Commit Graph
219 Commits
Author SHA1 Message Date
David Turner a7f7b90aee SCI: Fixed possible use of uninitialized variable in SCI Script Debugger.
svn-id: r55487
2011-01-23 23:25:34 +00:00
Filippos Karapetis 169c6be32b SCI: Fixed a bug in the script disassembler
svn-id: r54463
2010-11-24 21:32:34 +00:00
Johannes Schickel 94d3d82f59 SCI: Slight formatting fix and use \t instead of a tab character in debugN.
svn-id: r54349
2010-11-18 21:45:31 +00:00
Lars Skovlund c325d815d2 SCI: Fix debugger disassembly of property accesses in SCI3
svn-id: r54348
2010-11-18 21:41:13 +00:00
Filippos Karapetis c36f072190 SCI: Updated dissectScript() to handle synonym blocks
svn-id: r54277
2010-11-17 08:10:36 +00:00
Filippos Karapetis 9d318497f7 SCI: Unified the functionality and parameters of the disasm and disasm_addr commands
svn-id: r54276
2010-11-17 08:05:11 +00:00
Filippos Karapetis c2d9c1b06b SCI: Added the ability to display original script bytecode in the "disasm" console command
svn-id: r54275
2010-11-17 00:05:09 +00:00
Max Horn ba3e826872 SCI: Remove any use of printf
svn-id: r54037
2010-11-02 09:49:47 +00:00
Martin Kiewitz 63c945f93a SCI: fix warning and remove duplicate code
svn-id: r51243
2010-07-24 11:59:40 +00:00
Martin Kiewitz e000d28654 SCI: fix debugging code of parser, add 0xffe special group into debug support
svn-id: r50956
2010-07-17 12:06:31 +00:00
Max Horn 1d3a0f6dec SCI: Turn global object g_debugState into SciEngine member var
svn-id: r50836
2010-07-12 23:20:33 +00:00
Max Horn 30218a2c32 SCI: Make Script member vars private; add const qualifiers
Only three Script members remain public (for now)

svn-id: r50428
2010-06-28 11:22:20 +00:00
Filippos Karapetis 1faebccce2 Cleanup, remove unused/obsolete code
svn-id: r50403
2010-06-27 21:29:35 +00:00
Martin Kiewitz 4653153910 SCI: added new command "p" / "stepover" to execute one command, but skip send/calls processing. single-step is now "trace" (alias "s" and "t"), stepping till ret is "step_ret" (alias "pret"), removed unused kDebugSeek
svn-id: r50388
2010-06-27 19:58:32 +00:00
Max Horn cfcbdf8656 SCI: Remove selector_name function, some cleanup
svn-id: r49966
2010-06-17 23:13:30 +00:00
Filippos Karapetis 93f33c7dab Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, some camelCase changes
svn-id: r49568
2010-06-10 11:18:10 +00:00
Filippos Karapetis 10aeb33a42 Merged restAdjust and restAdjustCur, as we don't save the restAdjust modifier inside saved games (rightfully so). Also, the segment manager is now reset inside the main loop, when the game is restarted, not in game_exit()
svn-id: r49533
2010-06-09 07:32:17 +00:00
Filippos Karapetis 2c950b321c Fixed regression from commit #49465 - there are in fact two restAdjust variables, the current and global one
svn-id: r49486
2010-06-07 15:14:58 +00:00
Filippos Karapetis 3c82b6578f Now that EngineState is not deleted when loading games, we can move some more state-related variables to it, and remove several FIXME's about non-const global variables. Also, the entries in the data stack are now deleted when loading (fixes a memory leak - thanks to digitall for this).
svn-id: r49465
2010-06-06 23:00:33 +00:00
Filippos Karapetis c32e88fe0b Limit access to the _bufSize, _scriptSize and _heapSize members of the Script class
svn-id: r49327
2010-05-30 16:14:31 +00:00
Filippos Karapetis 67de5b1bd3 Mass renaming of selector-related functions, and removed some defines which were just cloaking functions with a different name
- GET_SEL32 -> readSelector
- GET_SEL32V -> readSelectorValue
- PUT_SEL32 -> writeSelector
- PUT_SEL32V -> writeSelectorValue
Also, changed some selector-related function names and variables to CamelCase

svn-id: r49317
2010-05-29 23:37:15 +00:00
Max Horn 0197e9f6a1 SCI: Making various object and script related things const
svn-id: r49246
2010-05-26 16:30:10 +00:00
Filippos Karapetis 1c0bbb10cb More work on controlling access to members of the Object class:
- Moved the code for initializing the object class, species and base object inside the Object class
- Made propertyOffsetToId() a method of the Object class
- Made relocateObject() a method of the Object class
- The Object getVariable() method now returns a reference to the requested variable

