Commit Graph
10 Commits
Author SHA1 Message Date
Thanasis Antoniou 074baf9b26 BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou d666eb154a BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
2019-05-04 17:25:34 +03:00
Thanasis Antoniou a9404284c3 BLADERUNNER: Fix Officer Leary crowd interrogation
He will now resume interrogation after McCoy interrupts him

Also used named constants for timers
2019-04-09 16:32:51 +03:00
Thanasis Antoniou 4e75b7e6b7 BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-04-06 00:02:32 +03:00
Thanasis Antoniou a0beaa6f4e BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Thanasis Antoniou 39a8235acc BLADERUNNER: Fix spelling of kVariableReplicantsSurvivorsAtMoonbus 2019-03-30 01:32:50 +02:00
Thanasis Antoniou 6e45a702a2 BLADERUNNER: Moonbus fixes (Izo and Luther)
Also fixed a typo that resulted in Izo's corpse persisting past chapter 2 at RC03
2019-03-28 01:33:24 +02:00
Thanasis Antoniou 5959d01a67 BLADERUNNER: Fixes for moonbus combat 2019-03-27 15:11:31 +02:00
Peter Kohaut ce3b731656 BLADERUNNER: Cleanup Luther & Lance related scripts 2019-02-03 00:14:09 +01:00
Eugene Sandulenko 37c2824382 BLADERUNNER: Added Luther actor 2018-03-17 11:27:08 +01:00