Commit Graph
216 Commits
Author SHA1 Message Date
dafioram a5cf99e686 BLADERUNNER: Improve variable name (#1752)
Prevent confusion with function.
2019-07-18 09:48:06 +02:00
Thanasis Antoniou bfa52c7b9e BLADERUNNER: Don't show VK option for Runciter in vanilla 2019-07-16 00:58:21 +03:00
Thanasis Antoniou 9c5d96f68f BLADERUNNER: Restore dispatch and rats comment 2019-07-14 01:57:20 +03:00
Thanasis Antoniou 3002bc4138 BLADERUNNER: Addon fix for awry saved games for Clovis
This is for awry Clovis goal kGoalClovisKP07Wait (513)
2019-07-11 07:52:23 +03:00
Thanasis Antoniou 96a8b91fbe BLADERUNNER: Spinner outtake bug in CT01 start of Act3 2019-07-11 00:54:37 +03:00
Thanasis Antoniou f2c4a39d23 BLADERUNNER: Note for unused kOuttakeFlyThrough 2019-07-10 13:59:31 +03:00
Thanasis Antoniou bfcd59571e BLADERUNNER: Rat AI bug fixes
Most prominent bugs fixed is behavior in KP02 and not attacking when near McCoy
2019-07-01 21:03:03 +03:00
Thanasis Antoniou b64e66a6b5 BLADERUNNER: Fix Steele re-arresting Izo at RC03 2019-06-30 15:27:51 +03:00
Thanasis Antoniou a81e3add2f BLADERUNNER: JANITORIAL: Code formatting fixes 2019-06-28 15:30:44 +03:00
Thanasis Antoniou bd75898894 BLADERUNNER: Pause NPC walkers for Gaff scene in CT12 2019-06-28 15:30:43 +03:00
Thanasis Antoniou bb9bd91436 BLADERUNNER: Pause walkers for special loop in RC03
Otherwise they may glitch with the background at the Hawker's Circle entrance.
2019-06-26 19:49:47 +03:00
Thanasis Antoniou 378f186327 BLADERUNNER: McCoy should holster his gun in MA07 when Gaff is there 2019-06-26 19:38:00 +03:00
Thanasis Antoniou 2d4dffdac0 BLADERUNNER: Stop McCoy from buying absinthe a second time
After he gives it to transient, he should not be able to buy it again

That's because the Flask option is added to be selected only once, so McCoy won't be able to give it again to the homeless guy to get more info, and also the second time round, he gets the exact same dialogue from the bartender at the Hawker's Circle, which does not sound right.
2019-06-26 18:26:40 +03:00
Thanasis Antoniou d1a2a2ff91 BLADERUNNER: Fix UG04 train disable control and Police AI 2019-06-26 13:25:15 +03:00
Thanasis Antoniou a85ee3218f BLADERUNNER: Fixing clipping into Runciter's closed door 2019-06-25 23:00:52 +03:00
Thanasis Antoniou 78667edd0f BLADERUNNER: Fix Elevator blink in when missing from UG08
Happens, if elevator missing because McCoy took it down to UG13 and then went the long way round
2019-06-25 22:40:50 +03:00
Thanasis Antoniou b4ee8fe294 BLADERUNNER: VK both Runciter and Grigorian is now possible
For restored content version
2019-06-25 01:54:51 +03:00
Thanasis Antoniou a1ad1aeb8d BLADERUNNER: (restored) projector comment blocks McCoy from shooting 2019-06-24 11:10:33 +03:00
Peter Kohaut 1276fc4c65 BLADERUNNER: Fix missing action for the black car in HF06
closes #10992
2019-06-22 21:17:39 +02:00
Thanasis Antoniou 5c2489fd54 BLADERUNNER: Improve fix possible collision with genwalkers
This is in CT01 (restored content). Uses kVariableGenericWalkerConfig which was previously largely unused.
2019-06-22 01:22:05 +03:00
Thanasis Antoniou 5dd8aa77cf BLADERUNNER: Restored a cue in Grigorian's VK 2019-06-09 18:54:27 +03:00
Thanasis Antoniou e65bfad30e BLADERUNNER: Restore Gordo's lighter (Rep) comment 2019-06-03 21:24:56 +03:00
Thanasis Antoniou 70c2d3980d BLADERUNNER: Fix exit 0 in BB01 and remove more awry clickables 2019-06-03 21:24:56 +03:00
David Fioramonti 349c7487ee BLADERUNNER: Make the Moraji encounter easier on easy
This extending the bomb duration by 10secs while Moraji
is chained.

Additionally, the blast radius is decreased so that the player may survive
closer.

