Commit Graph
1299 Commits
Author SHA1 Message Date
athrxx 5cba8f9242 Revert "GUI: honor tts_enabled option in some more places"
This reverts commit 5969a2667a.
2022-04-26 21:08:41 +03:00
Thierry Crozat bd54dcc4bb BASE: Fix indentation for command line help 2022-04-23 18:37:47 +01:00
Thierry Crozat db049e37be BASE: Improve format of command line md5 command result 2022-04-17 14:34:59 +03:00
Donovan Watteau b51e8a8f58 BASE: Include compiler name/version info 2022-04-15 22:43:57 +02:00
athrxx 5969a2667a GUI: honor tts_enabled option in some more places
(in particular when opening the GMM)
2022-04-10 19:00:35 +02:00
Eugene Sandulenko 95e6a9d678 BASE: Added support for computing tail md5 for --md5 command line key.
Also fix non-portable data types.
2022-04-06 01:02:11 +02:00
Eugene Sandulenko 726f187442 JANITORIAL: Fix code formatting 2022-04-06 01:02:11 +02:00
Eugene Sandulenko 07fd5bc8cd BASE: Fix include path and sorted alphabetically 2022-04-06 01:02:10 +02:00
Pragyansh Chaturvedi (r41k0u) 2e656c30d3 BASE: Add --md5-engine flag 2022-04-05 23:08:14 +01:00
Pragyansh Chaturvedi (r41k0u) bc0bd86594 BASE: Add MD5 hash to commandline 2022-04-05 23:06:06 +01:00
Le Philousophe 1e4696f6d0 OPENGL: Rework renderer selection code
Add a class to group all renderer related (static) functions.
This allows to have getBestMatchingAvailableType inline in all engines.

The matching code is now shared between all engines but allows
customization for engines needing it (Grim, WME3D).

The new code takes runtime availability of features to select the
best renderer.
It avoid crashes when user choosed OpenGL but GLES2 is used.
2022-04-03 22:17:19 +02:00
Cameron Cawley 59af2927b6 BASE: Update the list of stretch modes in the CLI help string 2022-03-11 22:18:42 +00:00
D G Turner f8e18b81f5 BASE: Fix Redundant Declaration Warnings in Plugin Macros
These generated GCC Warnings when -Wredundant-decls is enabled.
2022-03-07 11:42:19 +00:00
Jonathan Teh b3ce86b3a0 BASE: Add alsa to the opl-driver CLI help
This makes it clear that ALSA Direct FM can be selected for AdLib
FM synthesis on the CLI.
2022-03-07 11:09:12 +02:00
Thierry Crozat 54c84b8700 BASE: Add command line option to set screenshot path
Note that since the ConfMan transient domain is cleared when opening
the launcher, this only work when specifying a game on the command
line as well, and only until returning to the launcher.
2022-02-16 22:24:07 +00:00
NMIError 221fa4c841 AUDIO: Add support for RetroWave OPL3
This commit adds support for the SudoMaker RetroWave OPL3 sound card. Requires
the retrowave library.

Add the following settings to scummvm.ini:
retrowaveopl3_bus=serial
retrowaveopl3_port=<port> f.e. COM3 or ttyACM0
2022-01-29 17:33:29 +01:00
Thunderforge fd129ebc0c JANITORIAL: "Mac OS X" and "OS X" to "macOS" in comments
Apple's desktop operating system was formerly called "Mac OS X" and "OS X", but since 2016 it has been called "macOS" (starting with version 10.12).

Changing across all comments and documentation to use this current terminology, except in cases where the historical versions are explicitly referenced. No code changes are made; we should consider changing those in future PRs.
2022-01-29 14:15:05 +01:00
Le Philousophe d9b4e457e8 ALL: Remove USE_GLES2 define
Replace it with USE_FORCED_GLES2
2022-01-18 16:49:03 +01:00
Cameron Cawley 21b0d6ded1 BACKENDS: Replace GLEW with GLAD, part of PR #3463 2021-12-30 14:53:48 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Eugene Sandulenko ccfaf478ab AD: Make sure that we initialize hashmaps. Unfortunately, this leads to less const'ness 2021-11-29 01:50:03 +01:00
Andrea Boscarino f731cfd648 SCUMM: DiMUSE: New Digital iMUSE Engine (#3368)
SCUMM: DiMUSE: Add new implementation of the engine
2021-11-16 00:05:18 +01:00
Orgad Shaneh e92e232788 BASE: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Orgad Shaneh b11c5ace90 BACKENDS: JANITORIAL: Remove 'virtual' when override is specified 2021-11-14 14:31:41 +02:00
Orgad Shaneh 2e68b4ffdc JANITORIAL: Use override
Using clang-tidy modernize-use-override
2021-11-14 02:59:23 +02:00
av-dx 6b5c5ae0d6 GUI: Add default launcher type as "list" 2021-11-12 14:46:34 +01:00
av-dx 19295362a4 Revert "GUI: Register "list" as default launcher type"
This reverts commit d37c338a193e6400a598f8b457b6d0ec660293b9.
2021-11-12 14:46:34 +01:00
av-dx 0f35813ef7 GUI: Register "list" as default launcher type 2021-11-12 14:46:34 +01:00
av-dx 7d1c3af603 GUI: Split the LauncherDialog into two classes create a chooser object 2021-11-12 14:46:34 +01:00
Carlo Bramini 6c769062c6 BASE: Convert version strings to const objects.
The following variables:

gScummVMVersion
gScummVMBuildDate
gScummVMVersionDate
gScummVMFullVersion
gScummVMFeatures

are declared as pointers to strings but there is no need to do so.
They can be simply declared as const strings, since they will be never modified when SCUMMVM runs.

