Commit Graph
12 Commits
Author SHA1 Message Date
Thanasis Antoniou d666eb154a BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
2019-05-04 17:25:34 +03:00
Thanasis Antoniou a0beaa6f4e BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut b3b6f6eaa3 BLADERUNNER: Cleanup of Mutants scripts 2019-02-07 23:45:19 +01:00
Peter Kohaut c99d3ea132 BLADERUNNER: Cleanup of Clovis scripts for chapter 5 2019-02-07 23:45:19 +01:00
Peter Kohaut 19d92484fd BLADERUNNER: Cleanup of scripts at start of chapter 4 2019-02-02 00:50:16 +01:00
Peter Kohaut 2cc09b6b10 BLADERUNNER: Fixes for game scripts & cleanup 2019-01-24 23:05:13 +01:00
Peter Kohaut eb84113222 BLADERUNNER: More variable names in the game scripts 2019-01-13 21:06:58 +01:00
Peter Kohaut 0c7077cab9 BLADERUNNER: Added debugging output for scripts
Also added last few missing script commands.
2019-01-12 18:16:52 +01:00
Peter Kohaut 19d9e4cec8 BLADERUNNER: Added combat
Math cleanup
Fixed obstacle detection
2018-03-17 16:42:25 +01:00
Eugene Sandulenko a90c1f055e BLADERUNNER: Use constants 2018-03-16 21:31:33 +01:00
Eugene Sandulenko 2b1f1c4947 BLADERUNNER: Fix Mutant1 aggressiveness 2018-03-16 21:31:33 +01:00
Eugene Sandulenko 041a22577a BLADERUNNER: Added Mutant1 actor 2018-03-16 21:31:33 +01:00