All of this only happens on the uncut version when playing on easy.
2019-06-02 12:10:57 -04:00
Thanasis Antoniou 438a6223cb BLADERUNNER: Fix photographer bug and awry clickables 2019-06-01 21:36:46 +03:00
Thanasis Antoniou 4adf49c149 BLADERUNNER: Add exits in CT04 and DR04
To improve navigation
2019-06-01 20:31:17 +03:00
Thanasis Antoniou 6a7220170e BLADERUNNER: Fix paths and map glitched in NR05
McCoy should no longer teleport (occasionally) whne going to NR08
2019-06-01 19:16:34 +03:00
Thanasis Antoniou 61800882b7 BLADERUNNER: Restore Eyeworks Eye and Projector comments 2019-06-01 19:16:34 +03:00
Thanasis Antoniou f56fe145d7 BLADERUNNER: Broaden path to Runciter desk RC02 2019-06-01 19:16:34 +03:00
Thanasis Antoniou 5eed7f091d BLADERUNNER: Remove awry clickables from BB01, CT12, CT01 2019-06-01 02:59:04 +03:00
Thanasis Antoniou 127302270b BLADERUNNER: DR01, DR02 improved navigation 2019-06-01 02:59:03 +03:00
Thanasis Antoniou f50492e971 BLADERUNNER: Restore comment on RC02 dead animals
Also fix some awry clickable objects in RC51
2019-06-01 02:59:03 +03:00
Thanasis Antoniou 2ff564d612 BLADERUNNER: Restored comment on statues 2019-06-01 02:59:03 +03:00
Thanasis Antoniou 2b2c8d6f93 BLADERUNNER: Add areas in HC01 for animoids comment 2019-05-31 16:43:10 +03:00
Thanasis Antoniou 3557570c4c BLADERUNNER: Set gate to UG18 as locked only in Hard mode
This as before is only for the enhanced version
2019-05-31 16:43:10 +03:00
David Fioramonti a6e896f748 BLADERUNNER: Dead bridge rat won't respawn when playing uncut and easy
If the player kills the rat at the bridge that breaks and goes to
the left screen and then comes back the rat will not respawn when
the player is playing the uncut version on easy.

In every other case there will be a 10% chance that the rat will
respawn.
2019-05-30 21:58:14 -04:00
Thanasis Antoniou 7f427ad462 BLADERUNNER: UG08 and HF06 map glitch fixes 2019-05-29 15:59:33 +03:00
Thanasis Antoniou 4e17b4feec BLADERUNNER: Restore lines from Grigorian and Izo 2019-05-27 02:20:37 +03:00
Thanasis Antoniou 605e21953d BLADERUNNER: Fix for View::calculateScreenPosition
Draw objects in debugger no longer draws mishappen rectangles
2019-05-26 17:17:05 +03:00
Thanasis Antoniou 9bfca34497 BLADERUNNER: Fixes for UG18 Guzza scene cases 2019-05-25 03:39:57 +03:00
Thanasis Antoniou cde63356f1 BLADERUNNER: Fix path glitches in UG18 and UG13 2019-05-25 03:39:57 +03:00
Thanasis Antoniou debccbb8f3 BLADERUNNER: UG18 restored trains and Guzza overlays 2019-05-25 03:39:57 +03:00
Thanasis Antoniou d78dd5c058 BLADERUNNER: Fix NR11 pathfinding
Added new method to "remove" bad objects in a scene/nr11

Removed objects, and still there, but they are renamed to "REMOVEDxx" and they won't affect obstacles and paths
2019-05-23 15:06:29 +03:00
Thanasis Antoniou d4e5211ebb BLADERUNNER: Fix Dektora overlap issues, restore rattle 2019-05-23 00:30:03 +03:00
Thanasis Antoniou 984ede6262 BLADERUNNER: Fix combat music autosaved at start of Act 3
If player clicks fast through all the dialogue at BB roof top
2019-05-22 00:44:31 +03:00
Thanasis Antoniou d4855a64b3 BLADERUNNER: Add methods to skip screen effects
Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-21 22:13:45 +03:00
Thanasis Antoniou 203d82a1a0 BLADERUNNER: Officers and combat bugfixes part 1
The debug messages and comments will all be removed after this series of fixes
2019-05-20 13:12:06 +03:00
Thanasis Antoniou 5b2e6f6dfb BLADERUNNER: Cleanup and fix for NR03 dancer 2019-05-19 21:25:26 +03:00
Thanasis Antoniou ea3a9f211d BLADERUNNER: Cleanup of police AI and fix for rat ai 2019-05-19 14:34:01 +03:00
Thanasis Antoniou 674e44f55b BLADERUNNER: Howie Lee AI and Leary overlap fixes 2019-05-17 14:26:49 +03:00