Cameron Cawley
b594d04cd1
BLADERUNNER: Fix compilation on AmigaOS 4
2019-07-17 19:05:16 +01:00
Thanasis Antoniou
caa4578add
BLADERUNNER: Use unsigned 32bit diff for time durations
2019-07-17 19:09:15 +03:00
Peter Kohaut
ffbfe90afa
BLADERUNNER: Ajdust font interface to ScummVM's one
2019-07-16 21:32:34 +02:00
Peter Kohaut
e67ec0dbe1
BLADERUNNER: Fix slider artifacts in Android port
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Alpha was set incorrectly to 0 and previous GLES was visible
2019-07-12 21:57:00 +02:00
Thanasis Antoniou
a81e3add2f
BLADERUNNER: JANITORIAL: Code formatting fixes
2019-06-28 15:30:44 +03:00
Thanasis Antoniou
e60aac53b1
BLADERUNNER: Fix waiting time for targets in Maze
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Applies only for normal and hard mode. Easy mode keeps the original more relaxed behavior.
2019-06-26 15:21:55 +03:00
Peter Kohaut
4cd58f2fba
BLADERUNNER: Switch all keyUp events to keyDown
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With keyDown events some parts of the game feels more responsive.
This wasn't working before because of a issue in SDL library.
Also added ability to skip talking with ESC key.
2019-06-22 11:40:47 +02:00
Thanasis Antoniou
d9c84440f2
BLADERUNNER: Fix F5 key behavior for KIA
2019-06-18 08:22:48 +03:00
Peter Kohaut
a3eeebb4d4
BLADERUNNER: Fix invalid rect in ESPER zoom
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In some cornenr case when photo selection is ajdusted the final
rectangle might end up invalid and assert will occur.
This fixes this issue by correctly setting rect dimensions.
2019-05-30 23:27:34 +02:00
David Fioramonti
9bf2b5d03e
BLADERUNNER: Show saved game creation date and add play time
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Bumped saved game version to 2 to add play time.
Can load version 1 saves and save/load version 2 saves.
2019-05-27 06:54:40 -04:00
Thanasis Antoniou
0def58f802
BLADERUNNER: Fixes for debugger draw command
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More intuitive functionality when drawing singled out objects
2019-05-22 00:44:31 +03:00
Thanasis Antoniou
d4855a64b3
BLADERUNNER: Add methods to skip screen effects
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Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-21 22:13:45 +03:00
Thanasis Antoniou
b6f7ff77d3
BLADERUNNER: GPS talkie does not disable controls
2019-05-13 03:29:00 +03:00
Thanasis Antoniou
96660273fd
BLADERUNNER: Fix bad new game pos for player
2019-05-09 19:18:08 +03:00
Thanasis Antoniou
1b4a520140
BLADERUNNER: Fix disabled mouse hover GPS speech
2019-05-09 11:51:35 +03:00
antoniou79
1b93862891
BLADERUNNER: Vk show stats debugger command
2019-05-08 00:52:21 +03:00
Thanasis Antoniou
4cbe0a6fe6
BLADERUNNER: Fix disabled mouse hover image blinking issues
2019-05-06 23:53:43 +03:00
Thanasis Antoniou
5b18aee743
BLADERUNNER: Spinner GPS Talkie restored
2019-04-30 17:54:09 +03:00
Thanasis Antoniou
81575df8d9
BLADERUNNER: Debugger command for full VK sessions
2019-04-24 15:13:26 +03:00
Thanasis Antoniou
ac32d35ff4
BLADERUNNER: Restore relared VK questions mechanism
2019-04-24 15:13:26 +03:00
Thanasis Antoniou
efcb3a4921
BLADERUNNER: Proper Subtitles option translation for RUS
2019-04-21 18:29:57 +03:00
Peter Kohaut
036f2221f8
BLADERUNNER: Fixed typo in pixelFormat name
2019-04-17 23:09:01 +02:00
Peter Kohaut
e86ee33999
BLADERUNNER: Abstraction from 555 pixel format
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Removing hardcoded 555 pixel format to support Android
2019-04-17 22:51:18 +02:00
Thanasis Antoniou
e90f708852
BLADERUNNER: Persistent sound settings, speech samples fix
2019-04-10 19:00:14 +03:00
Thanasis Antoniou
c99fbcd53b
BLADERUNNER: Fix compilation when enabling some macros
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Compilation was broken for BLADERUNNER_ORIGINAL_SETTINGS(1) and BLADERUNNER_ORIGINAL_BUGS(1)
2019-04-10 19:00:14 +03:00
Thanasis Antoniou
a0beaa6f4e
BLADERUNNER: SFX named constants and MissSound fix
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Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Thanasis Antoniou
d9e6e9f0e8
BLADERUNNER: Fix warning in Big Endianess platform
2019-04-03 00:02:44 +03:00
Peter Kohaut
c47237e5b9
BLADERUNNER: Fixed images & z-buffer on big-endian architectures
2019-04-02 18:55:53 +02:00
Thanasis Antoniou
81a38bac79
BLADERUNNER: Remove blue tint from ESPER zoom-ins
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This applies only to hotspot zoom-ins and zoom-outs
Last frame of zoomed in hotspot (video zoom) had a persistent blue tint. And zooming out from the hotspot also had a long lasting blue tint. These were removed.