Exports version variables as const strings
2021-11-01 16:31:55 +01:00
Martin Gerhardy ebdad0681c BASE: added --list-records command line option 2021-10-13 01:56:43 +03:00
Eugene Sandulenko 9a4f0b7c66 RELEASE: This is 2.6.0git now 2021-10-01 16:04:48 +03:00
Eugene Sandulenko 927b9af1c9 BASE: Set debug flags before instantiating an engine 2021-09-26 13:43:23 +02:00
Marcus Comstedt 47de1896b9 PLUGINS: In uncached mode, try plugin which matches engine name first
Trying all engine plugins in alphabetical order is a time consuming
process, so start by trying the plugin which has the same name as the
engine id first, if it exists, as it will usually be the right one.

In the rare case that it would be the wrong one there is no problem;
the code will simply fall through to the old scanning and then record
the correct plugin in the engine_plugin_files domain where it will be
found the next time the plugin is needed.
2021-09-20 23:28:57 +02:00
Marcus Comstedt d2fba8fc2f PLUGINS: Make detection plugin filename check case insensitive
Plugin filenames are all upper case on Dreamcast due to the ISO 9660
filesystem.  It doesn't seem likely that making the check case
insensitive would cause any problems even on a file system that
is case sensitive.
2021-09-20 23:28:57 +02:00
Cameron Cawley 2f99746d8d ENGINES: Allow implementing registerDefaultSettings in the MetaEngine class 2021-09-18 11:57:29 +02:00
Lothar Serra Mari 74d4380781 BASE: Don't check for config key presence when loading gfx mode 2021-09-18 04:23:19 -05:00
Scott Percival 29d6758c0d EVENTRECORDER: Add update mode
This new mode is functionally identical to playback mode, however
a new recording file is used to track the actual output of ScummVM.
This feature can be used to update a suite of existing recordings after
a renderer or a timing change.
2021-09-09 19:32:02 +02:00
Scott Percival 40aadcf139 EVENTRECORDER: Add --screenshot-period to the CLI 2021-09-09 19:32:02 +02:00
Scott Percival bd7b605552 EVENTRECORDER: Allow --record-file-name for record mode 2021-09-09 19:32:02 +02:00
Lothar Serra Mari 8b3319bd37 BASE: Enable Discord RPC integration by default 2021-09-02 14:21:07 +02:00
Eugene Sandulenko 580ec65220 RELEASE: This is 2.4.0git 2021-08-28 21:01:11 +02:00
sluicebox 386c5659ec BASE: Purge keyboard/mouse events before running Engine
Fixes GUI events leaking into engines at startup. This caused
Phantasmagoria 1 to skip its introduction if the game was started from
the ScummVM GUI with a keyboard (Enter) but not with a mouse because
the key-down event started the engine and the key-up event remained
in the queue.

This also purges and mouse events since we happen to already have a
purgeMouseEvents() method. We may want to also clear joystick inputs,
or possibly the entire event queue, but that can be done after the
upcoming release. For now, the known bug is fixed.
2021-08-23 15:46:33 -05:00
Thierry Crozat 9f46c9a3ac BASE: Add TTS to version information 2021-08-18 22:38:55 +01:00
Eugene Sandulenko fef26b3c59 BASE: Capture all global debug channels as early as possible 2021-08-16 21:28:26 +02:00
Eugene Sandulenko 436e47292e BASE: Load engine plugins by name. Fixes bug #12342
This is a degradation from the split of detection plugins. All the
caching code which was present was left with detection plugins which
now make no sense: we always load all detection plugins as a whole.

This commit moves the caching logic over to the Engine plugins.

This opens a question now whether we should move all to UNCACHED_PLUGINS
2021-08-16 20:32:53 +02:00
trembyle 63b8d47df5 CONFIGURE: Enable building with Windows text console output
Create a new flag --enable-windows-console to build with console
output on MinGW. The default behavior will be to enable the console.
The current plan is to continue to offer the users both options for
release builds - ScummVM and ScummVM (noconsole).

Whenever the text console is enabled, Windows console will be added
by default. This is to prevent a situation where ScummVM will not load
any visible debug console on hotkey or error.
2021-07-13 11:57:22 -05:00
Torbjörn Andersson 2ba156184c SCUMM: Add Macintosh b/w rendering mode
This is currently only (partially) implemented for the 16-color Mac
versions of Loom and Indiana Jones and the Last Crusade. The text is
still drawn in color, since that's rendered separately, but I'm
committing this now while it still works.
2021-07-13 09:53:36 +02:00
Cameron Cawley c2ae54306f BASE: Update scaler settings from old config files 2021-06-23 21:29:53 +02:00
Cameron Cawley b2d41daabc GUI: Add improved scaler selection to the Options dialog 2021-06-23 21:29:53 +02:00