Commit Graph
85 Commits
Author SHA1 Message Date
Paul Gilbert a8e111fae4 ACCESS: Refactor opening scenes logic into Opening class 2014-12-12 22:52:51 -05:00
Strangerke c42666f3d2 ACCESS: Add some code for VGA mode in cmdHelp 2014-12-12 22:52:39 -05:00
Paul Gilbert 16a8d705ba ACCESS: Fix restoring game scene after using help 2014-12-12 22:52:26 -05:00
Paul Gilbert 01124c3378 ACCESS: Moved help table data from AccessEngine to AmazonEngine 2014-12-12 22:52:01 -05:00
Paul Gilbert 1716cd9b30 ACCESS: Major refactoring of Amazon logic into their own classes 2014-12-12 22:51:04 -05:00
Paul Gilbert abecac94d4 ACCESS: Fix to restrict river canoe to 7 allowable 'lanes' 2014-12-12 22:50:24 -05:00
Paul Gilbert bfbce8c6a6 ACCESS: Cleanup of updateObstacles 2014-12-12 22:50:15 -05:00
Strangerke 2735101179 ACCESS: Finish the implementation of cmdHelp (still a redraw issue) 2014-12-12 22:49:53 -05:00
Paul Gilbert b1ea7879f3 ACCESS: Fix saving/loading using ScummVM GMM in the river scene 2014-12-12 22:49:35 -05:00
Paul Gilbert c6042e2e25 ACCESS: Minor cleanups of canoe code 2014-12-12 22:49:26 -05:00
Paul Gilbert 3be3cb1ac2 ACCESS: Cleanup of room _function and river canoe movement 2014-12-12 22:49:16 -05:00
Paul Gilbert 7434c764c6 ACCESS: gcc compilation fixes 2014-12-12 22:47:55 -05:00
Strangerke d8c97d259b ACCESS: add code to replace the checks on KEYBUFCNT 2014-12-12 22:47:33 -05:00
Paul Gilbert fde1ea9d0e ACCESS: Improve usage of ImageEntry _flags IMGFLAG enum 2014-12-12 22:47:22 -05:00
Paul Gilbert 9cd2bbf6bd ACCESS: Move slaver guard functions into the Guard class 2014-12-12 22:46:36 -05:00
Paul Gilbert 7a691f38cf ACCESS: Fix guard movement logic on slaver boat 2014-12-12 22:44:58 -05:00
Strangerke 6e2d63e4cd ACCESS: Implement checkRiverCollide() 2014-12-12 22:44:04 -05:00
Strangerke 5674bed27b ACCESS: Implement updateObstacles 2014-12-12 22:43:51 -05:00
Strangerke f1b99b0ede ACCESS: Implement plotRiver 2014-12-12 22:43:14 -05:00
Strangerke 51ccd0c1fb ACCESS: Implement moveCanoe 2014-12-12 22:43:03 -05:00
Strangerke 0c4fdc6a48 ACCESS: Implement some more RIVER functions 2014-12-12 22:42:50 -05:00
Strangerke cc07c2e5a2 ACCESS: Implement two more RIVER related functions 2014-12-12 22:42:10 -05:00
Paul Gilbert 74a15d6599 ACCESS: Fix the mWhileDownRiver cutscene 2014-12-12 22:41:45 -05:00
Strangerke 36a3c5d234 ACCESS: Implement riverJumpTest 2014-12-12 22:41:33 -05:00
Paul Gilbert 74a61d1118 ACCESS: Fix the ability to switch between players 2014-12-12 22:40:17 -05:00
Paul Gilbert a0beb08984 ACCESS: Refactor _inactive from AccessEngine to AmazonEngine 2014-12-12 22:39:42 -05:00
Strangerke 1cbaab55cd ACCESS: Split cmdDead in order to use it in RIVER 2014-12-12 22:39:28 -05:00
Paul Gilbert ff003f3b65 ACCESS: Fix the jungle walk 2 cutscene 2014-12-12 22:38:58 -05:00
Strangerke c1b3db90c4 ACCESS: Implement riverSound 2014-12-12 22:38:39 -05:00
Paul Gilbert 30f602b6cb ACCESS: Further fixes for panning 2014-12-12 22:38:31 -05:00
Paul Gilbert 1d60368724 ACCESS: Tweaks to mWhileDoOpen and fixes to pan method 2014-12-12 22:38:22 -05:00
Strangerke 1d70d61d2b ACCESS: Implement setRiverPan 2014-12-12 22:38:12 -05:00
Strangerke 237404fa70 ACCESS: Some more work on RIVER (still WIP) 2014-12-12 22:37:57 -05:00
Paul Gilbert 5cfdc983c3 ACCESS: Fix loading of animation at end of mWhileDoOpen 2014-12-12 22:37:29 -05:00
Strangerke e1e97ec9ff ACCESS: Start the implementation of RIVER (WIP) 2014-12-12 22:37:18 -05:00
Strangerke 5de214dfc4 ACCESS: Implement mWhileDownRiver 2014-12-12 22:37:07 -05:00
Strangerke 60ee5456c9 ACCESS: Implement jungleMove 2014-12-12 22:36:36 -05:00
Strangerke 7427f29e85 ACCESS: Implement mWhileJWalk2 (WIP) 2014-12-12 22:36:22 -05:00
Strangerke 690bea4c88 ACCESS: Trigger quit game at the end of doCast 2014-12-12 22:36:11 -05:00
Strangerke 43f7fe9182 ACCESS: Implement doCast 2014-12-12 22:35:51 -05:00
Paul Gilbert a01ddaeb1b ACCESS: Fix loading correct sprite resource in mWhileDoOpen 2014-12-12 22:35:01 -05:00
Paul Gilbert 8939d657f7 ACCESS: Fix loading animation data in mWhileDoOpen 2014-12-12 22:34:52 -05:00
Strangerke f70012a115 ACCESS: Replace doOpening by mWhileDoOpen, move openObj to Amazon Resources 2014-12-12 22:34:03 -05:00
Strangerke 96cc1e3ac9 ACCESS: Implement setVerticalCode and setHorizontalCode used by the guard scene 2014-12-12 22:32:46 -05:00
Strangerke 4ca5cc5ab4 ACCESS: Implement chkVLine and chkHLine 2014-12-12 22:32:14 -05:00
Strangerke c74821161b ACCESS: Fix some issues in plotTorchSpear(), in plotPit() and in ANT() 2014-12-12 22:32:02 -05:00
Strangerke 37431dcedf ACCESS: Implement guardSee and setGuardFrame 2014-12-12 22:31:52 -05:00
Strangerke ba8f4941b5 ACCESS: Add missing code in guard() 2014-12-12 22:31:41 -05:00
Strangerke 15da1cc639 ACCESS: Fix some parameters in ANT 2014-12-12 22:31:30 -05:00
Strangerke c3660acf63 ACCESS: Implement plotPit() 2014-12-12 22:31:19 -05:00