Only SegManager::reconstructScripts() is left needing direct access to the members of the Object class

svn-id: r49228
2010-05-26 08:27:24 +00:00
Filippos Karapetis 893af1600a Fixed signed/unsigned warning, changed to CamelCase
svn-id: r49100
2010-05-19 14:45:56 +00:00
Filippos Karapetis f3892a506b - Removed the wrapper kalloc, kmem and kfree functions. Now, the associated Segment manager functions allocateHunkEntry, getHunkPointer and freeHunkEntry are used directly (which are more descriptive, anyway)
- Replaced the GET_SEGMENT macro by a method of the segment manager
- Removed the unused reference to the created hunk in allocateHunkEntry(), only the reg_t reference to it is returned now

svn-id: r49078
2010-05-18 13:05:09 +00:00
Filippos Karapetis 8b7c29a4ad Moved breakpointWasHit inside the DebugState struct, thus resolving a FIXME
svn-id: r49071
2010-05-18 09:18:27 +00:00
Matthew Hoops 3dda73d9a2 Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
svn-id: r49070
2010-05-18 04:17:58 +00:00
Max Horn e45f0f309a SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead
svn-id: r48050
2010-02-13 17:45:40 +00:00
Max Horn 4cfcf57546 SCI: Convert disassemble to use readPMachineInstruction.
This change is untested, please check it. Also, the opparams
array is not used but could be used to simplify the reading code.

svn-id: r47958
2010-02-07 12:14:49 +00:00
Max Horn 6c322506dd SCI: Move some code around (no code changes)
svn-id: r47823
2010-02-02 22:50:32 +00:00
Max Horn b124a0c1cd SCI: Reduce header interdependencies a bit
svn-id: r47666
2010-01-29 11:05:06 +00:00
Walter van Niftrik 08bf02ccf2 SCI: Fixed debugger opcode names.
svn-id: r45158
2009-10-16 10:46:09 +00:00
Filippos Karapetis 6d030126d7 More work on the Object class
svn-id: r44921
2009-10-11 13:46:58 +00:00
Filippos Karapetis d6f5d93dbf Started rewriting the Object struct into a class
svn-id: r44878
2009-10-10 15:58:51 +00:00
Max Horn 6ad5840181 SCI: Rename EngineState::segMan to _segMan
svn-id: r44629
2009-10-04 18:38:18 +00:00
Max Horn 5f440854b7 SCI: Add EngineState::_kernel member for convenience
svn-id: r44173
2009-09-17 17:00:36 +00:00
Max Horn eb77efda78 SCI: Add a global getSciVersion() function and make use of it
svn-id: r44170
2009-09-17 16:50:53 +00:00
Max Horn b2c386ed00 SCI: Move parts of struct ScriptState into a new struct DebugState
svn-id: r44151
2009-09-17 13:21:19 +00:00
Filippos Karapetis f890a69428 Changed the way object selectors are accessed, by removing the relevant defines and adding appropriate methods to the Object structure
svn-id: r44138
2009-09-17 08:51:38 +00:00
Max Horn 10f898c90e SCI: Rename MemObject -> SegmentObj
svn-id: r44130
2009-09-17 00:45:12 +00:00
Max Horn a277123f54 SCI: Rename Script class members, change Script from struct to class
svn-id: r44126
2009-09-16 23:32:27 +00:00
Filippos Karapetis 90ae20c3ea - Made obj_get and obj_get_name methods of SegManager (getObject and getObjectName, respectively)
- Renamed alloc_List -> allocateList, alloc_Node->allocateNode, alloc_hunk_entry->allocateHunkEntry, free_hunk_entry->freeHunkEntry, for consistency

svn-id: r44039
2009-09-12 00:10:07 +00:00
Max Horn d04b5d2c9b SCI: Rename resManager -> resMan; segManager -> segMan
svn-id: r43980
2009-09-06 12:57:42 +00:00
Filippos Karapetis 1bbab8f191 Some renaming:
getresourceManager -> getResourceManger
resourceManager -> resMan
segmentManager ->segMan

svn-id: r43908
2009-09-02 12:02:37 +00:00
Filippos Karapetis bc8770cafb Removed the "op_" prefix from opcode names in the script debugger
svn-id: r43798
2009-08-29 11:56:59 +00:00
Filippos Karapetis faa3c64d1b Stop loading opcodes from vocab.998. They are the same in all SCI games and are hardcoded anyway (plus, vocab.998 is unreliable in some games, e.g. QFG3, or completely missing in others). Also hardcoded the opcode names for the script debugger, the only place they're actually used. The only place where vocab.998 is loaded on demand is when using the "opcodes" console command (for debug/verification purposes)
svn-id: r43775
2009-08-27 23:39:59 +00:00
Filippos Karapetis ed66cad677 - Simplified the parameters of some functions
- Replaced some EngineState parameters
- The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions
- Plugged 2 leaks in the fallback detector
- Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency

svn-id: r43722
2009-08-25 08:38:14 +00:00
Filippos Karapetis c38f58598b - Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState
- Moved the class table in the Segment manager - it's the only class using it directly
- Removed the sci11 flag from save games (we already know this, we don't need to store it)
- Moved script_get_segment() and get_class_address() inside the segment manager class
- Removed the script_locate_by_segment wrapper
- Simplified script_lookup_export() a lot by removing some paranoia checks
- Added some WIP code for automatically determining the game id in the fallback detector (still not working)
- General cleanup

svn-id: r43458
2009-08-17 05:55:21 +00:00
Walter van Niftrik 353e9fb36a SCI: Turn off logging in debugger.
svn-id: r43268
2009-08-11 12:57:51 +00:00
Willem Jan Palenstijn a1bb715611 SCI: Fix stepping in debugger
svn-id: r42587
2009-07-18 12:51:12 +00:00