Commit Graph
16 Commits
Author SHA1 Message Date
Eugene Sandulenko 7270c8113e oops. that's what last minute moves may result in.
svn-id: r29570
2007-11-19 20:41:13 +00:00
Eugene Sandulenko 8a145bbb53 Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong
svn-id: r29569
2007-11-19 20:34:26 +00:00
Filippos Karapetis a08b6606a6 Add a debug console in Winnie (patch by clone2727)
svn-id: r29215
2007-10-13 23:48:59 +00:00
Eugene Sandulenko 2254028365 Merge several choice-related functions
svn-id: r28967
2007-09-19 09:54:42 +00:00
Nicola Mettifogo 258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Filippos Karapetis a89694c0d6 Moved some keyboard code from Winnie together with the other keyboard functions
svn-id: r28965
2007-09-19 08:27:32 +00:00
Eugene Sandulenko a8751e4d73 Fix picture drawing in Troll's Tale. Implement room navigation.
svn-id: r28946
2007-09-18 20:23:06 +00:00
Eugene Sandulenko 34ceaf208f Fix menu and tutorial it Troll's Tale
svn-id: r28941
2007-09-18 17:01:45 +00:00
Eugene Sandulenko 13a73a70b6 WIP for Troll's Tale
svn-id: r28939
2007-09-18 16:20:44 +00:00
Matthew Hoops 898043d967 Winnie now enters the main loop and allows for movement (via the menu)
svn-id: r28867
2007-09-06 20:51:40 +00:00
Matthew Hoops cea837ef7d WIP Winnie the Pooh code (PreAGI). Shows only the intro currently
svn-id: r28865
2007-09-06 10:48:00 +00:00
Filippos Karapetis 5a97b3d9be Some updates for Mickey:
- Click to move functionality (improvement over the original game). It's now possible to navigate around using the mouse as well, together with the menu commands. The mouse cursor changes when the player hovers it at the picture's edges, towards a direction where Mickey is able to move to (north, south, east or west)
- waitAnyKey has been moved into Mickey's code (because of the animation part)
- Implemented the circle flag for AGI picture decoding

svn-id: r28853
2007-09-05 15:43:56 +00:00
Filippos Karapetis 39de6091e2 Implemented clearRow for preagi games. Mickey save games should work now. Some code cleanup
svn-id: r28838
2007-09-03 00:47:51 +00:00
Filippos Karapetis 314d7c1736 Implemented clearScreen() for preagi games
svn-id: r28837
2007-09-02 23:25:39 +00:00
Filippos Karapetis 2dd4f61b5e Text in Mickey is shown correctly now. Also, removed an obsolete function declaration of PutPixel()
svn-id: r28835
2007-09-02 22:47:53 +00:00
Filippos Karapetis cb2ce51236 Renamed preagi_input.cpp to preagi_common.cpp, as it now contains the code that all preagi games share (commit 2 of 2)
svn-id: r28832
2007-09-02 21:36:43 +00:00