Commit Graph
2304 Commits
Author SHA1 Message Date
Torbjörn Andersson 40a7ebcc81 SCUMM: Add Macintosh variant of Monkey Island 1
For detection purposes, the Mac variant is the same as the CD variant
except without audio tracks. Otherwise, ScummVM will warn about the
"missing" audio files when the game starts.

Also added missing file size for one of the Mac verions. I have that
version, so this should be correct.
2021-05-07 13:18:49 +03:00
Orgad Shaneh a05e54f00c JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
Eugene Sandulenko 487167a7bf DEVTOOLS: Made encode-macbinary.sh work with European encodings 2021-05-03 15:46:08 +02:00
Matthew Duggan 29e07a483e ULTIMA8: Restore lost text to Spell of Resurrection
As reported in bug #12503, this book does not display the right text.  The
correct text is in the usecode, but unreachable in the regular game.

Replace the text for this book at runtime with the originally intended text for
the book.  To work this change needs an update to ultima.dat which should be
regenerated before the next release, but it's backwards-compatible with older
dat files and will just not do anything.
2021-05-01 14:55:31 +09:00
Matthew Duggan 936120dd66 DEVTOOLS: ULTIMA8: Add more weapon data to Crusader ini files. 2021-04-29 17:02:56 +09:00
Orgad Shaneh ad43ce6945 DEVTOOLS: Fix GCC warnings (#2986)
Appear in travis build.

create_lure_dat.cpp:1491:1: error: narrowing conversion of '\37777777665' from `char` to `unsigned char` inside { } [-Wnarrowing]
2021-04-28 19:57:10 +03:00
Paul Gilbert 8f3819ccfe LURE: Added support for Konami English VGA version 2021-04-27 20:30:01 -07:00
athrxx 0afbbd6b20 KYRA: (LOL) - add support for playable talkie demo 2021-04-27 23:12:12 +02:00
athrxx e10af53359 KYRA: (MR/Chinese) - add detection etc. and fix installer archive loading
(also add LOL-CD demo resources to reduce number of binary git pushs)
2021-04-27 22:06:32 +02:00
Matthew Duggan 221cb0e10e DEVTOOLS: ULTIMA8: Add display data for Regret. Fix keycard display frame. 2021-04-26 11:09:15 +09:00
SupSuper 3b43a99fda CREATE_PROJECT: Support building with FluidLite 2021-04-25 20:39:55 +03:00
ysj1173886760 ac9e312895 GRAPHICS: MACGUI: remove pink border, add Win95BorderScrollbar to macgui.dat 2021-04-25 02:24:15 +02:00
ysj1173886760 7c5c66a8c8 PINK: add win95 mode border for pink 2021-04-25 02:24:15 +02:00
cadihowley 43cb1b1eb9 DEVTOOLS: adds name to credits 2021-04-25 11:17:28 +12:00
SupSuper 627cab6859 CREATE_PROJECT: Add missing giflib to MSVC 2021-04-24 22:44:41 +01:00
Eugene Sandulenko f5b0b27fdf SCUMM: Added detection for freddi1. Bugreport #12104 2021-04-23 15:56:49 +02:00
Gregory Montoir 99ed3f507d QUEEN: Add tables for German Amiga floppy version 2021-04-22 00:31:47 +02:00
Cameron Cawley 9818b47554 GUI: Also use UTF-8 for paragraphs in the credits 2021-04-18 01:39:49 +01:00
Cameron Cawley cb6c058c7d GUI: Use UTF-8 for the credits 2021-04-18 01:31:01 +01:00
Paul Gilbert 6f90770373 ACCESS: Added support for Spanish Amazon Guardians of Eden 2021-04-15 20:03:39 -07:00
Eugene Sandulenko 5e7fe2dc57 JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
Francisco Javier Diéguez Tirado d8c4ed4d9c ACCESS: Support Amazon Spanish in access.dat R/W
I assume we want to use stable language codes in access/resources.cpp
even if language.h keeps changing, so I've used language code "23" for
ES_ESP since this was the enum value in language.h the last time
access.dat was generated.

