strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Filippos Karapetis
42670975ac
SWORD25: Removed a lot of debug/unimplemented/unused functions
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svn-id: r55600
2011-01-28 20:52:52 +00:00
Filippos Karapetis
00a0f8d15d
SWORD25: Removed the custom log class and replaced it with warning/error/debugC calls
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svn-id: r55462
2011-01-23 14:49:50 +00:00
David Turner
7ad677afc8
SWORD25: Added basic debugging console to engine (Command Key Disabled)
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Since SWORD25 uses Debug Channels, this allows for the interactive setting of debugflags as well as providing a base for adding further debugging commands.
However, this is not currently usable as the command key code is commented out.
This is due to the event loop which reads keyboard input being buried 2 object layers below the Engine VM object and I am unsure how the engine development team would want this exposed / interfaced.
svn-id: r54184
2010-11-10 04:30:24 +00:00
Max Horn
b2fa7e58a3
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
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All should be renamed to reduce risk of accidental incorrect use.
svn-id: r53899
2010-10-28 00:26:25 +00:00
Max Horn
7e1d78cab1
SWORD25: Simplify InputEngine::(un)persist
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svn-id: r53897
2010-10-28 00:24:53 +00:00
Max Horn
aaf7ffdd5c
SWORD25: Fix keyboard state handling
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Previously, you could get the game into a state where it would think a
key was constantly being pressed. E.g. by pressing 'p' several times
quickly in a row, the game would end in a state where it endlessly
toggled between pause mode and regular mode.
svn-id: r53878
2010-10-27 15:53:53 +00:00
Max Horn
b5e41b3a82
SWORD25: Fix out of bounds writes when pressing keys like ctrl or F-keys
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This fixes a crash one got by quitting via the GMM.
svn-id: r53876
2010-10-27 15:15:59 +00:00
Max Horn
e761f76653
SWORD25: Get rid of most of the 'kernel service/superclass' code
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svn-id: r53835
2010-10-25 22:41:25 +00:00
Max Horn
90dcc8c91a
SWORD25: Get rid of classes ScummVMWindow and Window
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svn-id: r53832
2010-10-25 21:51:11 +00:00
Max Horn
c483a22f2a
SWORD25: Get rid of global SharedPtr instances
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svn-id: r53734
2010-10-23 15:44:04 +00:00
Eugene Sandulenko
6629efc676
SWORD25: Enforced code formatting rules in rest of the engine
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svn-id: r53626
2010-10-19 21:03:33 +00:00
Max Horn
8f4f0d16fc
SWORD25: Renamed getInstance() -> instance()
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svn-id: r53430
2010-10-13 15:41:00 +00:00
Eugene Sandulenko
c59603ddba
SWORD25: Get rid of ScummVMInput class
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svn-id: r53354
2010-10-12 23:50:19 +00:00
Eugene Sandulenko
b01994a53b
SWORD25: removed BS_ prefix from rest of the classes.
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The things which are intentionally left with the prefix:
BS_LOG, BS_ASSERT, BS_Rect, BS_String.
svn-id: r53261
2010-10-12 22:59:01 +00:00
Eugene Sandulenko
be44216e5c
SWORD25: eliminated BS_ prefix in all but kernel/
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svn-id: r53259
2010-10-12 22:55:59 +00:00
Eugene Sandulenko
47904bc7b2
SWORD25: Mass-astyle.
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svn-id: r53222
2010-10-12 22:35:55 +00:00
Paul Gilbert
56d82aade1
SWORD25: Converted inputengine.cpp
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svn-id: r53200
2010-10-12 22:19:03 +00:00
Eugene Sandulenko
293bf95c01
SWORD25: Replacing headers with ScummVM ones plus original (C)
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svn-id: r53188
2010-10-12 22:13:00 +00:00
Eugene Sandulenko
65da804f58
SWORD25: Path fixes for includes
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svn-id: r53180
2010-10-12 21:49:51 +00:00
Eugene Sandulenko
a683a420a9
SWORD25: Importing original sources
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svn-id: r53171
2010-10-12 21:38:20 +00:00