Thanasis Antoniou
bfcd59571e
BLADERUNNER: Rat AI bug fixes
...
Most prominent bugs fixed is behavior in KP02 and not attacking when near McCoy
2019-07-01 21:03:03 +03:00
Thanasis Antoniou
70c2d3980d
BLADERUNNER: Fix exit 0 in BB01 and remove more awry clickables
2019-06-03 21:24:56 +03:00
David Fioramonti
a6e896f748
BLADERUNNER: Dead bridge rat won't respawn when playing uncut and easy
...
If the player kills the rat at the bridge that breaks and goes to
the left screen and then comes back the rat will not respawn when
the player is playing the uncut version on easy.
In every other case there will be a 10% chance that the rat will
respawn.
2019-05-30 21:58:14 -04:00
Thanasis Antoniou
074baf9b26
BLADERUNNER: Use booleans in walk functions
...
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou
9c0c249a96
BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls
2019-04-06 19:22:01 +03:00
Thanasis Antoniou
4e75b7e6b7
BLADERUNNER: Cleanup for looping sounds
...
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-04-06 00:02:32 +03:00
Thanasis Antoniou
a0beaa6f4e
BLADERUNNER: SFX named constants and MissSound fix
...
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut
1df1eefc3e
BLADERUNNER: Fixed Rat interaction at UG15
2019-02-03 00:14:09 +01:00
Peter Kohaut
19d92484fd
BLADERUNNER: Cleanup of scripts at start of chapter 4
2019-02-02 00:50:16 +01:00
Peter Kohaut
69be535308
BLADERUNNER: Initial cleanup of underground scripts
2019-01-31 21:27:31 +01:00
Peter Kohaut
2cc09b6b10
BLADERUNNER: Fixes for game scripts & cleanup
2019-01-24 23:05:13 +01:00
Peter Kohaut
364a2aa0fb
BLADERUNNER: More game constants
...
Added Region_Check functionality
Code cleanup
2019-01-21 22:03:01 +01:00
Peter Kohaut
adf741a5cb
BLADERUNNER: More variable names in the game scripts
2019-01-15 08:35:46 +01:00
Peter Kohaut
eb84113222
BLADERUNNER: More variable names in the game scripts
2019-01-13 21:06:58 +01:00
Thomas Fach-Pedersen
5f5cee2be3
BLADERUNNER: Round coordinates to two decimals
...
Also fixes a couple of typos.
2018-03-18 20:36:11 +01:00
Peter Kohaut
62b75b9990
BLADERUNNER: Added Generic Walker actors
...
Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00
Peter Kohaut
0b484d51b8
BLADERUNNER: VK interface
...
Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut
59eeadc6ac
BLADERUNNER: Added more game constants
...
Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut
f79d8cc1fe
BLADERUNNER: Added music support & added Maggie
...
added async walking
named some of the game flags & variables
renamed aesc to screen effects
2017-09-10 20:55:30 +02:00
Peter Kohaut
d42b39817d
BLADERUNNER: introduced some game constants
...
Game script are more readable now
Fixed name of Officer Leary
2017-03-29 01:55:06 +02:00
Peter Kohaut
1c083fe000
BLADERUNNER: Reorganized script files
2017-03-23 16:20:10 +01:00