dafioram
a5cf99e686
BLADERUNNER: Improve variable name ( #1752 )
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Prevent confusion with function.
2019-07-18 09:48:06 +02:00
Thanasis Antoniou
bfa52c7b9e
BLADERUNNER: Don't show VK option for Runciter in vanilla
2019-07-16 00:58:21 +03:00
Thanasis Antoniou
9c5d96f68f
BLADERUNNER: Restore dispatch and rats comment
2019-07-14 01:57:20 +03:00
Thanasis Antoniou
3002bc4138
BLADERUNNER: Addon fix for awry saved games for Clovis
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This is for awry Clovis goal kGoalClovisKP07Wait (513)
2019-07-11 07:52:23 +03:00
Thanasis Antoniou
96a8b91fbe
BLADERUNNER: Spinner outtake bug in CT01 start of Act3
2019-07-11 00:54:37 +03:00
Thanasis Antoniou
f2c4a39d23
BLADERUNNER: Note for unused kOuttakeFlyThrough
2019-07-10 13:59:31 +03:00
Thanasis Antoniou
bfcd59571e
BLADERUNNER: Rat AI bug fixes
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Most prominent bugs fixed is behavior in KP02 and not attacking when near McCoy
2019-07-01 21:03:03 +03:00
Thanasis Antoniou
b64e66a6b5
BLADERUNNER: Fix Steele re-arresting Izo at RC03
2019-06-30 15:27:51 +03:00
Thanasis Antoniou
a81e3add2f
BLADERUNNER: JANITORIAL: Code formatting fixes
2019-06-28 15:30:44 +03:00
Thanasis Antoniou
bd75898894
BLADERUNNER: Pause NPC walkers for Gaff scene in CT12
2019-06-28 15:30:43 +03:00
Thanasis Antoniou
bb9bd91436
BLADERUNNER: Pause walkers for special loop in RC03
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Otherwise they may glitch with the background at the Hawker's Circle entrance.
2019-06-26 19:49:47 +03:00
Thanasis Antoniou
378f186327
BLADERUNNER: McCoy should holster his gun in MA07 when Gaff is there
2019-06-26 19:38:00 +03:00
Thanasis Antoniou
2d4dffdac0
BLADERUNNER: Stop McCoy from buying absinthe a second time
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After he gives it to transient, he should not be able to buy it again
That's because the Flask option is added to be selected only once, so McCoy won't be able to give it again to the homeless guy to get more info, and also the second time round, he gets the exact same dialogue from the bartender at the Hawker's Circle, which does not sound right.
2019-06-26 18:26:40 +03:00
Thanasis Antoniou
d1a2a2ff91
BLADERUNNER: Fix UG04 train disable control and Police AI
2019-06-26 13:25:15 +03:00
Thanasis Antoniou
a85ee3218f
BLADERUNNER: Fixing clipping into Runciter's closed door
2019-06-25 23:00:52 +03:00
Thanasis Antoniou
78667edd0f
BLADERUNNER: Fix Elevator blink in when missing from UG08
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Happens, if elevator missing because McCoy took it down to UG13 and then went the long way round
2019-06-25 22:40:50 +03:00
Thanasis Antoniou
b4ee8fe294
BLADERUNNER: VK both Runciter and Grigorian is now possible
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For restored content version
2019-06-25 01:54:51 +03:00
Thanasis Antoniou
a1ad1aeb8d
BLADERUNNER: (restored) projector comment blocks McCoy from shooting
2019-06-24 11:10:33 +03:00
Peter Kohaut
1276fc4c65
BLADERUNNER: Fix missing action for the black car in HF06
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closes #10992
2019-06-22 21:17:39 +02:00
Thanasis Antoniou
5c2489fd54
BLADERUNNER: Improve fix possible collision with genwalkers
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This is in CT01 (restored content). Uses kVariableGenericWalkerConfig which was previously largely unused.
2019-06-22 01:22:05 +03:00
Thanasis Antoniou
5dd8aa77cf
BLADERUNNER: Restored a cue in Grigorian's VK
2019-06-09 18:54:27 +03:00
Thanasis Antoniou
e65bfad30e
BLADERUNNER: Restore Gordo's lighter (Rep) comment
2019-06-03 21:24:56 +03:00
Thanasis Antoniou
70c2d3980d
BLADERUNNER: Fix exit 0 in BB01 and remove more awry clickables
2019-06-03 21:24:56 +03:00
David Fioramonti
349c7487ee
BLADERUNNER: Make the Moraji encounter easier on easy
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This extending the bomb duration by 10secs while Moraji
is chained.
Additionally, the blast radius is decreased so that the player may survive
closer.
All of this only happens on the uncut version when playing on easy.
