Marcus Comstedt
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8734538e99
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$Header$ -> $URL$ + $Id$
svn-id: r20441
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2006-02-09 13:25:53 +00:00 |
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Marcus Comstedt
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5b1718f17b
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fingolfin renamed 'GameSettings::name' to 'GameSettings::gameid'.
svn-id: r20222
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2006-01-27 13:48:14 +00:00 |
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Eugene Sandulenko
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b36677af71
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Update FSF address. Eek. Actually that took place on May 1, 2005
svn-id: r19142
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2005-10-18 01:30:26 +00:00 |
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Marcus Comstedt
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72ed016ea2
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Run the detectors on one directory at a time, rather than one file at a time.
svn-id: r18685
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2005-08-14 15:51:41 +00:00 |
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Eugene Sandulenko
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6b4484472b
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Remove trailing whitespaces.
svn-id: r18604
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2005-07-30 21:11:48 +00:00 |
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Marcus Comstedt
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925c69797d
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Slightly more elegant LauncherDialog connector.
svn-id: r17844
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2005-04-27 21:58:21 +00:00 |
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Marcus Comstedt
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06f0fa8d3a
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Use delete[] for dirs now that it contains objects.
svn-id: r15994
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2004-12-06 15:44:37 +00:00 |
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Max Horn
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57f8ae73ce
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Another one...
svn-id: r15898
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2004-11-26 21:14:51 +00:00 |
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Max Horn
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a0c4e81d74
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Trying to fix the WinCE/DC port breakage -- blindfolded, though, hence it probably isn't enough to get things compiling again :-/
svn-id: r15897
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2004-11-26 21:10:56 +00:00 |
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Marcus Comstedt
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fa89ee800a
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Removed obsolete checks for LFL games (thank you MD5!).
svn-id: r14786
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2004-08-26 21:29:56 +00:00 |
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Marcus Comstedt
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ac17175f6c
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Merged in fixes from 0.6.0 release branch.
svn-id: r13240
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2004-03-13 12:47:27 +00:00 |
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Max Horn
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c6752cccf5
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renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
svn-id: r13087
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2004-02-28 12:58:13 +00:00 |
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Max Horn
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f59eb3b219
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renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
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2004-02-05 00:19:57 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Marcus Comstedt
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9c9ee18ff8
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Avoid Loom dupes.
svn-id: r11838
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2003-12-21 19:06:57 +00:00 |
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Marcus Comstedt
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4cc5f3cd2a
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Avoid duplicate entries due to case.
svn-id: r11836
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2003-12-21 18:58:25 +00:00 |
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Marcus Comstedt
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38bb448d70
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Renames.
svn-id: r11818
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2003-12-21 16:01:52 +00:00 |
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Marcus Comstedt
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caead57eb3
|
Now compiles again...
svn-id: r11116
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2003-11-03 22:26:25 +00:00 |
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Max Horn
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f26d3d1784
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updated Marcus' copyright
svn-id: r10543
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2003-10-02 17:28:02 +00:00 |
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Max Horn
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be9d4066e1
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moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
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2003-09-18 02:07:18 +00:00 |
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Marcus Comstedt
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3b5d44ff51
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Detect Simon.
svn-id: r9436
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2003-08-03 16:37:00 +00:00 |
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Marcus Comstedt
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42d0b2e6f7
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Skip the "INSTALL" directory when looking for games (CoMI).
svn-id: r9024
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2003-07-14 21:29:53 +00:00 |
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Marcus Comstedt
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e985c33dab
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Moved include of stdafx.h to top.
svn-id: r8543
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2003-06-18 21:15:08 +00:00 |
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Marcus Comstedt
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1e0b221341
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Exclude movies from game name matching.
svn-id: r6743
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2003-03-07 15:26:29 +00:00 |
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Marcus Comstedt
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8889232a25
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Make sure version_settings are initialized.
svn-id: r6665
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2003-03-02 18:38:51 +00:00 |
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Marcus Comstedt
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273220b063
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Maybe this is more future-safe?
svn-id: r6602
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2003-02-12 19:28:18 +00:00 |
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Jonathan Gray
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7bfc5a34d6
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hopefully recognise BARBAR.HE0 as a game (pretty much every Humongous Entertainment game)
svn-id: r6601
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2003-02-12 13:25:40 +00:00 |
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Marcus Comstedt
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d5257a4270
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Recognized FOOFOO.LA0 as a game (The Dig and Full Throttle).
svn-id: r6600
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2003-02-12 13:08:19 +00:00 |
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Marcus Comstedt
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03d2293929
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Find game names directly from version_settings rather than using the detector.
svn-id: r5179
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2002-10-18 01:45:12 +00:00 |
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Marcus Comstedt
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095640be3d
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Updated for new directory layout.
svn-id: r4931
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2002-09-13 14:27:03 +00:00 |
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Max Horn
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a39711e256
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fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
svn-id: r4877
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2002-08-31 13:29:10 +00:00 |
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Max Horn
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ce46866403
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Initial revision
svn-id: r4785
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2002-08-21 16:07:07 +00:00 |
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