Thanasis Antoniou
caa4578add
BLADERUNNER: Use unsigned 32bit diff for time durations
2019-07-17 19:09:15 +03:00
Peter Kohaut
ffbfe90afa
BLADERUNNER: Ajdust font interface to ScummVM's one
2019-07-16 21:32:34 +02:00
Thanasis Antoniou
a81e3add2f
BLADERUNNER: JANITORIAL: Code formatting fixes
2019-06-28 15:30:44 +03:00
Peter Kohaut
4cd58f2fba
BLADERUNNER: Switch all keyUp events to keyDown
...
With keyDown events some parts of the game feels more responsive.
This wasn't working before because of a issue in SDL library.
Also added ability to skip talking with ESC key.
2019-06-22 11:40:47 +02:00
David Fioramonti
9bf2b5d03e
BLADERUNNER: Show saved game creation date and add play time
...
Bumped saved game version to 2 to add play time.
Can load version 1 saves and save/load version 2 saves.
2019-05-27 06:54:40 -04:00
Peter Kohaut
e86ee33999
BLADERUNNER: Abstraction from 555 pixel format
...
Removing hardcoded 555 pixel format to support Android
2019-04-17 22:51:18 +02:00
Thanasis Antoniou
a0beaa6f4e
BLADERUNNER: SFX named constants and MissSound fix
...
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut
d605a25081
BLADERUNNER: Added support for scrolling with mouse wheel
...
Not in the original game
2019-03-12 22:37:12 +01:00
Peter Kohaut
acb51d0e72
BLADERUNNER: Savagame names fixes
...
It was not possible to change the name of exisitng savegame
Saves were read too ofter just for over-drawing the thumbnail
2019-03-09 22:16:38 +01:00
Peter Kohaut
45a27decf3
BLADERUNNER: Fixed overflow in savegame name
2019-03-04 22:55:31 +01:00
Peter Kohaut
f70251819a
BLADERUNNER: Fixed CppCheck warnings
...
Rat interaction at UG15 is now working exactly as in the original game.
Before the bridge didn't break if player shot the rat on it.
2019-02-23 11:39:54 +01:00
Peter Kohaut
4886b0581e
BLADERUNNER: Fix Coverity issues
2019-02-20 23:02:05 +01:00
Peter Kohaut
6854ea3ddd
BLADERUNNER: Improved time management
...
This should fix thi issue with freezing actors after loading save game,
but works on new saves only. Game was not paused before saving
and wrong timer value got saved.
2019-02-11 22:48:55 +01:00
Peter Kohaut
eb5f454881
BLADERUNNER: Added auto save feature
...
Also fixed a bug in KIA save screen, where not selecting a save slot can
lead to overwriting other save game.
2019-02-10 18:10:25 +01:00
Peter Kohaut
2f242a10da
BLADERUNNER: Added time control and game pausing
2018-12-15 23:02:58 +01:00
Peter Kohaut
1855d1cf13
BLADERUNNER: Add in-game saving screen
2018-12-05 18:18:49 +01:00