Thanasis Antoniou
caa4578add
BLADERUNNER: Use unsigned 32bit diff for time durations
2019-07-17 19:09:15 +03:00
Thanasis Antoniou
a81e3add2f
BLADERUNNER: JANITORIAL: Code formatting fixes
2019-06-28 15:30:44 +03:00
Thanasis Antoniou
96660273fd
BLADERUNNER: Fix bad new game pos for player
2019-05-09 19:18:08 +03:00
Thanasis Antoniou
a0beaa6f4e
BLADERUNNER: SFX named constants and MissSound fix
...
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut
d605a25081
BLADERUNNER: Added support for scrolling with mouse wheel
...
Not in the original game
2019-03-12 22:37:12 +01:00
Peter Kohaut
acb51d0e72
BLADERUNNER: Savagame names fixes
...
It was not possible to change the name of exisitng savegame
Saves were read too ofter just for over-drawing the thumbnail
2019-03-09 22:16:38 +01:00
Peter Kohaut
4886b0581e
BLADERUNNER: Fix Coverity issues
2019-02-20 23:02:05 +01:00
Peter Kohaut
6854ea3ddd
BLADERUNNER: Improved time management
...
This should fix thi issue with freezing actors after loading save game,
but works on new saves only. Game was not paused before saving
and wrong timer value got saved.
2019-02-11 22:48:55 +01:00
Peter Kohaut
3ac69d40a6
BLADERUNNER: Fixed save selection in the load screen
...
If there was a empty slot in save game list, game would load wrong save
file.
2019-01-19 23:15:41 +01:00
Peter Kohaut
2f242a10da
BLADERUNNER: Added time control and game pausing
2018-12-15 23:02:58 +01:00
Peter Kohaut
1855d1cf13
BLADERUNNER: Add in-game saving screen
2018-12-05 18:18:49 +01:00
Peter Kohaut
cfb46da90c
BLADERUNNER: Add in-game loading screen
...
It is also possible to start new game from it.
2018-11-25 22:22:25 +01:00