Thanasis Antoniou
|
5dd8aa77cf
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BLADERUNNER: Restored a cue in Grigorian's VK
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2019-06-09 18:54:27 +03:00 |
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Thanasis Antoniou
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074baf9b26
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BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
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2019-05-09 15:15:33 +03:00 |
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Thanasis Antoniou
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c72cde3149
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BLADERUNNER: Fix spinner transitions post Act 1
Also restored ascenting outtake when leaving RC01 in Act 1
|
2019-04-28 00:21:16 +03:00 |
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Thanasis Antoniou
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083bfd1687
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BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene
They'll play the first time, but have 33% probability to play on subsequent visits
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2019-04-28 00:21:16 +03:00 |
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Thanasis Antoniou
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9c0c249a96
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BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls
|
2019-04-06 19:22:01 +03:00 |
|
Thanasis Antoniou
|
4e75b7e6b7
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BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
|
2019-04-06 00:02:32 +03:00 |
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Thanasis Antoniou
|
a0beaa6f4e
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BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
|
2019-04-05 21:35:55 +03:00 |
|
Peter Kohaut
|
49d01c3c13
|
BLADERUNNER: Cleanup of Dektora chase related scripts
|
2019-01-31 21:27:31 +01:00 |
|
Peter Kohaut
|
3fc1fbb8da
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BLADERUNNER: Clean up of Dektora script
|
2019-01-31 21:27:31 +01:00 |
|
Peter Kohaut
|
b16b26ac72
|
BLADERUNNER: Clean up NR04 and related scripts
|
2019-01-31 21:27:31 +01:00 |
|
Peter Kohaut
|
2e9c4bfdc1
|
BLADERUNNER: Cleanup of back EarlyQ's scenes scripts
|
2019-01-29 23:37:09 +01:00 |
|
Peter Kohaut
|
2c3af4b8e9
|
BLADERUNNER: Cleanup of front EarlyQ's scenes scripts
|
2019-01-29 23:36:29 +01:00 |
|
Peter Kohaut
|
578d98ee12
|
BLADERUNNER: Cleanup of scripts for Gordo chase
|
2019-01-28 20:45:48 +01:00 |
|
Peter Kohaut
|
77adb67664
|
BLADERUNNER: Initial cleanup of NR01, NR02 & related scripts
|
2019-01-27 22:21:54 +01:00 |
|
Peter Kohaut
|
1ee6cf92bd
|
BLADERUNNER: Marking few cut features
|
2019-01-27 21:31:29 +01:00 |
|
Peter Kohaut
|
702d8a4d37
|
BLADERUNNER: Holloway script cleanup
|
2019-01-27 20:27:45 +01:00 |
|
Peter Kohaut
|
24bc52c277
|
BLADERUNNER: Cleanup of Steele scripts for Lucy chase
|
2019-01-27 11:49:00 +01:00 |
|
Peter Kohaut
|
de1dabd072
|
BLADERUNNER: Cleanup & fix of Lucy chase scripts
First wait-point in Hystersia Maze was incorrectly triggered
|
2019-01-27 11:49:00 +01:00 |
|
Peter Kohaut
|
2cf1d2e3f1
|
BLADERUNNER: Initial cleanup of HF01 & related actors
|
2019-01-27 11:48:59 +01:00 |
|
Peter Kohaut
|
2cc09b6b10
|
BLADERUNNER: Fixes for game scripts & cleanup
|
2019-01-24 23:05:13 +01:00 |
|
Peter Kohaut
|
364a2aa0fb
|
BLADERUNNER: More game constants
Added Region_Check functionality
Code cleanup
|
2019-01-21 22:03:01 +01:00 |
|
Peter Kohaut
|
5e2fb6fb26
|
BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
|
2019-01-19 23:15:41 +01:00 |
|
Peter Kohaut
|
adf741a5cb
|
BLADERUNNER: More variable names in the game scripts
|
2019-01-15 08:35:46 +01:00 |
|
Peter Kohaut
|
eb84113222
|
BLADERUNNER: More variable names in the game scripts
|
2019-01-13 21:06:58 +01:00 |
|
Peter Kohaut
|
2f0fb70a27
|
BLADERUNNER: Fixed enabling combat mode in scripts
Fixed Zuben chase.
Added name of some flags used in the China town.
|
2019-01-12 18:16:52 +01:00 |
|
Peter Kohaut
|
19d9e4cec8
|
BLADERUNNER: Added combat
Math cleanup
Fixed obstacle detection
|
2018-03-17 16:42:25 +01:00 |
|
Peter Kohaut
|
817cb5d7e1
|
BLADERUNNER: More game constants
|
2018-02-13 23:08:37 +01:00 |
|
Peter Kohaut
|
0b484d51b8
|
BLADERUNNER: VK interface
Code unification
Removed few memory leaks
|
2018-02-10 21:01:15 +01:00 |
|
Peter Kohaut
|
59eeadc6ac
|
BLADERUNNER: Added more game constants
Code formatting
|
2018-02-05 20:17:55 +01:00 |
|
Peter Kohaut
|
d42b39817d
|
BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
|
2017-03-29 01:55:06 +02:00 |
|
Peter Kohaut
|
1c083fe000
|
BLADERUNNER: Reorganized script files
|
2017-03-23 16:20:10 +01:00 |
|