Note: we still need access.dat to be regenerated for the game to work,
but create_access should now be able to extract the needed info
from the Spanish version of AMAZON.EXE and the game should run fine
afterwards.
2021-04-12 18:33:53 -07:00
Le Philousophe 224729ebde BUILD: Add GIF to Apple specific build code 2021-04-11 10:34:57 +02:00
Le Philousophe 6f4359e6c2 DEVTOOLS: Make create_encoding.py Python3 compliant
Rename it to fix typo
2021-04-10 23:36:55 +02:00
Martin Gerhardy bb34721dd4 IMAGE: added GIFDecoder using libgif 2021-04-10 10:59:09 +02:00
Orgad Shaneh 5c0b76ec34 SCUMM: Add some missing includes
Pre-included files are not reliable.
2021-04-05 08:52:23 +03:00
Eugene Sandulenko f1b6740b88 DEVTOOLS: WAGE: Added borders with title 2021-03-30 16:57:05 +02:00
Eugene Sandulenko 97a2408677 CREDITS: Fix file after merge 2021-03-22 00:07:45 +01:00
Matthew Hoops 9739542b73 CREDITS: Add credits for buried 2021-03-22 00:07:43 +01:00
neuromancer d56b531213 PRIVATE: Add author to credits section and executed make credits 2021-03-21 10:07:53 -03:00
Paweł Kołodziejski 99b66cece7 DEVTOOLS: Silence linker warning by convert c file to c++ 2021-03-20 14:00:03 +01:00
Paweł Kołodziejski b377f6d68f DEVTOOLS: Silence unused variable compiler warning 2021-03-20 13:54:19 +01:00
adaf5bb3b9 PEGASUS: Import the DVD version patch from GOG.com
Co-Authored-By: Keith Kaisershot <keithkaisershot@gmail.com>
Co-Authored-By: Matthew Hoops <clone2727@gmail.com>
Co-Authored-By: Bastien Bouclet <bastien.bouclet@gmail.com>
2021-03-17 17:32:53 +01:00
SupSuper 30b06ae9de CREATE_PROJECT: Add new scaler feature flags 2021-03-15 20:52:05 +00:00
Cameron Cawley 47d36776fe DOCS: Add a credits section to the manual 2021-03-15 18:30:35 +02:00
Martin Gerhardy 0906d9d3e3 DEVTOOLS: fixed typo 2021-03-15 09:09:40 +01:00
Martin Gerhardy 413710a77d DEVTOOLS: steam_gameid.py doesn't encode !
this is part of a few game titles and steam doesn't expect
this to be encoded. E.g. 'Ben There, Dan That!'
2021-03-14 18:53:02 +01:00
Martin Gerhardy 521c63254f DEVTOOLS: convert unicode chars to hex 2021-03-14 18:53:02 +01:00
Martin Gerhardy d6e706fe56 DEVTOOLS: added argument parser support to steam_achivements.py 2021-03-14 14:39:56 +01:00
Martin Gerhardy a6cbe538aa DEVTOOLS: added helper script to query the steam game id by name
This will allow us to query the achievements per game of e.g. the detection table of AGS games
2021-03-14 14:39:56 +01:00
Martin Gerhardy 1638a7466f DEVTOOLS: better auto generation for the gameId 2021-03-14 11:26:11 +01:00
Martin Gerhardy 587b8fee4b DEVTOOLS: the hidden entries don't have a description 2021-03-14 11:26:11 +01:00
Martin Gerhardy 3dec0cec93 DEVTOOLS: already print the correct indention of the achivement entries 2021-03-14 11:26:11 +01:00
Martin Gerhardy c5a6acf4b1 DEVTOOLS: automatically mark hidden ags entries with ACHIEVEMENT_HIDDEN_ENTRY 2021-03-14 11:26:11 +01:00
Martin Gerhardy 6e1b438711 DEVTOOLS: added script to create steam achievement table 2021-03-14 11:26:11 +01:00
D G Turner ff202dc884 DEVTOOLS: Fix GCC Warning in create_xeen
The return type of the local File class read method is long, not size_t.
2021-03-05 10:10:15 +00:00
sluicebox 93eeffc84d JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
SupSuper a52e5818d2 CREATE_PROJECT: Use console for devtools and tests projects 2021-02-22 12:28:54 +00:00
SupSuper 73755d1d3a CREATE_PROJECT: Fix infinite loop when generating tests 2021-02-22 12:22:47 +00:00
SupSuper eeda14b170 CREATE_PROJECT: Fix incorrect text filenames 2021-02-22 12:18:45 +00:00