2019-03-31 22:12:07 +03:00
Thanasis Antoniou
29762a6731
BLADERUNNER: Fix no music at Dektora dance outtake
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Also add constants for all music tracks
2019-03-31 17:53:57 +03:00
Thanasis Antoniou
5795e25d73
BLADERUNNER: Fix ESPER closing sound
2019-03-27 09:41:55 +02:00
Thanasis Antoniou
8fa1bf8cbd
BLADERUNNER: Support of localizations that use E as languageCode
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Improved alignment of subtitles option for Russian version
The text for the subtitles option probably won't make sense though in Russian, someone will have to correct it to what it should be.
2019-03-21 10:10:23 +02:00
Peter Kohaut
e7641d51b5
BLADERUNNER: Fixes for Russian version
2019-03-17 22:01:16 +01:00
Peter Kohaut
3a47c9f84e
BLADERUNNER: Fixed compilation error
2019-03-12 22:56:00 +01:00
Peter Kohaut
d605a25081
BLADERUNNER: Added support for scrolling with mouse wheel
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Not in the original game
2019-03-12 22:37:12 +01:00
Peter Kohaut
06629b0826
BLADERUNNER: Clean-up for subtitles initialization code
2019-03-09 23:06:35 +01:00
Peter Kohaut
acb51d0e72
BLADERUNNER: Savagame names fixes
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It was not possible to change the name of exisitng savegame
Saves were read too ofter just for over-drawing the thumbnail
2019-03-09 22:16:38 +01:00
Peter Kohaut
45a27decf3
BLADERUNNER: Fixed overflow in savegame name
2019-03-04 22:55:31 +01:00
Peter Kohaut
9c25be9121
BLADERUNNER: Cleanup of TODO notes
2019-03-04 19:43:36 +01:00
Peter Kohaut
f70251819a
BLADERUNNER: Fixed CppCheck warnings
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Rat interaction at UG15 is now working exactly as in the original game.
Before the bridge didn't break if player shot the rat on it.
2019-02-23 11:39:54 +01:00
Peter Kohaut
4886b0581e
BLADERUNNER: Fix Coverity issues
2019-02-20 23:02:05 +01:00
Peter Kohaut
d8eb3c14a4
BLADERUNNER: Removal of memory leaks
2019-02-12 23:07:14 +01:00
Peter Kohaut
916221dc56
BLADERUNNER: Added original logic for speech skipping
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And some small cleanup of unnecessary comments.
2019-02-11 22:49:18 +01:00
Peter Kohaut
6854ea3ddd
BLADERUNNER: Improved time management
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This should fix thi issue with freezing actors after loading save game,
but works on new saves only. Game was not paused before saving
and wrong timer value got saved.
2019-02-11 22:48:55 +01:00
Peter Kohaut
eb5f454881
BLADERUNNER: Added auto save feature
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Also fixed a bug in KIA save screen, where not selecting a save slot can
lead to overwriting other save game.
2019-02-10 18:10:25 +01:00
Peter Kohaut
1384afd0f6
BLADERUNNER: Use ScummVM functionality for audio volume management
2019-02-10 16:55:38 +01:00
Peter Kohaut
a0e9b09cd9
BLADERUNNER: Removed unnecessary debugging code
2019-02-08 21:00:52 +01:00
Peter Kohaut
a7f1230980
BLADERUNNER: Fixed end credits
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Game is completable for blade runner path
2019-02-03 11:44:55 +01:00
Peter Kohaut
3ac69d40a6
BLADERUNNER: Fixed save selection in the load screen
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If there was a empty slot in save game list, game would load wrong save
file.
2019-01-19 23:15:41 +01:00
Peter Kohaut
05a4464c01
BLADERUNNER: Fix tooltip frame
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Text was touching bottom edge of the tooltip.
2019-01-08 17:32:24 +01:00