05 +02:00
Filippos Karapetis 79e774b806 Revert "CRYO: Add handling for the cryo.dat aux data file"
This reverts commit 01e072fbbc.
2017-02-10 10:08:04 +02:00
Filippos Karapetis 3e4710bb20 Revert "CRYO: Use cryo.dat for all game versions"
This reverts commit 6ff7ef95d7.
2017-02-10 10:07:51 +02:00
Filippos Karapetis 95feec2aa6 Revert "CRYO: Add explicit sizes to some static data arrays"
This reverts commit 2fd2eeed1c.
2017-02-10 10:07:37 +02:00
Filippos Karapetis 2fd2eeed1c CRYO: Add explicit sizes to some static data arrays
Makes it easier to move them to a data file
2017-02-10 04:33:37 +02:00
Filippos Karapetis 6ff7ef95d7 CRYO: Use cryo.dat for all game versions
All the static data will be eventually moved into this file
2017-02-10 04:33:36 +02:00
Filippos Karapetis 01e072fbbc CRYO: Add handling for the cryo.dat aux data file 2017-02-10 04:33:36 +02:00
Filippos Karapetis fdc3baeeff CRYO: Move unrelated Common::File include out of platdefs.h 2017-02-10 04:33:35 +02:00
Filippos Karapetis d895d23087 CRYO: Remove leftover example engine code 2017-02-10 04:33:34 +02:00
Filippos Karapetis 8eae295172 CRYO: Move readme.txt to wiki 2017-02-10 04:33:34 +02:00
Filippos Karapetis 0591689bc0 CRYO: Move gameflow.txt to wiki 2017-02-10 04:33:34 +02:00
Filippos Karapetis c7b86856fa CRYO: Move bugs.txt to wiki 2017-02-10 04:33:33 +02:00
Filippos Karapetis a331cea358 CRYO: Remove the unused ResourceManager class 2017-02-10 04:33:33 +02:00
Strangerke c2e0e001a7 CRYO: Fix some more GCC warnings 2017-02-08 16:30:52 +01:00
Strangerke c55e8f9544 CRYO: Fix some shadowed member 2017-02-08 16:11:20 +01:00