Commit Graph
13 Commits
Author SHA1 Message Date
Thanasis Antoniou 9fa862c0f4 BLADERUNNER: Additional potential Bullet Bob's gun fix 2019-06-30 15:27:50 +03:00
Thanasis Antoniou 72329773d4 BLADERUNNER: Possible gun blinking out fix 2019-06-30 15:27:50 +03:00
Thanasis Antoniou a81e3add2f BLADERUNNER: JANITORIAL: Code formatting fixes 2019-06-28 15:30:44 +03:00
Thanasis Antoniou 5c2489fd54 BLADERUNNER: Improve fix possible collision with genwalkers
This is in CT01 (restored content). Uses kVariableGenericWalkerConfig which was previously largely unused.
2019-06-22 01:22:05 +03:00
Thanasis Antoniou a663930dd0 BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
2019-04-20 17:33:39 +03:00
Thanasis Antoniou a9404284c3 BLADERUNNER: Fix Officer Leary crowd interrogation
He will now resume interrogation after McCoy interrupts him

Also used named constants for timers
2019-04-09 16:32:51 +03:00
Thanasis Antoniou a0beaa6f4e BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut 7061f7cb17 BLADERUNNER: Cleanup for drive away endings scripts
All ending are achievable
2019-02-07 23:45:41 +01:00
Peter Kohaut 5e2fb6fb26 BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
2019-01-19 23:15:41 +01:00
Adrian Frühwirth a20f90cbb7 JANITORIAL: Fix formatting 2018-04-22 00:56:21 +02:00
Eugene Sandulenko 98620a45c4 BLADERUNNER: Fix bug with path generator in GenericWalkerA actor 2018-03-19 19:51:11 +01:00
Peter Kohaut e1c9491187 BLADERUNNER: Code cleanup & unification 2018-03-09 09:08:12 +01:00
Peter Kohaut 62b75b9990 BLADERUNNER: Added Generic Walker actors
Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00