Commit Graph
11 Commits
Author SHA1 Message Date
Torbjörn Andersson b8fa67a8bb Changed the "logic" object to use ScummVM naming conventions.
svn-id: r10496
2003-09-30 06:40:01 +00:00
Torbjörn Andersson 8ad28e3a7e More cleanup, and I've replaced most - not quite all - of BS2's debug
message functions with our own.

We still need to go through them and assign sensible debug levels to them.

svn-id: r10422
2003-09-27 11:02:58 +00:00
Torbjörn Andersson 95a59bd049 Must ... make ... space ... for ... FotAQ ...
svn-id: r10383
2003-09-23 16:38:38 +00:00
Torbjörn Andersson bb5f479a8c Added a WaitForFade() function, to replace numerous while-loops scattered
througout the code.

svn-id: r10127
2003-09-09 12:14:08 +00:00
Jonathan Gray ce42f4d3dd patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local bits in my tree
svn-id: r9807
2003-08-21 13:39:21 +00:00
James Brown ec447fdfbb Remove a bunch of unneeded cruft - but barely the surface of it. This code is depressing and duplicated all over the place... I don't think I can bear to touch this code until it's undergone some MAJOR cleanup :)
svn-id: r9782
2003-08-19 14:57:26 +00:00
Oliver Kiehl 0f85cc3061 rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;)

svn-id: r9301
2003-07-30 19:25:31 +00:00
Jonathan Gray f22cca2be2 rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
svn-id: r9237
2003-07-28 09:49:46 +00:00
Travis Howell ccc40eecc9 Compiles on mingw now
svn-id: r9222
2003-07-28 03:12:49 +00:00
Max Horn 80bea5bc72 fixed some warnings
svn-id: r9216
2003-07-28 02:10:24 +00:00
Jonathan Gray f020d28b5e bs2
svn-id: r9211
2003-07-28 01:44:38 +00:00