Thanasis Antoniou
caa4578add
BLADERUNNER: Use unsigned 32bit diff for time durations
2019-07-17 19:09:15 +03:00
Peter Kohaut
ffbfe90afa
BLADERUNNER: Ajdust font interface to ScummVM's one
2019-07-16 21:32:34 +02:00
Thanasis Antoniou
4cbe0a6fe6
BLADERUNNER: Fix disabled mouse hover image blinking issues
2019-05-06 23:53:43 +03:00
Peter Kohaut
e86ee33999
BLADERUNNER: Abstraction from 555 pixel format
...
Removing hardcoded 555 pixel format to support Android
2019-04-17 22:51:18 +02:00
Peter Kohaut
05a4464c01
BLADERUNNER: Fix tooltip frame
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Text was touching bottom edge of the tooltip.
2019-01-08 17:32:24 +01:00
Peter Kohaut
2f242a10da
BLADERUNNER: Added time control and game pausing
2018-12-15 23:02:58 +01:00
Peter Kohaut
62b75b9990
BLADERUNNER: Added Generic Walker actors
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Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00
Peter Kohaut
1d9a248abe
BLADERUNNER: Fixed more Coverity issues
2018-02-12 20:57:26 +01:00
Peter Kohaut
0b484d51b8
BLADERUNNER: VK interface
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Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut
59eeadc6ac
BLADERUNNER: Added more game constants
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Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut
6e9a340640
BLADERUNNER: ESPER interface
2018-02-04 17:34:43 +01:00
Peter Kohaut
a4229c9398
BLADERUNNER: Completed KIA interface
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Added Diagnostic section - small button above main buttons
Added Pogo section - easter egg - write "pogo" while KIA is open
Code formatting again
2018-01-29 20:42:35 +01:00
Peter Kohaut
1e5f9d3078
BLADERUNNER: Added basic KIA interface
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Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00