Thanasis Antoniou
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61800882b7
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BLADERUNNER: Restore Eyeworks Eye and Projector comments
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2019-06-01 19:16:34 +03:00 |
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Thanasis Antoniou
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127302270b
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BLADERUNNER: DR01, DR02 improved navigation
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2019-06-01 02:59:03 +03:00 |
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Thanasis Antoniou
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074baf9b26
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BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
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2019-05-09 15:15:33 +03:00 |
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Thanasis Antoniou
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9c0c249a96
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BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls
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2019-04-06 19:22:01 +03:00 |
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Thanasis Antoniou
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4e75b7e6b7
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BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
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2019-04-06 00:02:32 +03:00 |
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Thanasis Antoniou
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a0beaa6f4e
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BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
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2019-04-05 21:35:55 +03:00 |
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Peter Kohaut
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1ca97137ad
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BLADERUNNER: Fixed wrongly clickable news in DR02
They are not supposed to be clickable
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2019-01-27 11:48:59 +01:00 |
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Peter Kohaut
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2cc09b6b10
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BLADERUNNER: Fixes for game scripts & cleanup
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2019-01-24 23:05:13 +01:00 |
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Peter Kohaut
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adf741a5cb
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BLADERUNNER: More variable names in the game scripts
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2019-01-15 08:35:46 +01:00 |
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Thomas Fach-Pedersen
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5f5cee2be3
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BLADERUNNER: Round coordinates to two decimals
Also fixes a couple of typos.
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2018-03-18 20:36:11 +01:00 |
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Peter Kohaut
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817cb5d7e1
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BLADERUNNER: More game constants
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2018-02-13 23:08:37 +01:00 |
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Peter Kohaut
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0b484d51b8
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BLADERUNNER: VK interface
Code unification
Removed few memory leaks
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2018-02-10 21:01:15 +01:00 |
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Peter Kohaut
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59eeadc6ac
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BLADERUNNER: Added more game constants
Code formatting
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2018-02-05 20:17:55 +01:00 |
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Peter Kohaut
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d42b39817d
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BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
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2017-03-29 01:55:06 +02:00 |
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Peter Kohaut
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1c083fe000
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BLADERUNNER: Reorganized script files
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2017-03-23 16:20:10 +01:00 |
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