2019-06-02 12:10:57 -04:00
Thanasis Antoniou
438a6223cb
BLADERUNNER: Fix photographer bug and awry clickables
2019-06-01 21:36:46 +03:00
Thanasis Antoniou
4adf49c149
BLADERUNNER: Add exits in CT04 and DR04
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To improve navigation
2019-06-01 20:31:17 +03:00
Thanasis Antoniou
6a7220170e
BLADERUNNER: Fix paths and map glitched in NR05
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McCoy should no longer teleport (occasionally) whne going to NR08
2019-06-01 19:16:34 +03:00
Thanasis Antoniou
61800882b7
BLADERUNNER: Restore Eyeworks Eye and Projector comments
2019-06-01 19:16:34 +03:00
Thanasis Antoniou
f56fe145d7
BLADERUNNER: Broaden path to Runciter desk RC02
2019-06-01 19:16:34 +03:00
Thanasis Antoniou
5eed7f091d
BLADERUNNER: Remove awry clickables from BB01, CT12, CT01
2019-06-01 02:59:04 +03:00
Thanasis Antoniou
127302270b
BLADERUNNER: DR01, DR02 improved navigation
2019-06-01 02:59:03 +03:00
Thanasis Antoniou
f50492e971
BLADERUNNER: Restore comment on RC02 dead animals
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Also fix some awry clickable objects in RC51
2019-06-01 02:59:03 +03:00
Thanasis Antoniou
2ff564d612
BLADERUNNER: Restored comment on statues
2019-06-01 02:59:03 +03:00
Thanasis Antoniou
2b2c8d6f93
BLADERUNNER: Add areas in HC01 for animoids comment
2019-05-31 16:43:10 +03:00
Thanasis Antoniou
3557570c4c
BLADERUNNER: Set gate to UG18 as locked only in Hard mode
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This as before is only for the enhanced version
2019-05-31 16:43:10 +03:00
David Fioramonti
a6e896f748
BLADERUNNER: Dead bridge rat won't respawn when playing uncut and easy
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If the player kills the rat at the bridge that breaks and goes to
the left screen and then comes back the rat will not respawn when
the player is playing the uncut version on easy.
In every other case there will be a 10% chance that the rat will
respawn.
2019-05-30 21:58:14 -04:00
Thanasis Antoniou
7f427ad462
BLADERUNNER: UG08 and HF06 map glitch fixes
2019-05-29 15:59:33 +03:00
Thanasis Antoniou
4e17b4feec
BLADERUNNER: Restore lines from Grigorian and Izo
2019-05-27 02:20:37 +03:00
Thanasis Antoniou
605e21953d
BLADERUNNER: Fix for View::calculateScreenPosition
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Draw objects in debugger no longer draws mishappen rectangles
2019-05-26 17:17:05 +03:00
Thanasis Antoniou
9bfca34497
BLADERUNNER: Fixes for UG18 Guzza scene cases
2019-05-25 03:39:57 +03:00
Thanasis Antoniou
cde63356f1
BLADERUNNER: Fix path glitches in UG18 and UG13
2019-05-25 03:39:57 +03:00
Thanasis Antoniou
debccbb8f3
BLADERUNNER: UG18 restored trains and Guzza overlays
2019-05-25 03:39:57 +03:00
Thanasis Antoniou
d78dd5c058
BLADERUNNER: Fix NR11 pathfinding
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Added new method to "remove" bad objects in a scene/nr11
Removed objects, and still there, but they are renamed to "REMOVEDxx" and they won't affect obstacles and paths
2019-05-23 15:06:29 +03:00
Thanasis Antoniou
d4e5211ebb
BLADERUNNER: Fix Dektora overlap issues, restore rattle
2019-05-23 00:30:03 +03:00
Thanasis Antoniou
984ede6262
BLADERUNNER: Fix combat music autosaved at start of Act 3
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If player clicks fast through all the dialogue at BB roof top
2019-05-22 00:44:31 +03:00
Thanasis Antoniou
d4855a64b3
BLADERUNNER: Add methods to skip screen effects
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Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-21 22:13:45 +03:00
Thanasis Antoniou
203d82a1a0
BLADERUNNER: Officers and combat bugfixes part 1
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The debug messages and comments will all be removed after this series of fixes
2019-05-20 13:12:06 +03:00
Thanasis Antoniou
5b2e6f6dfb
BLADERUNNER: Cleanup and fix for NR03 dancer
2019-05-19 21:25:26 +03:00
Thanasis Antoniou
ea3a9f211d
BLADERUNNER: Cleanup of police AI and fix for rat ai
2019-05-19 14:34:01 +03:00
Thanasis Antoniou
674e44f55b
BLADERUNNER: Howie Lee AI and Leary overlap fixes
2019-05-17 14:26:49 +03:00