Thanasis Antoniou
074baf9b26
BLADERUNNER: Use booleans in walk functions
...
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou
a9404284c3
BLADERUNNER: Fix Officer Leary crowd interrogation
...
He will now resume interrogation after McCoy interrupts him
Also used named constants for timers
2019-04-09 16:32:51 +03:00
Thanasis Antoniou
b3e4aa1464
BLADERUNNER: Bugfix for Early Q music fadeout
...
And an additional bug fix for gravel footstep sounds
And I added some comments for marking the unused SFX sounds in game_constants.h
2019-04-07 17:37:40 +03:00
Thanasis Antoniou
a0beaa6f4e
BLADERUNNER: SFX named constants and MissSound fix
...
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut
c99d3ea132
BLADERUNNER: Cleanup of Clovis scripts for chapter 5
2019-02-07 23:45:19 +01:00
Peter Kohaut
cafc76dcfe
BLADERUNNER: Cleanup of Maggie script
2019-02-05 21:59:45 +01:00
Peter Kohaut
92774be0ae
BLADERUNNER: Cleanup Steele scripts for ending
2019-02-05 21:54:50 +01:00
Peter Kohaut
934ba34adb
BLADERUNNER: Cleanup of KP03 bomb related scripts
2019-02-03 11:44:55 +01:00
Peter Kohaut
95f42fde63
BLADERUNNER: Initial cleanup of Kipple scripts
2019-02-03 00:14:09 +01:00
Peter Kohaut
f2d76c2d71
BLADERUNNER: Cleanup of scripts at start of chapter 5
2019-02-03 00:14:09 +01:00
Colin Snover
81f78d4ddf
BLADERUNNER: Remove use of C99 math
...
C++ math functions are overloaded so operate using single-precision
when receiving a float input. The C standard library on FreeMiNT
does not fully support C99 math so use of sqrtf, sinf, etc.
instead of the C++ API does not work.
2018-08-26 15:33:44 +03:00
Peter Kohaut
8704207550
BLADERUNNER: McCoy script fixed
...
Some Coverity issues fixed
KIA script small fix to DNA evidences
Actor selection fixed (bounding box is correcly expanded)
2018-02-19 22:17:08 +01:00
Peter Kohaut
7090841ccc
BLADERUNNER: Support for running
...
Fixed Runciter idle state
Fixed movement track delay
Basic combat support
2018-02-18 22:20:16 +01:00
Peter Kohaut
817cb5d7e1
BLADERUNNER: More game constants
2018-02-13 23:08:37 +01:00
Peter Kohaut
0b484d51b8
BLADERUNNER: VK interface
...
Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut
f79d8cc1fe
BLADERUNNER: Added music support & added Maggie
...
added async walking
named some of the game flags & variables
renamed aesc to screen effects
2017-09-10 20:55:30 +02:00